Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 6, D:1) 16 sling bullets (15, -27, D:1) a +0 robe (15, 9, D:1) a +0 robe (15, 23, D:1) a cursed ring of teleportation (20, -19, D:1) 26 stones (22, 20, D:1) 15 stones (23, -2, D:1) 23 bolts (30, 13, D:1) a +0 hunting sling (36, -8, D:1) 20 sling bullets (38, 9, D:1) 22 stones (49, -9, D:1) 21 sling bullets (49, 10, D:1) 19 poisoned needles (50, -19, D:1) a +0 dagger (65, -14, D:1) a +0 club Level 2 of the Dungeon (1, -25, D:2) a scroll of immolation (5, -24, D:2) a stone (5, 18, D:2) 8 tomahawks (6, -24, D:2) a stone (8, 3, D:2) 2 scrolls of amnesia (9, -27, D:2) a +0 short sword (11, -12, D:2) a +0 club (14, 13, D:2) a +0 club (17, -16, D:2) a +0 ring mail (19, 3, D:2) a stone (19, 4, D:2) a stone (20, -14, D:2) a +0 ring mail (20, 5, D:2) a stone (21, 5, D:2) a stone (22, 7, D:2) a stone (25, 9, D:2) a +0 whip (35, 29, D:2) a +0 club (36, -10, D:2) a +0 club (47, 2, D:2) a +0 club (57, -20, D:2) 15 stones (58, -18, D:2) 18 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Arargh" {rF++ rN+ Dex+5} (6990 gold) [ring of dexterity] It affects your dexterity (+5). It greatly protects you from fire. It protects you from negative energy. the +6 whip "Pagat" {protect, *Rage rElec rF++ SInv} (6660 gold) It protects the one who uses it against injury (+AC on strike). It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. It may make you go berserk in combat. the cursed +1 leather armour of the Grey Skies {rPois Dex+4} (2360 gold) It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. the +1 robe of the Enchanted Forest {+Blink} (1970 gold) It lets you blink. (0, 0, D:3) a +0 club (8, 19, D:3) 24 stones (13, -17, D:3) a +0 ring mail (15, -18, D:3) a +0 dagger (27, -13, D:3) a +0 club (27, -12, D:3) a +0 club (35, 8, D:3) a +0 whip (36, 7, D:3) a +0 dagger of venom a +0 leather armour a +0 short sword (41, 27, D:3) a +0 hunting sling (49, -13, D:3) a stone (50, 12, D:3) a +0 long sword (53, -9, D:3) a +3 dagger (54, 13, D:3) a +0 club a cursed +0 chain mail (56, 8, D:3) a +0 whip a +0 club a +0 flail (56, 9, D:3) a +0 spear (57, 13, D:3) 3 stones (57, 14, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (0, 31, D:4) a killer bee corpse (1, 33, D:4) a killer bee corpse (3, 0, D:4) a +0 quarterstaff (3, 33, D:4) a +0 ring mail (17, 21, D:4) a quokka corpse (20, 21, D:4) a +0 robe (22, 0, D:4) 12 bolts (31, 0, D:4) an adder corpse (skeletalised by now)