Frank Level 1 of the Dungeon (0, 0, D:1) 19 arrows (3, -14, D:1) a +0 club (7, -17, D:1) a +0 club (9, 12, D:1) a +0 leather armour (10, -17, D:1) a +0 club (11, 14, D:1) 18 stones (24, -23, D:1) a +0 leather armour (26, -20, D:1) 13 bolts (28, -1, D:1) 19 stones (33, -16, D:1) a +0 whip (35, -3, D:1) 24 arrows (37, -16, D:1) a +0 whip (37, 11, D:1) a +0 club (38, 10, D:1) 13 stones (40, -17, D:1) a +0 club (41, -25, D:1) a +0 hunting sling (48, 33, D:1) a +0 leather armour (50, -15, D:1) a +0 club (50, -5, D:1) 12 sling bullets (51, -4, D:1) a +0 dagger (51, 25, D:1) a +0 club (52, 7, D:1) 15 stones (56, 9, D:1) 25 stones (58, -9, D:1) 24 arrows (58, 14, D:1) a cursed -1 club (60, 9, D:1) a +0 club a +0 leather armour (65, 15, D:1) a cursed -1 dagger (67, -2, D:1) a +0 whip (67, -1, D:1) a +0 leather armour (71, 8, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a cursed +0 robe (7, -5, D:2) a +0 dagger (14, -7, D:2) 11 poisoned darts (15, -2, D:2) a +0 rapier (27, 31, D:2) a +0 ring mail (28, 30, D:2) a +0 dagger (33, 19, D:2) 2 stones (34, 16, D:2) a stone (34, 17, D:2) a stone (35, 0, D:2) a +0 lajatang (37, -3, D:2) a +0 leather armour (41, 11, D:2) 15 arrows (44, -3, D:2) a +0 club (47, 26, D:2) a +0 mace (49, 26, D:2) a +0 club a +0 hunting sling 18 stones (49, 31, D:2) 2 stones (54, 18, D:2) a -4 ring of evasion (54, 28, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 vampiric trident (14, 18, D:3) a +0 ring mail (15, 23, D:3) a +0 flail (19, 27, D:3) 2 curare-tipped darts (24, -5, D:3) 11 poisoned darts (25, -10, D:3) a cursed -3 dagger (26, -3, D:3) a poisoned dart (27, -10, D:3) a stone (27, -2, D:3) a poisoned dart (33, -6, D:3) a +0 robe a +0 dagger (33, -5, D:3) a +0 whip (34, -6, D:3) 5 boomerangs a +0 club (36, 11, D:3) 4 stones (38, 11, D:3) a stone (43, 20, D:3) a +0 dagger a +0 ring mail (44, -13, D:3) a potion of degeneration a wand of polymorph (7) (46, -6, D:3) a +0 flail (46, -3, D:3) a +0 short sword (47, -9, D:3) a +0 club (49, -7, D:3) a +3 dagger (55, 19, D:3) a +0 club Level 4 of the Dungeon (7, -16, D:4) a +0 giant spiked club (12, -26, D:4) a +0 short sword a +0 trident a +0 leather armour (12, -25, D:4) a +0 whip a +0 mace a +0 ring mail (15, -16, D:4) 15 stones (16, -28, D:4) a +0 chain mail (17, -22, D:4) 27 sling bullets (17, -13, D:4) a potion of magic (17, 0, D:4) 23 stones (22, 0, D:4) a +0 ring mail (24, -35, D:4) a cursed -1 club (28, -14, D:4) 4 datura-tipped darts (34, -39, D:4) a +0 trident (37, 9, D:4) a +0 hand crossbow (45, -22, D:4) 15 poisoned darts (49, -10, D:4) a +0 flail a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 flail a +0 chain mail (50, -17, D:4) a +0 whip a +0 ring mail a +0 mace a +0 leather armour (50, -16, D:4) a cursed -2 dagger a +0 robe (50, -15, D:4) a +0 trident a +0 ring mail (51, -14, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 9 poisoned darts (1, -33, D:5) 18 sling bullets (10, -21, D:5) a +0 dagger (10, -13, D:5) a +0 flail (18, -25, D:5) an arrow (18, -23, D:5) 2 arrows (18, -19, D:5) a +0 shortbow 26 arrows (24, -35, D:5) the cursed +3 dagger of Immorality {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. It has a curse placed upon it. (36, -43, D:5) 25 bolts Level 6 of the Dungeon [Shop] Huzephug's Distillery a potion of degeneration (11 gold) a potion of invisibility (88 gold) 2 potions of stabbing (88 gold) a potion of brilliance (44 gold) a potion of haste (110 gold) a potion of stabbing (44 gold) (1, -3, D:6) a +0 helmet (2, 15, D:6) 24 arrows (10, -24, D:6) a +0 quarterstaff (10, -22, D:6) 29 arrows (17, -28, D:6) a +0 club (20, -27, D:6) a +0 spear (21, -24, D:6) a +0 ring mail (25, -28, D:6) a stone a +0 club (27, -29, D:6) a stone a +0 shortbow 23 arrows (27, -23, D:6) a cursed -2 flail 7 boomerangs a +0 chain mail (27, -17, D:6) a +0 ring mail (28, -26, D:6) a +0 club (28, -23, D:6) a +0 club a +0 short sword 2 stones (29, -28, D:6) a +0 giant club a +0 spear (29, -27, D:6) a +0 shortbow 15 arrows (29, -26, D:6) a +0 flail 18 stones (29, -22, D:6) a +0 long sword a +0 plate armour (29, -20, D:6) a +0 dagger a +0 robe (31, -28, D:6) a +0 club (31, -17, D:6) a +0 robe (32, -15, D:6) a +0 whip a +0 shortbow 14 arrows (33, -15, D:6) a +0 hand axe a +0 war axe a +0 plate armour (35, -15, D:6) a +0 club a +0 club an arrow (36, -14, D:6) a +0 shortbow 16 arrows a +0 club (37, 5, D:6) 19 bolts (39, -15, D:6) an arrow (40, -15, D:6) an arrow (46, 17, D:6) a +0 dagger (47, 18, D:6) a +0 club a cursed -3 war axe a +0 chain mail (51, -13, D:6) an arrow (51, -6, D:6) a +0 shortbow 20 arrows (53, 19, D:6) a +1 hunting sling of freezing Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (3, 4, D:7) a sling bullet (3, 8, D:7) a sling bullet (9, 0, D:7) a +0 club (14, -16, D:7) 22 arrows (15, -16, D:7) a +0 hunting sling (15, -13, D:7) a +0 dagger (15, -8, D:7) a +0 club a cursed -2 club (15, -7, D:7) a +0 club (17, -10, D:7) a +0 whip of flaming a +0 robe a +0 leather armour (17, -3, D:7) a +0 short sword (17, 6, D:7) an adder corpse (18, -8, D:7) a stone (18, -5, D:7) 12 poisoned darts (18, 0, D:7) a +0 dagger a +0 hand axe a +0 whip a +0 ring mail an orc corpse an orc corpse an orc corpse (18, 1, D:7) a +0 hand axe 2 silver boomerangs a +0 leather armour an orc corpse (19, -9, D:7) a +0 dagger (19, -7, D:7) a stone (19, 1, D:7) a +0 hand axe a +0 dagger a +0 scale mail an orc skeleton (19, 2, D:7) a cursed -2 trident an orc corpse (20, 1, D:7) a +0 dagger a +0 hand axe an orc skeleton an orc corpse (23, -10, D:7) a scroll of immolation (24, -6, D:7) a +0 club a cursed -2 short sword (26, -20, D:7) a cursed -3 halberd (29, -21, D:7) a +0 club (29, -19, D:7) a +0 short sword (29, -11, D:7) a +0 dagger (29, -10, D:7) a +0 club (29, -9, D:7) a +0 short sword (31, -10, D:7) 22 stones (32, -1, D:7) a +0 dagger a +0 scale mail (32, 0, D:7) a +0 falchion an orc skeleton (33, 2, D:7) the +5 hand axe of the Tent {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. a +0 robe an orc corpse