Frank Level 1 of the Dungeon (0, 0, D:1) a stone (3, 0, D:1) a +1 dagger of freezing 2 stones (7, -6, D:1) a +0 club (7, -5, D:1) a +0 dagger (14, 2, D:1) a +0 club (18, 24, D:1) a +0 dagger (23, -14, D:1) a stone (24, -14, D:1) a stone (26, -15, D:1) a +0 dagger (26, 8, D:1) a +0 ring mail (37, -2, D:1) a +0 robe (44, 37, D:1) a +0 dagger (47, 18, D:1) a stone (50, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 0, D:2) a +0 club (6, 17, D:2) a +0 club (15, 20, D:2) a rat skeleton (21, 17, D:2) 2 tomahawks of returning (24, 18, D:2) a stone (26, 16, D:2) a stone (27, 16, D:2) a stone (29, 10, D:2) a +0 pair of gloves (29, 23, D:2) a +0 club (30, 21, D:2) 13 stones (31, 16, D:2) a +0 robe (33, 21, D:2) a rat skeleton (35, 24, D:2) a +0 leather armour (36, 31, D:2) a +0 scale mail the human corpse of Terence (36, 32, D:2) a bat corpse (39, 31, D:2) a bat skeleton (41, 8, D:2) a +0 scale mail (43, -2, D:2) a stone (49, 22, D:2) a rat corpse (50, 31, D:2) a ball python corpse Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (1, -3, D:3) 11 gold pieces (3, -1, D:3) a +0 hand axe (4, -1, D:3) a +0 dagger (unseen)