Frank Level 1 of the Dungeon (0, 1, D:1) a +0 leather armour (6, 15, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (16, 44, D:1) a +0 whip (18, 36, D:1) a stone (18, 37, D:1) a stone (18, 51, D:1) a +0 club (19, 22, D:1) a +0 dagger (19, 29, D:1) a +2 flail of draining (19, 34, D:1) a +0 dagger (20, 24, D:1) a +0 club (20, 32, D:1) a +0 scale mail (23, -1, D:1) a cursed -3 dagger a +0 leather armour (28, 23, D:1) a +2 short sword of venom (34, -2, D:1) a frilled lizard corpse (skeletalised by now) (40, 37, D:1) a +0 club (43, 37, D:1) a +0 hunting sling (49, 23, D:1) a +0 club (53, 10, D:1) a +0 flail (53, 33, D:1) a +0 club a hobgoblin corpse (57, 46, D:1) a +0 hunting sling (64, 21, D:1) a jackal corpse (skeletalised by now) (65, 32, D:1) a cursed +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (0, 2, D:2) a +0 robe (0, 14, D:2) 24 stones (4, 3, D:2) 13 gold pieces (4, 8, D:2) a potion of curing (4, 9, D:2) a scroll of fear (5, 5, D:2) an uncursed ring of positive energy (9, 0, D:2) a cursed +0 whip (11, 12, D:2) a +0 spear (unseen) (11, 13, D:2) a +0 club a +2 whip of electrocution a gnoll corpse