Frank Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (1, 0, D:1) a potion of ambrosia (1, 2, D:1) a scroll of remove curse (2, 0, D:1) a potion of invisibility (2, 1, D:1) a scroll of identify (2, 4, D:1) a cursed ring of attention (3, 0, D:1) 8 gold pieces (5, 1, D:1) a +0 club (12, 24, D:1) a +0 robe (14, 24, D:1) a stone (14, 25, D:1) a stone (15, 27, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (19, 6, D:1) 4 javelins (22, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 10, D:1) a +0 club (27, 10, D:1) a +0 club (35, 2, D:1) a +0 club (38, 12, D:1) a +0 club (40, 14, D:1) a +0 leather armour (48, 17, D:1) a +0 club (64, 19, D:1) a +0 leather armour (66, 50, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -2, D:2) a bat corpse (2, -14, D:2) a quokka corpse (3, -4, D:2) an adder corpse (6, -12, D:2) a frilled lizard corpse (9, -8, D:2) a +0 short sword a +0 club a kobold corpse a frilled lizard corpse a hobgoblin corpse (10, -8, D:2) a +0 club (16, -18, D:2) a +0 ring mail (16, -17, D:2) an adder corpse (24, -17, D:2) a ration (24, -9, D:2) a scroll of enchant armour