Frank Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -20, D:1) a +0 cloak (11, -35, D:1) 22 stones (11, -21, D:1) a +0 robe (12, -35, D:1) a +0 dagger (22, -19, D:1) a +0 leather armour (24, -18, D:1) a +0 dagger (31, -3, D:1) a +0 whip (34, -35, D:1) a +0 dagger 4 stones (34, -33, D:1) a +0 dagger Level 2 of the Dungeon (14, 17, D:2) 7 bolts (22, 12, D:2) 14 poisoned needles (22, 27, D:2) 14 sling bullets (25, -21, D:2) a +0 whip (25, -10, D:2) a throwing net (26, -22, D:2) a +0 club (27, -22, D:2) a +0 club (29, -12, D:2) 18 arrows (36, 27, D:2) a +0 whip (48, 14, D:2) a cursed -1 club (48, 15, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 24 stones (6, 19, D:3) a +0 club (6, 20, D:3) a +0 club (9, -16, D:3) 18 arrows (14, 14, D:3) a +0 hand axe (24, 2, D:3) a +0 ring mail (25, -2, D:3) a +0 war axe (25, 2, D:3) a +0 trident (31, -1, D:3) 24 stones (36, 7, D:3) 29 sling bullets (40, 4, D:3) 30 sling bullets (52, -21, D:3) a +0 club (52, 0, D:3) a +0 trident a +0 scale mail (53, 0, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) an uncursed amulet of rage (3, -10, D:4) a +0 whip (12, 5, D:4) a +4 mace (17, 13, D:4) 16 stones (19, -20, D:4) 21 arrows (21, -18, D:4) a +0 whip (25, -17, D:4) 21 poisoned needles (26, -6, D:4) a +0 flail (48, -1, D:4) a +1 chain mail of fire resistance Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -24, D:5) a cursed -3 flail a +1 ring mail of cold resistance (4, 0, D:5) a +0 giant club (10, -7, D:5) a +1 trident of venom (16, -15, D:5) 16 stones (22, 16, D:5) a +0 giant club (26, 1, D:5) a +0 robe (32, -24, D:5) a +0 whip (33, 11, D:5) a +0 falchion (38, -16, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 6, D:6) a +0 quarterstaff (4, -26, D:6) a +0 leather armour (6, -13, D:6) 5 tomahawks (7, -18, D:6) a +1 scythe of protection a cursed +0 robe (11, 7, D:6) 11 stones (14, -2, D:6) a +0 dagger (22, 7, D:6) a +0 short sword (23, -13, D:6) a +0 giant spiked club (23, -3, D:6) a +0 cloak (26, -21, D:6) a +0 scale mail (30, -6, D:6) a +0 trident a +0 chain mail (31, -30, D:6) a +0 club (31, -6, D:6) a +3 spear (32, -17, D:6) a +0 scale mail (36, -5, D:6) a +0 pair of gloves (38, 3, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 9 gold pieces (10, -12, D:7) a +0 dagger (16, -39, D:7) 14 arrows (19, 0, D:7) a +0 rapier (21, -17, D:7) a +0 cloak (22, -3, D:7) the +4 whip of World's End {slash, rElec rPois MP-9} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). (32, -10, D:7) a +0 dagger a cursed +0 robe (41, -16, D:7) a +0 spear (44, 5, D:7) a +0 short sword (45, 5, D:7) a +0 pair of boots of stealth (46, -20, D:7) a +0 dagger (47, -20, D:7) a +0 mace a +0 dagger (48, -20, D:7) a +0 robe a +0 dagger (49, -32, D:7) a cursed +0 robe a +0 dagger of venom (49, -7, D:7) a +0 hand axe (unseen) (49, -5, D:7) a +0 flail (unseen) (50, -32, D:7) a +0 robe a +0 dagger a +0 mace (50, -31, D:7) a +0 robe a +0 dagger (50, -30, D:7) a +0 mace (50, 4, D:7) 15 gold pieces (51, -40, D:7) 30 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, -7, D:8) 13 stones (6, -15, D:8) a +1 pair of boots (6, 4, D:8) a +0 robe a +0 dagger (7, 1, D:8) a +0 flail (14, 14, D:8) 3 poisoned needles (18, -21, D:8) 18 stones (38, -17, D:8) a +0 hunting sling (41, -3, D:8) an uncursed ring of teleportation a wand of polymorph (8) 2 potions of brilliance (51, 12, D:8) a scroll of noise (59, 5, D:8) a +0 flail (60, 3, D:8) a +0 club (60, 4, D:8) a +0 glaive a +0 plate armour (60, 5, D:8) a cursed +0 flail a +0 ring mail (67, 26, D:8) a +0 halberd (68, 31, D:8) a +0 whip a +0 whip Level 9 of the Dungeon (5, -10, D:9) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 leather armour (5, -9, D:9) a +0 club a +0 leather armour (12, -15, D:9) a +0 short sword of protection a +0 plate armour (13, -11, D:9) a +0 club a +0 chain mail (14, -10, D:9) a +0 dagger a +0 robe (24, -36, D:9) 19 stones (35, -38, D:9) a +0 robe (43, -41, D:9) a +0 dagger (46, 1, D:9) 10 stones Level 10 of the Dungeon (0, 0, D:10) a curare-tipped needle a stone a +0 whip a +0 blowgun 22 poisoned needles a +0 short sword (0, 1, D:10) a cursed -1 short sword (0, 6, D:10) a stone (1, 0, D:10) a +0 short sword a +0 short sword (1, 6, D:10) a stone (2, 14, D:10) 24 sling bullets (3, -2, D:10) a +0 blowgun a +0 club a curare-tipped needle (11, 42, D:10) a +0 trident (16, 18, D:10) 30 bolts (28, 5, D:10) a +1 falchion of flaming (29, 14, D:10) a +2 dagger of draining a +0 club a +0 leather armour (30, 14, D:10) a +0 dagger (31, 14, D:10) a +0 mace (35, 40, D:10) 21 stones (39, 26, D:10) a scroll of noise (42, -1, D:10) a +0 giant spiked club (50, 48, D:10) a +0 club (51, 42, D:10) 26 sling bullets (55, 25, D:10) a +0 leather armour (56, 1, D:10) 9 poisoned needles (56, 25, D:10) a +0 whip a cursed -3 club a +0 leather armour (57, 23, D:10) a +0 dagger a +0 robe (57, 25, D:10) a +0 dagger a +0 robe (65, 5, D:10) a cursed -3 dagger a +0 robe (65, 6, D:10) a +0 war axe (66, 5, D:10) a +0 club a +0 leather armour the Ecumenical Temple