Frank Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 0, D:1) 18 stones (2, 32, D:1) 17 arrows (3, 30, D:1) a +0 club (5, 22, D:1) a +0 club (8, 4, D:1) a stone (9, 4, D:1) a stone (10, 4, D:1) a stone (15, 4, D:1) a +0 dagger 2 stones (16, -8, D:1) 26 sling bullets (17, 21, D:1) a +0 club (20, 34, D:1) a +0 club (21, 37, D:1) a +0 dagger (26, 23, D:1) a +0 dagger (34, 1, D:1) a +0 club (44, 2, D:1) 19 stones (47, 1, D:1) a stone (50, 3, D:1) 21 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -18, D:2) a +0 dagger a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed +0 dagger a +0 robe a +0 club (1, 0, D:2) a +0 club (2, -23, D:2) a +0 flail (4, -30, D:2) a +0 ring mail (30, -27, D:2) a stone (32, -28, D:2) a stone (35, -30, D:2) 2 stones (44, 0, D:2) an uncursed ring of magical power Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 13, D:3) a +0 helmet (8, 6, D:3) a +0 halberd (11, 5, D:3) a +0 club (12, 2, D:3) a +0 trident a +0 scale mail a +2 kite shield (14, 2, D:3) a cursed -3 club (16, 2, D:3) a cursed -2 spear (16, 9, D:3) a +0 club a +0 dagger (17, 8, D:3) a +0 dagger a +0 hunting sling 18 stones a +0 club a +0 club (17, 43, D:3) a +0 long sword (27, 27, D:3) a +0 leather armour (28, 13, D:3) 2 javelins (29, 29, D:3) a +0 ring mail (32, 25, D:3) a +0 mace (35, -6, D:3) a +0 leather armour (35, 13, D:3) a +0 hand axe (36, 13, D:3) a +0 club a +0 leather armour a +0 war axe (37, 12, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a cursed -2 club (9, -18, D:4) a +0 club (10, -19, D:4) 16 stones (13, 11, D:4) a +0 trident (19, 10, D:4) 27 stones (22, -22, D:4) 12 arrows (23, 10, D:4) a +0 flail (23, 11, D:4) a +0 club a +0 ring mail a +0 dagger a +0 robe (29, -3, D:4) a +0 quarterstaff (32, -14, D:4) 22 stones (32, 10, D:4) 18 arrows (33, 9, D:4) a +0 club (45, -3, D:4) 19 stones (49, -18, D:4) a +0 hunting sling (50, -29, D:4) a +0 buckler (50, 9, D:4) the +7 short sword of the Bouncing Coins {freeze, +Fly Str-3 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+4). It lets you fly. Level 5 of the Dungeon (1, -29, D:5) a +0 ring mail (2, 0, D:5) 21 bolts (7, -1, D:5) 22 arrows (8, -33, D:5) a +0 hunting sling 22 stones (8, -12, D:5) 6 poisoned darts (10, -33, D:5) a stone (13, -34, D:5) a +0 shortbow 24 arrows (14, -33, D:5) a +0 robe (14, -32, D:5) a +0 giant club (14, -10, D:5) 16 stones (24, 5, D:5) a +0 leather armour a +0 dagger a +0 robe (25, 3, D:5) a +0 hand axe a +0 leather armour (25, 4, D:5) a cursed +0 hand axe a +0 leather armour (27, -12, D:5) a +0 leather armour (27, 12, D:5) a +0 club (29, -35, D:5) a +0 giant spiked club (33, 8, D:5) 9 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, 5, D:6) a +0 trident a +2 robe of fire resistance (4, -13, D:6) 15 stones (5, 6, D:6) a +0 robe a +2 whip of freezing (14, 3, D:6) 23 arrows (15, 13, D:6) a +0 hunting sling (23, -4, D:6) a +0 leather armour (25, 2, D:6) a +0 dagger (28, 2, D:6) a potion of degeneration 2 potions of brilliance (28, 15, D:6) a +0 flail (28, 23, D:6) a +0 short sword a +0 war axe a +0 leather armour (28, 24, D:6) a cursed -1 flail a +0 plate armour (32, 21, D:6) a +0 mace Level 7 of the Dungeon [Shop] Ferche's Antique Weapon Shop a +0 falchion (66 gold) a +0 mace (66 gold) a +0 long sword (77 gold) the +8 mace of Qiukhleef {holy, Str+3} (1291 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). a +0 club (22 gold) a +0 mace (66 gold) a +0 great sword (143 gold) a +0 morningstar (88 gold) a +0 flail (77 gold) a +0 club (22 gold) a +0 spear (66 gold) a +0 trident (77 gold) a +1 hunting sling of flaming (213 gold) (0, 0, D:7) a +0 mace a +0 leather armour an orc corpse (4, -4, D:7) a +0 war axe an orc skeleton (4, -3, D:7) a +0 dagger (5, -4, D:7) a +0 short sword (5, -3, D:7) a +0 plate armour a +0 mace (6, -3, D:7) a +0 leather armour a +0 dagger of protection (20, 3, D:7) a ration (27, 1, D:7) a +0 club (unseen)