Frank Level 1 of the Dungeon (0, 0, D:1) 14 arrows (5, -29, D:1) a +0 leather armour (7, -28, D:1) a +2 pair of gloves (12, 1, D:1) 13 poisoned needles (26, -27, D:1) a stone (26, 14, D:1) a +0 dagger (29, -30, D:1) a +0 club (29, -29, D:1) a +0 short sword (43, -2, D:1) a +0 club (45, 1, D:1) a +0 dagger (46, -20, D:1) a +0 club (46, -11, D:1) 18 stones (47, -17, D:1) a +0 club (56, -17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 16 arrows (2, -1, D:2) a +2 dagger of speed (6, 3, D:2) a +0 dagger (7, -5, D:2) a +0 dagger (11, -11, D:2) a +0 dagger (11, -3, D:2) 20 poisoned needles (11, 12, D:2) a +0 club (25, 25, D:2) 14 arrows (26, 0, D:2) a +0 club (29, -6, D:2) a +0 club (30, 2, D:2) a +0 mace a +0 ring mail (30, 4, D:2) a +0 whip 13 stones a +0 hand axe a +0 hunting sling a +0 leather armour a +0 club a +0 falchion a cursed -2 leather armour a +0 club (36, 20, D:2) a +0 mace (37, -8, D:2) a +0 scale mail (38, 30, D:2) 17 arrows (39, 8, D:2) a +0 club (40, 28, D:2) a +0 club (43, 12, D:2) a +0 dagger (45, 16, D:2) a +0 shield (57, -4, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 14, D:3) a steel tomahawk (3, 13, D:3) a steel tomahawk (4, 13, D:3) a +0 short sword a +0 leather armour (5, 12, D:3) a +0 dagger a steel tomahawk a +0 ring mail (5, 13, D:3) a +0 dagger a +0 robe (5, 14, D:3) a +0 short sword (12, 1, D:3) 2 potions of brilliance an uncursed amulet of magic regeneration (14, 26, D:3) a +0 club (31, 25, D:3) a +0 trident (31, 37, D:3) 6 needles of sleeping (34, 37, D:3) a +0 short sword (38, -10, D:3) a +0 dagger (41, 22, D:3) a +0 club a scroll of random uselessness (44, 28, D:3) a +0 flail a +0 ring mail (45, 34, D:3) a +1 pair of gloves (48, 29, D:3) a +0 spear (50, 41, D:3) a cursed -3 short sword a +0 flail a +0 ring mail (51, 22, D:3) 16 bolts Level 4 of the Dungeon (1, -14, D:4) 16 sling bullets (2, -6, D:4) a howler monkey corpse (skeletalised by now) (4, 0, D:4) a +0 dagger (9, -35, D:4) a +0 hand axe (9, 7, D:4) a +0 robe (12, -29, D:4) a +0 mace (15, -34, D:4) a +0 hand axe of electrocution (19, -22, D:4) a +0 ring mail a +0 falchion a +0 leather armour (19, 4, D:4) a +0 giant club (20, -24, D:4) a +0 quarterstaff (22, 9, D:4) a +0 giant club (27, -15, D:4) 15 stones (32, 0, D:4) 22 stones Level 5 of the Dungeon [Shop] Aqa Seni's General Store 3 scrolls of magic mapping (115 gold) a potion of agility (44 gold) the +2 plate armour of the Tundras {*Drain rF+ rCorr} (517 gold) It protects you from fire. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. a scroll of identify (22 gold) a potion of berserk rage (55 gold) 18 stones (19 gold) a potion of curing (33 gold) (0, 0, D:5) a potion of lignification (3, 0, D:5) 15 gold pieces (3, 6, D:5) a +0 leather armour (6, -7, D:5) a scroll of teleportation (10, -2, D:5) 17 sling bullets (30, -7, D:5) a jackal corpse