Frank Level 1 of the Dungeon (0, 0, D:1) a kobold corpse (4, -3, D:1) a +0 mace (9, -3, D:1) a leopard gecko skeleton (10, -33, D:1) an uncursed ring of teleportation (10, -32, D:1) a +0 leather armour (15, -28, D:1) a ball python skeleton (19, -5, D:1) a +0 scale mail (20, -9, D:1) a +0 dagger a goblin corpse (23, -32, D:1) a +0 whip a kobold corpse (skeletalised by now) (24, -31, D:1) a +0 scale mail (31, -27, D:1) a +0 pair of boots (32, -38, D:1) a +0 leather armour (32, -32, D:1) a +0 mace (34, -7, D:1) a kobold skeleton (35, -9, D:1) a leopard gecko skeleton (36, -9, D:1) 3 stones (37, -9, D:1) a stone (37, -8, D:1) a jackal skeleton (38, -17, D:1) a kobold skeleton (38, -12, D:1) a +0 spear (38, -8, D:1) a rat skeleton (39, -8, D:1) a rat skeleton (41, -44, D:1) 14 arrows (41, -29, D:1) a bat skeleton (43, -36, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -2, D:2) a +0 club a +0 club a +0 club 2 chunks of flesh a chunk of flesh a frilled lizard corpse a gnoll corpse (5, -9, D:2) a +0 short sword (8, 3, D:2) a scroll of random uselessness (unseen) (11, 2, D:2) a scroll of magic mapping (13, -2, D:2) a +0 dagger (13, 0, D:2) a potion of brilliance