Frank Level 1 of the Dungeon (0, 0, D:1) 16 arrows (0, 35, D:1) 11 arrows (4, 23, D:1) a +0 club (14, -3, D:1) a +0 buckler (19, 12, D:1) 14 stones (19, 60, D:1) a +0 plate armour (21, 13, D:1) a +0 ring mail (23, 44, D:1) a +0 club (23, 45, D:1) a cursed -3 dagger (25, 11, D:1) a +0 hand axe (25, 34, D:1) 18 stones (27, 55, D:1) a +0 club (28, 19, D:1) a +0 dagger (38, 32, D:1) 6 tomahawks Level 2 of the Dungeon (14, 5, D:2) 21 arrows (14, 11, D:2) a +0 club (16, -17, D:2) a +0 hand axe (21, -4, D:2) 15 stones (21, 4, D:2) a +0 leather armour (21, 10, D:2) a +0 dagger (26, -26, D:2) a +0 dagger (29, 14, D:2) 3 javelins (32, -7, D:2) a +2 short sword of electrocution (35, -27, D:2) 25 arrows (36, 1, D:2) 2 stones (42, -11, D:2) a +0 club (44, -20, D:2) 12 stones (53, -17, D:2) 14 stones (54, -12, D:2) a +0 robe (60, -13, D:2) a +0 dagger (61, -27, D:2) a +0 club (62, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 3, D:3) a +0 quarterstaff (6, 2, D:3) a +0 whip a +0 leather armour (7, 10, D:3) a +0 short sword a stone (9, 5, D:3) a +0 hand axe a +0 dagger (11, 3, D:3) a +0 dagger (12, 13, D:3) 13 poisoned needles (13, 3, D:3) a +0 dagger (14, 3, D:3) 19 arrows (14, 9, D:3) a cursed -1 club 2 tomahawks of dispersal a +0 leather armour a +0 dagger a +0 leather armour (15, 9, D:3) a +0 club (18, 8, D:3) a +0 club a +0 dagger (19, 2, D:3) a +0 whip (21, 8, D:3) a +0 club (25, -12, D:3) a +0 hand axe a +0 dagger a +0 leather armour a +0 flail a +0 chain mail (25, -11, D:3) a +0 club a +0 trident a cursed +0 scale mail (34, 16, D:3) a +0 dagger (35, 24, D:3) a +0 helmet (39, 3, D:3) a stone (39, 8, D:3) 2 stones a +0 hand axe (39, 20, D:3) a +0 robe (40, 9, D:3) a +0 spear (40, 11, D:3) a +0 whip (40, 15, D:3) a +0 leather armour (42, 5, D:3) 20 stones (42, 9, D:3) a +0 mace (42, 11, D:3) a +0 falchion (45, -7, D:3) a +0 robe (52, 2, D:3) a stone (52, 3, D:3) a +0 whip (55, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -13, D:4) a +0 giant club (6, 4, D:4) a +0 whip (15, -48, D:4) 18 stones (23, -38, D:4) a scroll of noise (32, -14, D:4) a +0 giant spiked club (33, -50, D:4) a potion of degeneration (38, -30, D:4) a +0 dagger a +0 robe a cursed -3 dagger a +0 robe (39, -31, D:4) a +0 war axe a +2 vampiric dagger (45, -22, D:4) 16 stones (54, -8, D:4) 25 stones (55, -54, D:4) 16 stones Level 5 of the Dungeon (4, -51, D:5) a +0 dagger (12, -50, D:5) 8 stones (12, -5, D:5) a +0 giant club (21, -19, D:5) 23 stones (31, -38, D:5) a +0 giant spiked club (39, -3, D:5) a cursed +0 chain mail a +0 club a +0 leather armour (40, -4, D:5) a +0 dagger a +1 robe of fire resistance a +0 club (40, -3, D:5) a +0 hand axe (42, -10, D:5) a +0 shortbow 11 arrows (44, -50, D:5) a +0 animal skin (44, -49, D:5) a +2 whip of flaming a +0 robe a potion of degeneration a +0 animal skin (49, -34, D:5) a +0 leather armour (49, -7, D:5) 17 poisoned needles (56, 2, D:5) an arrow (58, 3, D:5) 2 arrows (59, 4, D:5) an arrow (60, 5, D:5) an arrow (61, 6, D:5) an arrow (63, 7, D:5) a +1 shortbow of freezing 19 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 1, D:6) a +2 scale mail of poison resistance (1, 2, D:6) an uncursed staff of power (2, 0, D:6) 18 gold pieces (2, 2, D:6) 16 sling bullets (2, 8, D:6) an uncursed ring of resist corrosion (8, 40, D:6) a +0 short sword (13, -2, D:6) 15 stones (24, 21, D:6) 13 poisoned needles (25, 34, D:6) a +0 war axe (26, 4, D:6) a +0 spear (28, 5, D:6) 11 stones (40, 21, D:6) 17 arrows (42, 19, D:6) a +2 vampiric dagger a +0 robe (43, 29, D:6) the +2 quarterstaff of Dismay {crush, Fragile MR+ Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It makes you more stealthy. (45, 9, D:6) a +0 robe (51, 34, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Cheibriados's Comfort Zone a +4 crystal plate armour of ponderousness (770 gold) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} (381 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (6, 35, D:7) a cursed +0 club a +0 war axe a +0 dagger a +0 robe (9, 35, D:7) a +0 short sword (15, 20, D:7) 16 stones (23, -7, D:7) a +0 short sword a +0 plate armour (24, -10, D:7) 15 arrows (25, -6, D:7) a +0 dagger a +0 robe (27, 13, D:7) 23 arrows (27, 30, D:7) a +0 club (31, -14, D:7) a +0 robe (34, 42, D:7) a +0 leather armour (36, 6, D:7) +0 acid dragon scales (38, -8, D:7) a cursed -2 trident (42, 18, D:7) a +0 shortbow 18 arrows (44, -3, D:7) a +0 spear (46, 23, D:7) a +0 hand axe (47, -15, D:7) a +0 dagger a +0 robe (58, -8, D:7) a +0 mace a +0 falchion a +0 trident a +0 plate armour (60, -7, D:7) a +0 hand axe of freezing a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 22 bolts (5, -19, D:8) 18 sling bullets (5, 0, D:8) 2 throwing nets (14, 23, D:8) a +0 leather armour (20, -4, D:8) the +7 chain mail "Izaoqom" {*Corrode rC- Str+5 Dex+3 SInv} It affects your strength (+5). It affects your dexterity (+3). It makes you vulnerable to cold. It lets you see invisible. It may corrode you when you take damage. (36, 17, D:8) a +0 mace 2 throwing nets a +0 scale mail of magic resistance (37, 19, D:8) a +0 hand axe a +0 leather armour (37, 21, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 18 bolts (2, 27, D:9) a +0 scimitar (3, -24, D:9) a +0 flail (4, 19, D:9) a +0 blowgun (6, -20, D:9) 18 stones (7, 27, D:9) a +0 trident (13, -15, D:9) an uncursed staff of wizardry (17, -13, D:9) a stone (20, -17, D:9) a +0 short sword (20, -16, D:9) a +0 whip 4 stones (21, -16, D:9) a +0 whip a +2 whip of pain 2 stones (21, 7, D:9) a +0 blowgun (26, -22, D:9) a stone (26, 24, D:9) a cursed +0 spear (27, -23, D:9) a stone (28, -6, D:9) a +2 rapier of protection (28, 10, D:9) a +0 mace (29, 10, D:9) a +0 flail a +0 chain mail a +0 club (34, -20, D:9) 22 poisoned needles (39, 0, D:9) a cursed -2 club (46, -13, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 leather armour a potion of degeneration a +0 war axe a +0 hand axe a +0 leather armour (0, 23, D:10) 6 poisoned needles (1, 0, D:10) a +0 trident 2 tomahawks (2, -5, D:10) a +0 giant club (2, -1, D:10) a +0 giant club (11, 11, D:10) 19 stones (14, -14, D:10) a +0 war axe (20, 12, D:10) a +2 shield of protection (20, 13, D:10) a +0 vampiric glaive (21, 12, D:10) a lightning rod (4/4) (21, 13, D:10) the cursed +1 shortbow of the Jolly Curses {freeze, rC+ Str-5 Int+8 Dex-3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-5). It affects your intelligence (+8). It affects your dexterity (-3). It protects you from cold. It has a curse placed upon it. (21, 14, D:10) a book of Party Tricks (22, -6, D:10) a cursed -3 trident (22, 12, D:10) an uncursed staff of air (22, 13, D:10) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (22, 14, D:10) a phial of floods (26, 4, D:10) 12 poisoned needles (31, -1, D:10) a +0 club (34, -4, D:10) a +0 mace (37, -16, D:10) 29 bolts (51, -10, D:10) a +0 mace (54, -19, D:10) a +0 helmet Level 11 of the Dungeon [Shop] Dumoczeo's Jewellery Boutique the amulet of Zoihorena {RegenMP rF+ rN+ MR+} (753 gold) [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of protection from cold (350 gold) an uncursed amulet of the acrobat (420 gold) the ring of Darkness {MR+ Str+5 Int-3 Dex+6} (683 gold) [ring of protection from magic] It affects your strength (+5). It affects your intelligence (-3). It affects your dexterity (+6). It affects your resistance to hostile enchantments. an uncursed ring of flight (245 gold) an uncursed ring of poison resistance (280 gold) a cursed amulet of the gourmand (378 gold) an uncursed ring of protection from magic (350 gold) the ring of Inadar {rPois Int+6} (554 gold) [ring of poison resistance] It affects your intelligence (+6). It protects you from poison. the ring "Irunk" {rC+ Str+3 Int+4} (533 gold) [ring of strength] It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. an uncursed amulet of the acrobat (420 gold) an uncursed ring of magical power (280 gold) (0, 0, D:11) 2 scrolls of random uselessness a wand of polymorph (8) a potion of lignification a potion of ambrosia a wand of random effects (23) (6, -13, D:11) a +0 short sword 4 stones (7, -12, D:11) a cursed -2 dagger a +0 dagger a +0 blowgun 24 poisoned needles (8, -17, D:11) 15 poisoned needles (15, -22, D:11) a +0 robe (18, -22, D:11) a +0 leather armour (20, -27, D:11) an arrow (21, -26, D:11) a +0 shortbow 13 arrows (25, -27, D:11) a +0 giant club (25, -26, D:11) an arrow (25, -16, D:11) 23 stones (29, -40, D:11) a +0 battleaxe a +0 chain mail (32, -38, D:11) a +0 scale mail (32, -8, D:11) a +0 ring mail (33, -31, D:11) a +0 shortbow 14 arrows (33, -30, D:11) a +0 mace (34, -30, D:11) a +0 dagger a +0 robe (35, -31, D:11) a +0 dagger a +0 scale mail a +0 hand axe a +0 leather armour (35, -30, D:11) an arrow (37, -8, D:11) a +0 trident (37, -7, D:11) a +0 dagger a +0 leather armour (38, -8, D:11) a +0 dagger (38, -7, D:11) a cursed -2 giant club a +0 giant spiked club (45, -50, D:11) 21 stones (47, -43, D:11) a +0 mace a +0 ring mail a +0 morningstar a cursed -1 dagger a +0 robe a cursed -1 dagger a +0 robe a +0 club (53, -44, D:11) a +0 club (58, -3, D:11) a wand of polymorph (9) (63, -21, D:11) a cursed -3 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 13 gold pieces (1, -3, Orc:1) 15 gold pieces (4, 1, Orc:1) a +0 mace (unseen) (4, 6, Orc:1) 17 gold pieces (11, -3, Orc:1) 15 gold pieces (11, 5, Orc:1) 18 gold pieces (12, 6, Orc:1) 27 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (39, -20, Lair:1) 21 arrows (43, -10, Lair:1) 15 arrows (45, -7, Lair:1) a +0 trident (46, 5, Lair:1) a wand of random effects (18) (48, 10, Lair:1) a +0 quarterstaff (52, 12, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail 5 javelins (1, -18, Lair:2) an uncursed staff of air (3, -20, Lair:2) 16 bolts (11, 21, Lair:2) 12 stones (20, -28, Lair:2) a cursed +0 scimitar (21, 6, Lair:2) a +0 leather armour (25, -8, Lair:2) a scroll of noise (25, -1, Lair:2) a +1 trident of venom (30, 5, Lair:2) 15 arrows (31, -5, Lair:2) a +0 trident (39, -26, Lair:2) a cursed -3 broad axe (40, 1, Lair:2) 13 poisoned needles (45, -8, Lair:2) a +0 falchion (46, 22, Lair:2) a +0 leather armour (50, 13, Lair:2) a +0 arbalest (51, 12, Lair:2) 15 bolts (52, -32, Lair:2) a +0 scale mail (53, -19, Lair:2) 22 stones (60, -29, Lair:2) 16 stones (62, -15, Lair:2) 12 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 stones (4, 25, Lair:3) a +0 ring mail (11, 14, Lair:3) a +0 quarterstaff (26, 19, Lair:3) 17 stones (26, 41, Lair:3) a potion of brilliance (31, 17, Lair:3) 8 javelins (35, 7, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) a ration