Frank Level 1 of the Dungeon (0, 0, D:1) 13 sling bullets (0, 4, D:1) 2 needles of sleeping (1, -39, D:1) 19 stones (11, -38, D:1) 24 stones (11, 5, D:1) a cursed -1 spear (25, -38, D:1) a +0 club (28, -21, D:1) 19 stones (28, -15, D:1) a +0 leather armour (36, -39, D:1) 21 stones (40, -54, D:1) an uncursed amulet of the gourmand (43, 4, D:1) 18 bolts (44, -29, D:1) 26 arrows (44, -6, D:1) a +0 spear (45, -4, D:1) a +0 club (45, 0, D:1) 2 stones (54, -17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 18 bolts (5, 7, D:2) a +4 dagger (12, -6, D:2) a cursed -2 club a +0 short sword a stone a +0 robe (12, 6, D:2) a +0 club (14, -6, D:2) a stone (23, 15, D:2) a +2 cloak (23, 27, D:2) a +0 spear (29, -5, D:2) 27 stones (32, -6, D:2) a +0 club (35, 34, D:2) 18 stones (36, 7, D:2) a +0 dagger (39, 21, D:2) 26 bolts (40, 16, D:2) a +0 chain mail a +0 leather armour a +0 flail 2 tomahawks a +0 short sword (46, 2, D:2) a +0 whip Level 3 of the Dungeon (12, -11, D:3) a +0 leather armour (20, -20, D:3) +0 shadow dragon scales (25, -15, D:3) a +0 robe (25, 5, D:3) a +0 club (36, -8, D:3) a +0 short sword (38, -6, D:3) 10 stones (40, -6, D:3) 25 stones (48, 16, D:3) a +0 club (49, -25, D:3) 19 stones (53, 7, D:3) a +0 robe (58, 14, D:3) a +0 shortbow Level 4 of the Dungeon (12, -7, D:4) a +0 hunting sling (12, 8, D:4) a +0 hand axe (20, -38, D:4) a +0 pair of gloves (22, -37, D:4) a +0 leather armour (22, -35, D:4) a +0 trident (22, -27, D:4) 25 arrows (23, -1, D:4) a +0 robe (24, -35, D:4) a +0 leather armour (24, -28, D:4) 18 stones (27, -36, D:4) a +0 long sword (27, -35, D:4) a +1 dagger of draining a +0 robe a +2 mace of protection (28, -37, D:4) a +0 dagger a +0 robe (30, -36, D:4) 8 exploding tomahawks (34, -7, D:4) a +0 short sword (35, -16, D:4) a +0 spear (36, -14, D:4) a +0 spear (39, -28, D:4) a +2 spear of venom (48, -31, D:4) 16 sling bullets (51, -27, D:4) 23 arrows Level 5 of the Dungeon (1, -8, D:5) a +0 dagger of holy wrath a +0 robe (20, -2, D:5) 22 stones (21, -5, D:5) 2 arrows (21, -3, D:5) a +0 shortbow 11 arrows (22, -7, D:5) a +0 giant club (22, -2, D:5) an arrow (23, -36, D:5) a +0 hand axe (23, -8, D:5) a +0 trident (23, -2, D:5) 2 arrows (24, -1, D:5) an arrow (25, -18, D:5) an arrow (26, -23, D:5) a +0 shortbow 10 arrows (26, -21, D:5) an arrow (26, -20, D:5) an arrow (26, -18, D:5) an arrow (29, 11, D:5) a +0 club (48, -7, D:5) a cursed -3 giant club Level 6 of the Dungeon (0, 0, D:6) a potion of lignification (12, -56, D:6) an uncursed staff of summoning (12, -3, D:6) 23 stones (14, -3, D:6) a +0 hand crossbow (36, -56, D:6) a +2 war axe a cursed +0 robe (37, -56, D:6) a +1 long sword a +0 robe (37, -48, D:6) a +2 morningstar a +0 robe (38, -49, D:6) a +0 robe a +4 flail (44, -55, D:6) 19 stones (60, -45, D:6) 30 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 22 arrows (2, 23, D:7) a +0 leather armour (3, 0, D:7) an arrow (4, 0, D:7) an arrow (6, -7, D:7) a jackal skeleton (6, 0, D:7) 3 arrows (7, -7, D:7) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 19, D:7) the +2 cloak of Kujudor {Dex+5} It affects your dexterity (+5). (11, -3, D:7) the +5 dagger of the Shrike {freeze, *Contam rPois Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It protects you from poison. It causes magical contamination when unequipped. (18, 19, D:7) a cursed -2 rapier (20, -14, D:7) a howler monkey corpse (skeletalised by now) (24, 0, D:7) a cursed -2 battleaxe (unseen) (25, 0, D:7) a +0 short sword (unseen)