Frank Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, -18, D:1) a +2 robe of magic resistance (9, -26, D:1) a +0 leather armour (12, -13, D:1) a +0 dagger (20, -5, D:1) a +0 dagger 5 stones (27, 4, D:1) an uncursed ring of flight (31, -9, D:1) a +0 club (38, -11, D:1) 24 stones (38, -2, D:1) 17 arrows (40, 1, D:1) a +0 hand axe (43, -21, D:1) a +0 spear (51, -5, D:1) 26 stones (57, -12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -1, D:2) 26 arrows (7, 3, D:2) 14 stones (8, 6, D:2) 11 stones (13, 0, D:2) 5 stones (14, 9, D:2) a +0 leather armour (14, 11, D:2) a +0 club (15, 11, D:2) a +0 club (16, 5, D:2) a +0 robe (18, 9, D:2) 20 stones (22, 1, D:2) a scarf of harm (29, 9, D:2) a +0 spear (30, 9, D:2) a +0 whip a +3 whip of venom 27 stones a +0 whip (31, 8, D:2) 10 bolts (32, 9, D:2) a +0 club (32, 16, D:2) a +0 dagger (33, 11, D:2) a +0 club (36, 10, D:2) a stone (37, -3, D:2) a +0 club (37, 0, D:2) a +0 robe (38, 26, D:2) a +0 whip (38, 27, D:2) a +0 dagger (39, 12, D:2) a stone (40, 16, D:2) a +0 scale mail (48, 13, D:2) 11 sling bullets Level 3 of the Dungeon (0, 0, D:3) 23 stones (0, 1, D:3) a +0 short sword (2, -40, D:3) a +0 club (29, -37, D:3) 15 arrows (31, -35, D:3) a +0 leather armour (32, -33, D:3) a +0 dagger (35, -26, D:3) a +0 short sword 2 stones (39, -4, D:3) a +0 dagger (52, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 13 arrows (0, 1, D:4) a +0 whip (0, 2, D:4) 16 arrows (1, 21, D:4) a +0 flail a +0 leather armour (2, 20, D:4) a +0 hand axe a +0 whip 3 boomerangs a +0 ring mail a +0 mace (2, 23, D:4) a +0 hand axe (3, 15, D:4) a +0 flail a +0 ring mail (8, -1, D:4) 25 arrows (9, -2, D:4) a +0 short sword (13, 26, D:4) a +0 club (21, 5, D:4) a +0 dagger (33, 7, D:4) 19 stones (33, 37, D:4) a +0 club a +0 robe a +1 whip of flaming (34, 33, D:4) a +0 hunting sling (34, 39, D:4) 15 stones (35, 28, D:4) a +0 rapier (37, 42, D:4) 24 sling bullets (40, 33, D:4) 11 poisoned darts (40, 39, D:4) a +1 helmet (43, 36, D:4) 32 stones (50, 41, D:4) 11 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 13, D:5) a +0 cloak (4, 24, D:5) 22 bolts (24, 5, D:5) 25 stones (24, 22, D:5) a cursed +0 helmet (30, -24, D:5) an arrow (32, -25, D:5) a +0 shortbow 20 arrows (33, 11, D:5) 18 arrows (33, 18, D:5) a +0 giant spiked club (34, 13, D:5) 22 poisoned darts (35, -7, D:5) a +0 battleaxe a +0 robe (41, 26, D:5) a +0 robe (48, -15, D:5) a +0 dagger (48, -14, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 chain mail (49, -15, D:5) a +0 falchion (49, 28, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 15 arrows (3, -24, D:6) a +0 ring mail (7, -2, D:6) a +0 ring mail a +0 hand axe (8, -2, D:6) 8 poisoned darts a +0 robe a +0 mace a +0 dagger (10, -1, D:6) a +0 hand axe (10, 0, D:6) a +0 flail a +0 leather armour (11, 0, D:6) a poisoned dart (12, 2, D:6) 2 poisoned darts (16, 0, D:6) a +0 robe (20, 14, D:6) a +0 robe (22, -7, D:6) 21 sling bullets (23, 7, D:6) 24 arrows a +0 shortbow (27, -21, D:6) a cursed -2 giant club a +0 giant spiked club (28, -5, D:6) 21 arrows a +0 ring mail (28, -2, D:6) a +0 club (30, 3, D:6) a +0 club (31, -2, D:6) a +0 halberd (51, -19, D:6) a cursed +0 scale mail (53, -12, D:6) 18 stones (55, 8, D:6) 11 poisoned darts (56, -21, D:6) a +0 robe (56, -8, D:6) 14 arrows (59, 5, D:6) 13 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -7, D:7) a +0 shortbow 14 arrows (1, 4, D:7) a +0 trident (3, -8, D:7) an arrow (4, -8, D:7) an arrow (5, -8, D:7) an arrow (8, -11, D:7) an arrow (8, -10, D:7) an arrow (8, -9, D:7) an arrow (19, -10, D:7) a +3 dagger of venom a +2 robe of fire resistance (20, -28, D:7) a +0 leather armour (21, -25, D:7) an arrow (21, -22, D:7) an uncursed ring of teleportation an uncursed ring of flight a potion of brilliance a +0 shortbow 14 arrows (21, -12, D:7) a +0 rapier a +0 scale mail (24, -18, D:7) 23 stones (28, -20, D:7) 4 large rocks (29, 5, D:7) a +0 war axe (32, -18, D:7) a +0 quarterstaff (34, -12, D:7) a +1 robe of magic resistance (36, -12, D:7) a lightning rod (4/4) (37, -21, D:7) a +4 dagger a +0 robe (38, -16, D:7) the +1 morningstar "Uneraut" {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). (40, -11, D:7) a +2 plate armour of magic resistance (40, 4, D:7) a scroll of noise (47, -8, D:7) a +0 dagger a +0 robe (48, -22, D:7) a +0 shortbow 24 arrows (51, -22, D:7) an arrow (52, -21, D:7) 2 arrows Level 8 of the Dungeon [Shop] Socidd's General Store a book of Hexes (700 gold) a scroll of torment (105 gold) a potion of curing (42 gold) a ration (70 gold) a wand of iceblast (8) (168 gold) a book of Maledictions (350 gold) a wand of digging (3) (196 gold) a +0 rapier (56 gold) 14 stones (19 gold) (0, 0, D:8) a +0 mace a +0 hand axe a +0 war axe (1, 0, D:8) a cursed +2 battleaxe a +0 robe (3, -3, D:8) a +0 mace a +0 robe a +4 battleaxe a +0 robe (3, -2, D:8) a cursed +0 war axe a +1 robe of the Archmagi (3, 0, D:8) a +0 short sword 4 boomerangs (6, 2, D:8) 27 stones (17, 25, D:8) a +0 dagger a +0 robe a +0 halberd 8 boomerangs a +0 plate armour (18, 24, D:8) a +0 flail (19, 29, D:8) a +0 whip a +0 scale mail (19, 33, D:8) a +0 ring mail (20, 29, D:8) a cursed -3 dagger a +0 robe (23, 19, D:8) a +0 hand axe (25, -13, D:8) 23 stones (37, 0, D:8) 14 bolts (45, 17, D:8) a +0 dagger a +0 robe (45, 18, D:8) a +0 short sword 4 boomerangs (45, 19, D:8) a +0 ring mail 2 boomerangs Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff a +0 hunting sling 20 sling bullets a +0 ring mail (11, -10, D:9) a +0 ring mail (17, -8, D:9) 21 stones (22, -14, D:9) a cursed +0 animal skin a +1 glaive (27, -26, D:9) a +0 long sword (30, 10, D:9) a +0 shortbow 26 arrows (33, -40, D:9) 22 bolts (33, 11, D:9) an arrow (35, 5, D:9) the +3 rapier of the Stork {vorpal, rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. (35, 12, D:9) an arrow (42, 4, D:9) the +0 war axe "Fuef" {freeze, *Noise rPois MR+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. It makes you more stealthy. (44, -1, D:9) a +0 long sword (48, -17, D:9) a +0 ring mail (49, 5, D:9) 18 stones (52, -8, D:9) a +0 hand axe (56, 6, D:9) a +0 giant club a +0 giant club (60, -32, D:9) a +0 club (64, -30, D:9) a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (13, -3, Lair:1) a water moccasin corpse (skeletalised by now) (24, 8, Lair:1) a +0 robe (33, 2, Lair:1) a spiny frog corpse (39, -11, Lair:1) a water moccasin corpse (41, -3, Lair:1) a crocodile skeleton (42, -12, Lair:1) a scroll of teleportation