Frank Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -3, D:1) a +0 dagger (13, -15, D:1) 3 javelins (17, 3, D:1) a +0 leather armour (18, -12, D:1) a +0 ring mail (19, 2, D:1) a +0 club (20, 1, D:1) a +0 short sword 4 stones a +0 dagger (24, -13, D:1) a +0 dagger (39, -7, D:1) a +0 club (42, -8, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (5, 3, D:2) a +0 dagger (8, 24, D:2) a +0 dagger a +2 sling of flaming (10, 31, D:2) a +0 quarterstaff (12, 31, D:2) a +0 whip (12, 32, D:2) a +0 club a +0 ring mail a +0 flail (12, 38, D:2) a +0 dagger (14, 26, D:2) the +8 dagger "Sepluh" {vorpal, Fly Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Fly: It grants you flight. (18, 32, D:2) a +0 scale mail (19, 24, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (30, 32, D:2) a +0 dagger (37, 1, D:2) 4 poisoned darts (43, 19, D:2) a +0 dagger 4 stones (48, 15, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (14, -7, D:3) a +0 hand axe 3 boomerangs a +0 leather armour (15, -7, D:3) a +0 club (16, -26, D:3) 9 stones (20, -16, D:3) a ball python corpse (28, -23, D:3) a +0 vorpal flail