Frank Level 1 of the Dungeon (11, 5, D:1) 7 sling bullets (14, -14, D:1) 22 arrows (15, -26, D:1) 27 stones (27, 15, D:1) a +0 club 2 stones (34, 28, D:1) a +0 mace (35, -5, D:1) 22 bolts (37, -23, D:1) a +0 short sword (42, -7, D:1) 14 sling bullets (47, -5, D:1) a +2 dagger of venom (54, 2, D:1) 4 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 1, D:2) a throwing net (7, 1, D:2) a +0 halberd a +0 halberd (8, 1, D:2) a +0 club (10, 11, D:2) a +0 short sword (12, 9, D:2) a +0 club (13, 1, D:2) a throwing net (14, 17, D:2) a +0 scythe a +0 robe (18, 2, D:2) a +1 dagger of venom a +0 robe 8 javelins (26, 24, D:2) 21 arrows (27, -19, D:2) a +0 club (31, -8, D:2) a +0 club (32, -3, D:2) a +0 dagger 21 stones (33, 10, D:2) a +0 club (33, 24, D:2) a +0 robe (38, 26, D:2) 23 stones (41, 10, D:2) a +0 centaur barding (43, 8, D:2) 18 stones (43, 32, D:2) a +2 quarterstaff of chaos a +2 cloak (46, 33, D:2) a +3 mace (51, 12, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, 13, D:3) a +0 dagger (16, 0, D:3) a cursed -3 club a +0 ring mail (17, 38, D:3) 26 stones (18, 8, D:3) a +0 war axe a +0 chain mail (22, 8, D:3) a tomahawk (24, 9, D:3) a tomahawk (26, 26, D:3) a +0 leather armour (27, 0, D:3) a +0 leather armour (31, 30, D:3) a +0 club (31, 32, D:3) a +0 hunting sling (32, 30, D:3) a +0 spear (32, 37, D:3) a cursed +0 quarterstaff (38, 21, D:3) a +0 club 13 stones (48, 19, D:3) a +0 short sword (49, 38, D:3) 13 arrows (50, 18, D:3) a +0 whip (53, 37, D:3) a cursed +0 cloak (56, 4, D:3) 15 stones Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 spear of Generosity {drain, Fragile rC++ rN+++ MR+} (8590 gold) A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. the ring "Wustryzuk" {EV+1 Str+8 Int-3} (2050 gold) [ring of evasion] It affects your evasion (+1). It affects your strength (+8). It affects your intelligence (-3). the cursed +3 mace of Integrity {vamp, Str+5 Int+2} (4270 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your intelligence (+2). It has a curse placed upon it. the cursed +1 robe of Hadjma {Str+4} (1810 gold) It affects your strength (+4). It has a curse placed upon it. (0, 0, D:4) a potion of degeneration (15, 1, D:4) a +0 leather armour a +0 flail (30, 26, D:4) a +0 scale mail (35, 24, D:4) a +0 ring mail (40, 33, D:4) a +0 giant spiked club (44, 2, D:4) a +0 whip a +0 dagger a +0 club (46, 18, D:4) 12 stones (49, 15, D:4) a cursed +0 leather armour (49, 30, D:4) 11 stones (51, 9, D:4) a +0 hunting sling (56, 7, D:4) 21 stones (57, 13, D:4) a cursed +0 mace a +0 dagger a +0 robe (57, 27, D:4) a +0 plate armour (58, 13, D:4) a +0 ring mail a +0 dagger (58, 26, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 19 stones (1, -40, D:5) a cursed +0 animal skin a +0 animal skin (1, -37, D:5) 25 stones (2, -8, D:5) a +0 great sword a gnoll corpse (3, -8, D:5) a +2 spear of venom (unseen) (3, -7, D:5) a +0 spear (3, 3, D:5) a +0 giant spiked club (5, -27, D:5) a +0 robe a +1 whip of electrocution (10, -25, D:5) a scroll of noise (13, -30, D:5) a cursed -1 dagger (14, -28, D:5) 15 stones (16, -33, D:5) a +0 dagger a cursed ring of teleportation (17, -31, D:5) a +0 whip (26, -9, D:5) a +0 flail (29, -10, D:5) a +0 war axe (unseen)