Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger (1, 4, D:1) an uncursed amulet of faith (5, 2, D:1) 20 bolts (6, -22, D:1) a +0 whip (16, -16, D:1) a +0 dagger (18, 19, D:1) a +0 spear (22, 8, D:1) a +0 robe (26, -10, D:1) a +0 club (28, -11, D:1) a stone (29, 5, D:1) a stone (29, 16, D:1) a +0 whip 3 stones (30, 4, D:1) a stone (31, 4, D:1) a stone (32, -22, D:1) 6 tomahawks of returning (33, -5, D:1) a cursed -2 club (33, 5, D:1) a stone (34, 16, D:1) a +0 leather armour (36, 5, D:1) a +0 vampiric dagger (36, 24, D:1) 14 bolts (37, 20, D:1) a +0 dagger (38, -10, D:1) a +0 club (39, -11, D:1) a +0 dagger a +0 club (40, -11, D:1) a +0 hand axe (40, 15, D:1) 28 sling bullets (41, -18, D:1) 20 sling bullets (45, 0, D:1) a +0 club (52, -5, D:1) 17 stones Level 2 of the Dungeon (17, 16, D:2) a +0 club (20, -10, D:2) a +0 mace (30, 6, D:2) a +0 whip (31, -9, D:2) a +0 club (36, 7, D:2) 13 arrows (36, 27, D:2) a +0 helmet (36, 30, D:2) a +0 ring mail (40, 3, D:2) a +0 spear (41, 9, D:2) a +0 whip (41, 30, D:2) 12 stones (42, 13, D:2) a +0 club (47, -4, D:2) a +0 ring mail (47, 4, D:2) 19 stones Level 3 of the Dungeon (1, 28, D:3) 23 bolts (3, 30, D:3) 17 stones (4, 25, D:3) a +2 whip of electrocution (7, 10, D:3) 2 stones a +0 club (7, 11, D:3) a +0 dagger a +0 club (7, 12, D:3) a +0 short sword a +0 short sword a +0 club a +0 animal skin a +0 helmet (7, 13, D:3) a +0 club the +4 short sword of Taderips {drain, *Noise MR+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It may make noises in combat. a +0 club (7, 15, D:3) a +0 club a +0 club a cursed -1 club a +0 club (7, 16, D:3) a +0 hunting sling a +0 dagger 35 stones (7, 17, D:3) a stone (12, 24, D:3) a +0 chain mail (16, -11, D:3) a +0 rapier (22, 26, D:3) a +0 short sword a +0 blowgun 2 curare-tipped needles (23, 23, D:3) a curare-tipped needle (24, 23, D:3) a +1 dagger of distortion (34, 25, D:3) a cursed -3 dagger (35, -3, D:3) a +0 club (35, 11, D:3) a +0 flail (35, 12, D:3) a +0 club (36, 9, D:3) a +0 club a +0 hunting sling 20 stones (38, -1, D:3) a +0 club (39, -6, D:3) a +0 buckler (39, -2, D:3) a +0 dagger a +0 scale mail a +0 falchion a +0 scale mail a +0 dagger a +0 leather armour (40, 1, D:3) 2 poisoned needles (42, 15, D:3) a +0 war axe (43, 4, D:3) a +0 dagger (43, 5, D:3) a +0 whip a +0 blowgun (43, 33, D:3) a +0 falchion (44, -1, D:3) a +0 club (44, 33, D:3) a +0 club 8 exploding tomahawks a +0 robe (46, 4, D:3) a +0 quarterstaff (46, 18, D:3) a +0 pair of boots (47, 29, D:3) a +2 dagger of venom a cursed +0 robe (48, 4, D:3) a +0 dagger (48, 29, D:3) a +0 club a +0 leather armour (60, 26, D:3) a +2 whip of electrocution a +0 leather armour 16 poisoned needles Level 4 of the Dungeon (1, -23, D:4) a +0 shortbow 7 arrows (3, 3, D:4) 22 bolts (11, -28, D:4) 5 large rocks (11, -2, D:4) a cursed -2 ring mail (16, -2, D:4) 7 bolts (23, -32, D:4) a +0 mace (24, -32, D:4) a +3 quarterstaff of chaos a +0 cloak (25, -20, D:4) a +0 robe a +0 scythe (27, 0, D:4) a +0 mace (32, -23, D:4) a +0 rapier a +0 leather armour (36, -23, D:4) a +0 dagger a +0 robe (42, -9, D:4) 12 arrows (48, -14, D:4) a +0 giant club a +0 robe (49, -19, D:4) a +0 mace (54, -1, D:4) a +0 rapier a +0 leather armour (59, -37, D:4) a +0 mace a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (3, 3, D:5) a +3 ring mail of positive energy a +2 dagger of protection (4, 0, D:5) a +0 animal skin (4, 2, D:5) a +0 animal skin (5, -1, D:5) 2 arrows (6, -2, D:5) an arrow (11, -9, D:5) 5 gold pieces (13, -8, D:5) a +0 scale mail