Frank Level 1 of the Dungeon (0, 0, D:1) 22 stones (8, -2, D:1) 21 stones (16, 23, D:1) 17 stones (17, 32, D:1) a +0 club (19, 20, D:1) a stone (21, 23, D:1) a stone (24, 25, D:1) a +0 club 2 stones (26, 30, D:1) a +0 club (28, 9, D:1) a +0 dagger (41, -4, D:1) a +0 hand axe (41, 26, D:1) a +0 robe (45, 7, D:1) a +0 club (49, -8, D:1) a +0 club (52, -14, D:1) a +0 hunting sling (55, 11, D:1) a +0 robe Level 2 of the Dungeon (2, -15, D:2) a +0 ring mail (2, 10, D:2) a stone (4, 8, D:2) a stone (5, 20, D:2) a +0 short sword a stone (6, -22, D:2) a +0 mace (12, 18, D:2) 4 large rocks (17, -16, D:2) a +0 falchion (22, -20, D:2) a +0 short sword (23, -21, D:2) 2 stones (24, -21, D:2) a stone (27, 13, D:2) a +0 whip (28, 11, D:2) 21 stones (29, 3, D:2) a +0 leather armour (30, -4, D:2) a +0 dagger a cursed +0 ring mail (34, -8, D:2) a +0 buckler (36, -12, D:2) a stone (38, -11, D:2) 2 stones (41, -9, D:2) a cursed -2 hunting sling 23 stones (42, -3, D:2) 22 arrows (47, -4, D:2) a +0 hand axe Level 3 of the Dungeon (8, 8, D:3) a +0 shield (21, 23, D:3) a +0 ring mail (23, -7, D:3) a +0 ring mail (24, -6, D:3) 3 arrows (25, -9, D:3) a cursed -1 dagger (28, 31, D:3) a +0 falchion a +0 leather armour (32, 21, D:3) a +0 fustibalus (34, 23, D:3) a +0 leather armour (38, 18, D:3) a +0 hunting sling (40, 8, D:3) a +0 flail (43, 23, D:3) a stone (44, 16, D:3) a +0 spear (45, 14, D:3) a +0 flail (45, 23, D:3) 4 stones (46, 20, D:3) a stone (46, 21, D:3) 32 arrows (46, 23, D:3) a poisoned needle a +0 short sword a +0 whip 2 stones (47, 19, D:3) 2 stones (47, 21, D:3) a stone (47, 22, D:3) a +0 blowgun 12 poisoned needles a +0 dagger 2 stones (47, 23, D:3) a +0 short sword a stone a +0 short sword (54, 6, D:3) a cursed -2 club (54, 29, D:3) a potion of degeneration 2 scrolls of amnesia (58, 12, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Ukuc's Distillery a potion of heal wounds (55 gold) a potion of cancellation (88 gold) a potion of heal wounds (55 gold) 2 potions of curing (66 gold) a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of curing (33 gold) a potion of mutation (88 gold) 2 potions of cancellation (176 gold) a potion of curing (33 gold) a potion of mutation (88 gold) (0, 0, D:4) a stone a poisoned needle (1, 0, D:4) a stone (2, 0, D:4) a stone a cursed -1 dagger a +0 blowgun 5 curare-tipped needles a +1 dagger of distortion (3, 0, D:4) a stone a +0 short sword a poisoned needle (4, 0, D:4) a +0 whip of venom a +0 dagger a +0 blowgun a +0 whip (5, -39, D:4) a cursed +0 whip (6, 0, D:4) a stone a +0 dagger (8, 0, D:4) a +0 whip of draining 4 stones (9, 0, D:4) a cursed -2 dagger (11, 2, D:4) a stone (11, 7, D:4) 21 arrows (13, 4, D:4) the +4 short sword of Tuplis {venom, rC- Str+4 Int+4} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+4). It makes you vulnerable to cold. (17, -4, D:4) a +0 dagger a +0 leather armour (17, -2, D:4) a cursed +0 dagger a +0 robe (18, -4, D:4) a +0 dagger of venom a +0 robe (23, -40, D:4) a +0 dagger a +0 chain mail (42, 2, D:4) 2 curare-tipped needles (45, -18, D:4) a +0 giant spiked club (50, -9, D:4) a +0 scythe a +0 robe (52, -7, D:4) a +0 club (54, 5, D:4) a cursed -1 scythe (59, -15, D:4) 5 steel javelins Level 5 of the Dungeon (1, 14, D:5) a +0 mace (6, 7, D:5) a +0 dagger a +0 robe a +0 mace a +0 club a +0 dagger a +0 robe (7, 5, D:5) a +0 dagger a +0 robe (7, 7, D:5) a +0 whip a +0 leather armour (8, -11, D:5) a +0 chain mail (9, 11, D:5) a +0 giant club (10, 19, D:5) a +0 falchion (12, -3, D:5) a +0 battleaxe a +0 robe (14, -9, D:5) 14 sling bullets (19, 1, D:5) a cursed +0 hand axe (20, 11, D:5) the cursed +1 leather armour of the End {rC- rCorr MP-9 Int+8} It affects your intelligence (+8). It makes you vulnerable to cold. It affects your magic capacity (-9). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (22, 1, D:5) a +0 chain mail (40, -7, D:5) 14 arrows (40, 17, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 13 arrows (1, 14, D:6) 15 stones (1, 18, D:6) a +0 robe (10, 14, D:6) a +0 giant club a +0 ring mail (11, 15, D:6) a +0 chain mail a +0 short sword (13, 13, D:6) a +0 robe a +1 dagger of protection a +0 dagger a +0 robe (14, 13, D:6) a cursed -2 ring of intelligence a +0 war axe (15, 13, D:6) a +0 robe a +0 dagger (15, 14, D:6) a +0 chain mail a +0 hand axe (16, 13, D:6) a +0 mace (20, -11, D:6) a +0 animal skin (20, 29, D:6) 10 sling bullets (21, -11, D:6) a +0 robe a +1 whip of electrocution (21, 26, D:6) a +0 dagger a +0 robe (22, 25, D:6) a +0 hand axe a +0 scale mail (22, 26, D:6) a +0 club a +0 leather armour (37, 30, D:6) a +0 hand axe (46, -18, D:6) 15 stones (49, 21, D:6) a +0 giant club (50, -17, D:6) a +0 leather armour a +0 rapier (54, 19, D:6) a +0 mace (54, 31, D:6) a +0 dagger a +0 robe (55, 29, D:6) a +0 short sword a cursed +0 chain mail (55, 30, D:6) a +0 mace a +0 plate armour (55, 31, D:6) a +0 club (56, -17, D:6) a cursed +0 whip (56, 31, D:6) a +0 trident a +0 scale mail (57, 6, D:6) a +0 animal skin (60, -10, D:6) a +0 spear Level 7 of the Dungeon (1, -22, D:7) a +0 giant club (1, 0, D:7) a +0 dagger (3, 6, D:7) a howler monkey skeleton (4, 1, D:7) a book of Maledictions (6, -10, D:7) a +0 war axe a +0 robe a +0 morningstar a +0 robe the +7 hand axe of Responsibility {freeze, +Fly rPois Int+3 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (-4). It protects you from poison. It lets you fly. a +0 robe (14, -10, D:7) a +0 robe a +0 dire flail (16, -4, D:7) 14 arrows (23, -4, D:7) a +0 hand axe of freezing (28, -13, D:7) 19 arrows (47, 29, D:7) 8 tomahawks (51, -23, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 11 gold pieces (0, 3, D:8) 11 arrows (2, 3, D:8) 14 gold pieces the Ecumenical Temple