Frank Level 1 of the Dungeon (3, -35, D:1) a +0 club (15, -30, D:1) 16 stones (18, -31, D:1) a +0 dagger (23, -44, D:1) a +0 club a +0 whip (24, -13, D:1) a +2 dagger of protection (25, -13, D:1) a +2 dagger of protection (28, -45, D:1) a +0 club (35, -54, D:1) a +0 club (35, -46, D:1) a +0 club (37, -47, D:1) a +0 short sword (48, -30, D:1) a +0 hand axe (48, -3, D:1) a +0 club (63, -39, D:1) 24 poisoned needles Level 2 of the Dungeon (1, -7, D:2) an adder corpse (skeletalised by now) (11, -24, D:2) a +0 dagger (13, 12, D:2) a +0 mace (22, -25, D:2) a +0 robe (22, -5, D:2) 13 stones (22, 8, D:2) a frilled lizard skeleton (22, 11, D:2) 24 stones (24, 0, D:2) a rat corpse (skeletalised by now) (30, -11, D:2) a +0 mace (30, 2, D:2) a frilled lizard corpse (33, -10, D:2) a +0 robe (34, -1, D:2) 13 stones (38, -11, D:2) a rat corpse (43, -8, D:2) 24 stones (46, -1, D:2) a quokka corpse (46, 2, D:2) 23 stones (49, -11, D:2) a +0 whip (51, 2, D:2) a +0 flail (unseen)