Frank Level 1 of the Dungeon (0, 0, D:1) a stone (1, 12, D:1) a +0 club (2, 0, D:1) a stone (3, -1, D:1) a stone (6, -1, D:1) a stone (17, -24, D:1) 15 sling bullets (17, 10, D:1) a +0 spear (26, -14, D:1) a +0 dagger (29, -2, D:1) a +2 whip of flaming (35, -14, D:1) 16 stones (50, 24, D:1) a +0 club (52, -13, D:1) a +0 leather armour (61, 19, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 shield (13, -1, D:2) a +0 club (14, 4, D:2) a +0 short sword (20, 0, D:2) 8 curare-tipped needles (25, 22, D:2) a +1 short sword of venom (28, 10, D:2) a potion of mutation (43, 6, D:2) a +0 dagger (45, -4, D:2) a +0 robe (55, 20, D:2) a +0 short sword 3 stones (57, 18, D:2) a stone (60, 15, D:2) a stone Level 3 of the Dungeon (6, -10, D:3) a +0 whip a +0 leather armour (11, 10, D:3) a +0 leather armour a +0 mace (12, -4, D:3) a +0 club (14, -19, D:3) 14 stones (17, -29, D:3) a +0 club a +0 leather armour (17, -28, D:3) a +0 hand axe a +0 chain mail (17, -27, D:3) a +0 leather armour (20, -1, D:3) a +0 club (34, -10, D:3) 27 stones (35, -13, D:3) a +0 club (37, 3, D:3) a stone (39, 3, D:3) a stone (40, 3, D:3) a stone (43, -9, D:3) a +0 whip (43, 3, D:3) a +0 hunting sling 17 stones (51, -29, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (unseen) (3, 6, D:4) 12 gold pieces (6, 3, D:4) 5 tomahawks (8, -4, D:4) a quokka corpse (30, -3, D:4) a +0 whip (45, 12, D:4) the +1 robe of Sivates {rPois rCorr MP-9 Int-5} It affects your intelligence (-5). It protects you from poison. It affects your magic capacity (-9). It provides partial protection from all sources of acid and corrosion. (52, 7, D:4) a +0 ring mail