Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 14, D:1) a +0 dagger (6, 9, D:1) a +0 leather armour (15, 20, D:1) a +0 club (16, 12, D:1) 2 stones (16, 13, D:1) 3 stones (16, 15, D:1) a stone (17, 16, D:1) a +0 short sword (17, 20, D:1) 7 stones (21, 8, D:1) a +0 whip (37, 36, D:1) a +0 dagger (39, 35, D:1) 2 stones (40, 27, D:1) a +0 club (54, 50, D:1) 18 stones (54, 54, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, 8, D:2) a +0 dagger (9, 8, D:2) a +0 shortbow 18 arrows (17, 21, D:2) a +0 dagger of venom (19, -9, D:2) a +0 flail a +0 chain mail (20, -10, D:2) a +0 dagger a +0 robe (20, -8, D:2) a +1 hand axe of distortion (22, 10, D:2) 9 stones (24, 13, D:2) 20 stones (25, 7, D:2) a +3 blowgun 10 poisoned needles (48, -8, D:2) a +0 whip 30 stones a +0 ring mail (51, 2, D:2) a +0 hunting sling (52, -8, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) 22 stones (17, -10, D:3) a +0 club (17, 11, D:3) a +0 trident (25, 20, D:3) a +0 war axe a +0 ring mail a +0 flail a +0 short sword a +0 ring mail a +0 dagger a +0 robe (27, -24, D:3) a +0 whip 2 stones (29, -25, D:3) a +0 ring mail (29, -23, D:3) a stone (42, -15, D:3) 20 bolts (47, -10, D:3) a +0 flail a +0 leather armour (58, 7, D:3) a +0 club a +0 blowgun 7 curare-tipped needles (59, 9, D:3) a curare-tipped needle Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (1, 6, D:4) a +0 spear (3, 16, D:4) a +0 short sword a +0 ring mail (5, -1, D:4) a +0 scale mail (5, 17, D:4) a +0 mace (13, 22, D:4) a +1 flail of protection a +2 ring mail of magic resistance (16, -35, D:4) 32 arrows (22, -23, D:4) a +0 trident (22, -22, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (22, -21, D:4) a +0 falchion a +0 leather armour (23, -23, D:4) a +0 hand axe a +0 scale mail (26, -20, D:4) 28 stones (34, -26, D:4) 21 stones (35, -28, D:4) a +0 flail (36, -28, D:4) a +0 mace (37, -34, D:4) a +1 war axe of venom (41, -23, D:4) a cursed amulet of inaccuracy a potion of brilliance (46, 4, D:4) a +0 dagger a +0 ring mail (50, 14, D:4) a +0 giant club (51, -10, D:4) 23 stones (54, 16, D:4) a +0 robe (64, -37, D:4) a +0 shortbow Level 5 of the Dungeon (1, -20, D:5) 25 stones (6, -27, D:5) a +0 centaur barding (12, -18, D:5) a +2 leather armour of fire resistance (15, -14, D:5) a +0 leather armour a +2 dagger of draining (17, -27, D:5) a +0 robe (17, -7, D:5) 3 tomahawks (20, -45, D:5) a +2 fustibalus of freezing (20, -34, D:5) a +0 leather armour a +0 morningstar a +0 hand axe a +0 leather armour (25, -30, D:5) a +0 robe a +0 dagger (25, -9, D:5) a +0 dagger (27, -42, D:5) a +0 short sword (27, -37, D:5) the +6 whip "Nacril" {venom, *Noise Fragile rElec Int+9} It poisons the flesh of those it strikes. It affects your intelligence (+9). It insulates you from electricity. It may make noises in combat. It will be destroyed if unequipped. (33, -41, D:5) the +3 hand axe of Youthful Indiscretion {chop, rElec rF++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. (41, 2, D:5) a cursed +0 leather armour (42, -3, D:5) 21 arrows (43, -21, D:5) 10 bolts (49, -9, D:5) 15 bolts (52, -44, D:5) 15 arrows (58, -32, D:5) 3 arrows Level 6 of the Dungeon (0, 0, D:6) a stone (1, -2, D:6) a +0 club a cursed +0 leather armour (1, -1, D:6) a stone (2, -2, D:6) a +0 dagger 23 stones a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc skeleton (21, 4, D:6) a +0 mace an orc corpse (21, 5, D:6) a +0 mace a +0 scale mail a +0 club a +0 ring mail an orc corpse (21, 8, D:6) a +0 ring mail (22, 4, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 short sword a +0 dagger a +0 ring mail an orc corpse an orc corpse an orc corpse an orc corpse (22, 5, D:6) a +2 dagger of draining a +0 robe (27, -8, D:6) a +0 war axe (42, -15, D:6) a +0 leather armour (46, 8, D:6) a potion of degeneration (46, 13, D:6) 20 stones the Ecumenical Temple