Frank Level 1 of the Dungeon (5, 13, D:1) a cursed -2 club (8, 0, D:1) a +0 short sword (12, 24, D:1) 21 sling bullets (15, -2, D:1) 4 javelins (17, 16, D:1) a +0 club (28, -3, D:1) a +0 club (29, -3, D:1) a +0 club (29, 14, D:1) a +0 short sword (30, -3, D:1) a +0 dagger (30, 14, D:1) a +0 club a stone (43, -9, D:1) 26 stones (43, 25, D:1) 17 arrows (46, -5, D:1) a cursed +0 club (51, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 9 sling bullets (2, -2, D:2) a +0 mace (2, -1, D:2) a +0 hunting sling (3, -3, D:2) 16 sling bullets (8, 17, D:2) a +0 whip (9, 6, D:2) a +0 hunting sling (17, 0, D:2) a +0 robe (28, 23, D:2) a +0 dagger (29, 23, D:2) a +0 dagger (30, 10, D:2) 3 stones (30, 12, D:2) 2 stones (30, 14, D:2) a +0 hunting sling 8 stones (34, 29, D:2) a potion of degeneration (37, 5, D:2) a cursed -3 dagger (38, 10, D:2) 23 arrows (42, 15, D:2) a +0 dagger (49, 7, D:2) a +0 dagger (50, 7, D:2) a cursed -3 trident a +0 animal skin a +0 helmet (51, 6, D:2) a +0 club a cursed +0 club a +0 dagger a +0 club a +0 club (51, 7, D:2) a +0 dagger Level 3 of the Dungeon (2, -4, D:3) a +0 dagger (2, -1, D:3) a +0 club (3, 0, D:3) a +0 plate armour (4, 11, D:3) a +0 great sword (19, 15, D:3) a +0 dagger (21, 12, D:3) a +0 club a +0 hunting sling a +0 leather armour (23, 3, D:3) a +0 mace (23, 14, D:3) a +0 hand axe a +0 blowgun 11 poisoned needles (25, 15, D:3) a poisoned needle (26, 15, D:3) a poisoned needle 19 stones (29, 7, D:3) a +0 whip (29, 17, D:3) a stone (34, 5, D:3) a stone (34, 20, D:3) a +0 hunting sling (35, 4, D:3) a stone (35, 5, D:3) 2 stones (38, 3, D:3) a +0 short sword (38, 17, D:3) a scroll of amnesia (40, 12, D:3) 20 stones (41, 1, D:3) 11 arrows Level 4 of the Dungeon (0, 0, D:4) 14 poisoned needles (0, 5, D:4) 16 stones (1, -2, D:4) 16 sling bullets (14, 24, D:4) a +0 robe (20, 12, D:4) a +1 whip of electrocution a +0 robe a cursed +0 animal skin (22, 2, D:4) a +0 war axe (22, 24, D:4) a +0 war axe (25, 24, D:4) 17 stones (32, 19, D:4) 2 tomahawks (33, 20, D:4) a tomahawk (33, 21, D:4) a tomahawk (33, 22, D:4) a tomahawk (33, 24, D:4) a +0 short sword (34, 18, D:4) a +0 giant club (34, 24, D:4) a +0 mace a +0 leather armour (43, 9, D:4) a +0 morningstar a +0 robe (44, 14, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -38, D:5) the +6 flail "Estrecomo" {vamp, rPois rC- Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. (31, -9, D:5) a +0 quarterstaff (35, 1, D:5) a +0 hand axe (44, -7, D:5) a +0 giant spiked club (50, -1, D:5) 17 stones (53, -12, D:5) 10 arrows (63, -10, D:5) 17 stones (68, -21, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (0, 3, D:6) a +0 falchion (1, 20, D:6) 24 arrows (2, 10, D:6) a +0 plate armour a +0 short sword (2, 11, D:6) a +0 flail a +0 leather armour a +0 club (2, 35, D:6) 17 sling bullets (5, 11, D:6) a +0 robe a +0 dagger (7, 12, D:6) a +0 whip (19, -1, D:6) a +0 halberd a +0 plate armour (20, -4, D:6) a +0 giant club (20, 20, D:6) a +0 quarterstaff (21, -3, D:6) a +0 short sword (21, -2, D:6) a cursed -1 club a +0 ring mail (29, 32, D:6) a +0 club a cursed -2 robe (30, 32, D:6) a +0 trident a +3 leather armour (31, 32, D:6) a +0 hand axe a +0 leather armour a +0 giant spiked club (32, 33, D:6) a +0 mace (32, 34, D:6) a +0 club (39, 37, D:6) 22 stones (42, 39, D:6) a cursed +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 37, D:7) 5 curare-tipped needles (5, 45, D:7) a +0 leather armour (6, 39, D:7) 26 arrows (17, 3, D:7) a +0 flail (21, 3, D:7) 8 tomahawks a +0 spear (25, 21, D:7) 16 arrows (27, 13, D:7) 6 scrolls of amnesia (29, 53, D:7) a +0 flail (30, 13, D:7) 18 bolts (34, 9, D:7) 14 stones (51, 9, D:7) 16 sling bullets (51, 15, D:7) 5 stones a +0 rapier a +0 club (51, 22, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +4 mace a +0 robe (1, -2, D:8) a cursed +0 trident a +0 robe (1, -1, D:8) a +4 flail of freezing a +0 robe (2, -1, D:8) a cursed +6 flail a +0 robe (2, 13, D:8) a +0 quarterstaff (3, 0, D:8) a leopard gecko skeleton (3, 5, D:8) a +2 helmet (16, 9, D:8) a +0 dagger a cursed +0 robe (17, 13, D:8) a scroll of teleportation (17, 15, D:8) a +0 ring mail (18, 11, D:8) a +0 dagger (unseen) (19, 13, D:8) a +1 falchion of protection Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (2, 4, D:9) a +0 dagger (5, -18, D:9) 26 stones (5, 0, D:9) a +0 hunting sling (14, 11, D:9) 16 gold pieces (15, 11, D:9) a +0 ring mail (16, 16, D:9) 7 gold pieces (47, -6, D:9) a +2 leather armour of cold resistance the Ecumenical Temple