Frank Level 1 of the Dungeon (0, 0, D:1) 17 stones (2, 2, D:1) a +0 club (5, -1, D:1) 9 stones (6, 36, D:1) 23 stones (7, -8, D:1) 18 stones (11, 10, D:1) a cursed -2 spear (13, -10, D:1) a +0 dagger (22, -10, D:1) 18 stones (24, -20, D:1) a potion of degeneration (24, -6, D:1) a +0 short sword (25, -9, D:1) 3 stones (34, 14, D:1) 2 stones (35, 13, D:1) a stone (36, 10, D:1) a stone (40, 16, D:1) 8 javelins (55, -9, D:1) a +0 club (60, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (8, -22, D:2) 28 stones (10, -24, D:2) a +0 leather armour (24, -3, D:2) a +0 whip (28, -29, D:2) a +0 club (34, -26, D:2) a +0 club (34, -17, D:2) 3 stones (39, -1, D:2) a +2 short sword of speed 5 stones (46, -9, D:2) 16 stones (47, -24, D:2) a +0 mace (unseen) (49, -24, D:2) a +0 leather armour (53, -12, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) 11 arrows (1, 7, D:3) a +0 club (3, -5, D:3) a +2 hand axe of flaming (6, 22, D:3) a +0 hand axe (7, 22, D:3) a +0 club (10, -10, D:3) a +0 robe (18, -10, D:3) 23 arrows (19, -3, D:3) a +0 pair of boots (21, 11, D:3) a cursed -1 club (32, 29, D:3) a cursed +0 robe (34, 3, D:3) a +0 dagger (34, 30, D:3) a +0 flail (34, 32, D:3) a +0 whip a +0 leather armour (35, 4, D:3) a +0 short sword (35, 10, D:3) a +0 ring mail (40, 0, D:3) a +0 flail a +0 ring mail (40, 1, D:3) a +0 blowgun 12 poisoned needles (40, 8, D:3) a poisoned needle (40, 16, D:3) a +0 scythe a +0 robe (40, 31, D:3) 18 stones (41, 4, D:3) a poisoned needle (41, 6, D:3) 2 poisoned needles (45, 32, D:3) 3 needles of sleeping Level 4 of the Dungeon [Shop] Funkog's Antique Weapon Shoppe a cursed -2 halberd (2 gold) a +0 long sword (70 gold) a +1 short sword of holy wrath (248 gold) a +0 whip (50 gold) a +0 blowgun (50 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (1390 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +1 morningstar of freezing (284 gold) a +0 rapier (80 gold) a +0 club (20 gold) a +0 whip (50 gold) a +0 falchion (60 gold) [Shop] Jigot's Antique Weapon Shoppe a +0 scimitar (108 gold) a +0 mace (81 gold) a +0 hunting sling (40 gold) a +5 longbow (850 gold) a +0 halberd (108 gold) the +5 lajatang of Agony {venom, rPois} (1463 gold) It poisons the flesh of those it strikes. It protects you from poison. the +5 scythe "Finisher" {speed, eviscerate} (1107 gold) Attacks with this weapon are significantly faster. a cursed -2 mace (2 gold) a cursed +0 executioner's axe (243 gold) a +0 dagger (54 gold) [Shop] Axaiss's Assorted Antiques a +0 hand axe of chopping (156 gold) a potion of mutation (192 gold) a potion of curing (72 gold) a crystal ball of energy (480 gold) a potion of curing (72 gold) a scroll of immolation (84 gold) a scroll of noise (24 gold) a +0 robe (16 gold) an uncursed staff of wizardry (600 gold) a wand of digging (6) (480 gold) [Shop] Xoell's Weapon Emporium a +0 vampiric long sword (150 gold) a +3 halberd of freezing (290 gold) the +9 great sword of Oriteb {slice, Dex+3} (816 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). a +4 scimitar of electrocution (384 gold) a +0 dire flail (48 gold) a +2 falchion of electrocution (234 gold) a +4 blowgun (294 gold) 21 stones (25 gold) 17 arrows (40 gold) a +0 long sword (42 gold) a +0 long sword (42 gold) 25 stones (30 gold) a +1 dagger of venom (112 gold) a cursed -2 great sword (1 gold) (0, 0, D:4) 20 stones (1, 28, D:4) a +0 dagger (4, 6, D:4) 7 sling bullets (4, 30, D:4) 5 gold pieces (5, 27, D:4) a +0 leather armour (5, 30, D:4) a scroll of vulnerability (5, 34, D:4) a scroll of enchant weapon (6, 30, D:4) 10 gold pieces (7, 30, D:4) 20 arrows (8, 29, D:4) 11 gold pieces (8, 30, D:4) a scroll of fear (19, 14, D:4) a +0 hand axe a +0 robe (20, 15, D:4) a +0 falchion a +0 chain mail (21, 16, D:4) a +0 morningstar a +0 leather armour (22, 42, D:4) a +0 robe (24, 16, D:4) a +0 giant club (27, 7, D:4) a +0 club a +0 flail a +0 ring mail a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a cursed -1 flail a +0 leather armour (28, 7, D:4) a +0 mace a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (28, 8, D:4) 3 tomahawks (28, 38, D:4) a +0 robe (43, 7, D:4) a +0 ring mail (47, 15, D:4) a +0 falchion (50, 3, D:4) a +0 robe (54, 19, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 22 arrows (5, 9, D:5) 16 stones (6, -3, D:5) an arrow (6, 18, D:5) a hound corpse (skeletalised by now) (8, -4, D:5) 2 arrows (10, -5, D:5) a +0 dagger 17 arrows a +0 shortbow (10, 14, D:5) a +0 club (11, -10, D:5) a +0 ring mail (11, -5, D:5) 11 bolts (23, 21, D:5) a +0 short sword (32, 24, D:5) a +0 club (34, 24, D:5) 23 stones (51, 14, D:5) a +0 club (53, 18, D:5) 29 stones (70, -10, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 1, D:6) 2 arrows (1, -13, D:6) a +0 falchion (2, 0, D:6) an arrow (3, -1, D:6) a +0 quarterstaff (3, 0, D:6) an arrow (4, -4, D:6) a +0 giant club (4, -1, D:6) an arrow