Frank Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 17, D:1) a potion of degeneration (17, 19, D:1) a +0 robe (22, 6, D:1) a stone (24, 5, D:1) 3 stones (24, 6, D:1) a stone (24, 7, D:1) a stone (24, 9, D:1) a stone (25, 3, D:1) a stone (25, 5, D:1) a +0 robe a stone (25, 8, D:1) 4 stones (25, 9, D:1) a stone (25, 10, D:1) a stone (26, 4, D:1) 2 stones (26, 5, D:1) a stone (26, 6, D:1) 2 stones (26, 9, D:1) 3 stones (26, 10, D:1) 2 stones (27, 3, D:1) a stone (27, 7, D:1) 2 stones (27, 10, D:1) a stone (28, 5, D:1) 3 stones (28, 6, D:1) a stone (28, 7, D:1) a stone (28, 8, D:1) 3 stones (28, 9, D:1) a stone (37, 23, D:1) 2 stones (38, 0, D:1) a +0 dagger (39, -11, D:1) a +0 club (39, 3, D:1) a +0 club (52, -5, D:1) a +0 dagger of venom (52, -4, D:1) a +0 dagger (55, -2, D:1) a +2 hunting sling of flaming (56, -5, D:1) a +0 whip (56, 12, D:1) a +0 club (58, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a wand of polymorph (14) (4, -2, D:2) 20 stones (5, 5, D:2) 14 stones (8, 0, D:2) a +0 scale mail (15, 5, D:2) a +0 club a +0 hunting sling a +0 robe 3 scrolls of amnesia (17, -2, D:2) a +0 robe (19, 17, D:2) a +0 scale mail (27, 0, D:2) a +0 dagger (31, 12, D:2) a +0 trident (39, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (11, 3, D:3) a +0 dagger (12, 8, D:3) a +0 short sword (27, 10, D:3) a +0 mace a +0 ring mail a +0 mace (30, 5, D:3) a +0 ring mail (33, -1, D:3) a +0 quarterstaff (42, 10, D:3) a +3 blowgun 14 poisoned needles (43, 16, D:3) a poisoned needle (46, 20, D:3) a +0 dagger 2 stones a +0 short sword (47, 19, D:3) a stone (47, 20, D:3) a +0 ring mail (48, 20, D:3) a +0 ring mail a +0 flail a +0 leather armour a +0 club a +0 leather armour a cursed +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 7, D:4) a +2 pair of boots (1, -1, D:4) a +0 rapier (1, 0, D:4) a +0 dagger a +0 robe a +0 mace (2, 0, D:4) a +0 short sword a +0 leather armour (5, 7, D:4) a potion of degeneration (7, -2, D:4) 22 stones (13, -1, D:4) 23 stones (13, 26, D:4) a cursed +0 leather armour (14, 2, D:4) 25 stones (14, 29, D:4) a cursed +0 leather armour (15, 5, D:4) 28 stones (18, 25, D:4) 19 stones (20, -1, D:4) 15 poisoned needles (21, -5, D:4) 23 bolts (22, -4, D:4) a +3 hunting sling (23, 15, D:4) 5 tomahawks (24, 30, D:4) a +0 flail (26, 31, D:4) 19 stones (27, 24, D:4) 13 stones (31, 9, D:4) a +0 mace (49, 16, D:4) a +0 leather armour Level 5 of the Dungeon (4, 4, D:5) Vehumet's Handbook of Conjuration Spells Type Level a - Magic Dart Conjuration 1 (5, -17, D:5) 7 javelins (9, -15, D:5) a +0 quarterstaff (14, -2, D:5) 22 arrows (22, -15, D:5) a +0 scale mail (23, -14, D:5) a +0 whip (24, -20, D:5) 9 arrows (24, -12, D:5) a +0 flail (32, -25, D:5) a +0 whip (35, -18, D:5) a cursed ring of attention (36, -8, D:5) a +0 pair of gloves (40, -12, D:5) a +0 pair of gloves (44, -18, D:5) a +0 club a +0 spear (46, -17, D:5) a +2 flail of crushing a +0 whip a +0 robe Level 6 of the Dungeon (5, -32, D:6) 17 stones (18, -31, D:6) a +0 club (23, -35, D:6) a +0 arbalest (25, -3, D:6) a +0 dagger (29, -19, D:6) an uncursed ring of stealth (34, -15, D:6) the ring "Hotzauw" {rN++ Dex+5 Slay+2} [ring of dexterity] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from negative energy. (34, -14, D:6) a potion of ambrosia (35, -14, D:6) a potion of brilliance (37, -20, D:6) a scroll of blinking the Ecumenical Temple