Frank Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (1, -4, D:1) a +0 mace (6, 17, D:1) a rat corpse (skeletalised by now) (16, -3, D:1) a +0 whip (19, -9, D:1) a +0 dagger (20, -7, D:1) a +0 dagger (25, -3, D:1) a cursed +0 leather armour (26, -3, D:1) a +0 hunting sling (33, 13, D:1) a stone (33, 26, D:1) a +0 whip (36, 12, D:1) a stone (36, 39, D:1) a +0 club (37, 14, D:1) a +0 dagger (40, 16, D:1) a +0 club (52, -2, D:1) a scroll of remove curse (52, -1, D:1) a +0 scale mail (52, 0, D:1) a +0 robe (53, -2, D:1) a potion of ambrosia (53, -1, D:1) the +3 leather armour "Xuik" {rCorr} It provides partial protection from all sources of acid and corrosion. (53, 0, D:1) a +0 hand axe (54, -2, D:1) a scroll of identify (54, -1, D:1) a +0 hand axe (54, 0, D:1) a +1 hand axe of flaming (54, 4, D:1) a +0 whip (55, -4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (4, 5, D:2) a +0 falchion (7, 1, D:2) 13 gold pieces (9, 7, D:2) a bat corpse (24, 18, D:2) 28 arrows (25, 17, D:2) an adder corpse (25, 18, D:2) a bat corpse (26, 17, D:2) a +0 short sword a bat corpse a kobold corpse