Frank Level 1 of the Dungeon (0, 0, D:1) 14 bolts (4, -9, D:1) a +0 whip a kobold corpse (skeletalised by now) a leopard gecko corpse (skeletalised by now) (5, 2, D:1) a +0 hunting sling (10, -8, D:1) a rat corpse (skeletalised by now) (12, -1, D:1) a bat corpse (skeletalised by now) (13, 1, D:1) 13 stones 14 bolts (13, 6, D:1) a +0 robe (15, -25, D:1) a +0 leather armour (16, -23, D:1) a bat corpse (skeletalised by now) (16, -22, D:1) a bat corpse (skeletalised by now) (19, -25, D:1) a +0 spear (20, 0, D:1) a kobold skeleton (20, 2, D:1) a stone (20, 4, D:1) a stone (21, 4, D:1) a stone a goblin corpse (skeletalised by now) (28, -3, D:1) a +0 dagger of distortion (29, -20, D:1) a +0 leather armour (29, 4, D:1) a +0 hand axe (34, -27, D:1) a rat corpse (35, -20, D:1) 10 sling bullets (36, -9, D:1) a cursed +0 hunting sling (36, 0, D:1) a +0 dagger (37, -5, D:1) a scroll of identify (39, 1, D:1) a +0 short sword (44, -16, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) 13 arrows (0, 3, D:2) a +0 club (9, 6, D:2) a kobold corpse (9, 9, D:2) a stone (10, -4, D:2) a +0 club