Frank Level 1 of the Dungeon (0, 0, D:1) 2 tomahawks (1, -10, D:1) a +0 mace (3, -11, D:1) a +0 short sword (5, -11, D:1) 18 stones (17, 5, D:1) a +0 spear (24, 24, D:1) a +0 club (25, 12, D:1) a stone (25, 20, D:1) 26 sling bullets (26, 12, D:1) a stone (29, 12, D:1) a stone (29, 31, D:1) a +0 club (33, 19, D:1) 23 arrows (39, -16, D:1) 12 stones (42, -2, D:1) a +0 club (43, 20, D:1) a +0 club (46, 14, D:1) 9 sling bullets (55, 24, D:1) a +0 club 15 bolts (56, 21, D:1) a +0 club (56, 22, D:1) a +0 dagger (56, 24, D:1) a cursed -3 whip Level 2 of the Dungeon (4, -2, D:2) a +0 whip (6, 17, D:2) a +0 dagger (8, 28, D:2) a +0 hunting sling (13, -6, D:2) a +0 pair of gloves (15, 2, D:2) a cursed -3 hunting sling (24, -7, D:2) 27 arrows (24, 7, D:2) a +0 club (25, 14, D:2) a +0 cloak (29, 14, D:2) a +0 plate armour (30, 21, D:2) 13 stones (30, 26, D:2) a +0 club (33, 12, D:2) a +0 dagger (39, 9, D:2) a +0 dagger (41, 10, D:2) a +0 club a +0 robe (44, 25, D:2) a +0 spear (48, -4, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 29, D:3) a +0 leather armour (2, -1, D:3) a +0 plate armour (4, 11, D:3) a potion of magic a potion of degeneration (5, 31, D:3) a +0 flail a +0 short sword (6, 31, D:3) a +0 flail a cursed -3 whip a +0 robe (8, 30, D:3) a +0 club a +0 animal skin a +0 helmet (11, 31, D:3) a +0 war axe (11, 41, D:3) a +0 short sword (20, 27, D:3) a +0 dagger a +0 dagger a +0 club a +0 club a +0 club (44, -6, D:3) a +0 leather armour (44, 0, D:3) a +0 mace (45, 34, D:3) a +0 ring mail (50, -15, D:3) 2 large rocks (51, 24, D:3) 16 arrows (54, -1, D:3) a +0 flail a +0 leather armour (54, 37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -9, D:4) a +0 leather armour a +0 hand axe (15, -29, D:4) a +0 scale mail (37, -27, D:4) a +0 dagger a +0 robe (37, -26, D:4) a +0 mace a +0 ring mail a +0 dagger (38, -27, D:4) a +0 chain mail (38, -21, D:4) a +0 dagger (43, -56, D:4) a potion of brilliance (56, -11, D:4) a +0 leather armour (58, -45, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 13 arrows (1, -14, D:5) a +0 scale mail (1, -8, D:5) 18 stones (18, -5, D:5) a +0 ring mail (23, 12, D:5) a +0 pair of gloves (33, -10, D:5) 2 tomahawks a +0 club (34, 21, D:5) a +0 spear (44, -11, D:5) 3 arrows (44, -9, D:5) a +0 shortbow (45, -13, D:5) an arrow (49, 1, D:5) a +0 rapier (54, 5, D:5) 25 stones Level 6 of the Dungeon (2, -15, D:6) a +0 hand axe a +0 dagger a cursed +0 robe (17, -33, D:6) a +0 ring mail (17, -32, D:6) a +0 long sword a +0 chain mail (18, -33, D:6) a +0 dagger a +0 scale mail a +0 dagger (21, -25, D:6) a +0 pair of gloves (29, -3, D:6) a +0 flail (35, -29, D:6) a +0 dagger (38, -36, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a cursed -1 club (0, 10, D:7) 22 bolts (4, 6, D:7) 9 stones (16, 2, D:7) a +0 scale mail (18, 27, D:7) 24 stones (22, 3, D:7) the +8 lajatang of Jocwic {flame, +Rage rPois rF+++ Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-5). It renders you almost immune to fire. It protects you from poison. It lets you go berserk. (24, 18, D:7) a stone (26, 19, D:7) a +0 robe (27, 17, D:7) a stone (30, 15, D:7) 19 stones (30, 18, D:7) a stone (31, 18, D:7) a +0 club 4 stones (32, 18, D:7) a +0 short sword a stone (35, 17, D:7) 24 stones (41, 7, D:7) a Young Poisoner's Handbook (46, 39, D:7) 20 arrows (48, 38, D:7) a +0 mace (49, 11, D:7) 14 poisoned needles (57, 11, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (7, -26, D:8) a +2 dagger of draining a +0 robe (7, -25, D:8) a +0 flail of protection a +0 flail 4 poisoned tomahawks a tomahawk a +0 leather armour (8, -22, D:8) a tomahawk (23, 4, D:8) a +0 shortbow 17 arrows (27, -3, D:8) a +1 long sword a +2 robe (42, -11, D:8) 24 sling bullets (43, -22, D:8) a tomahawk (43, -17, D:8) a +0 giant club (44, -29, D:8) a +0 war axe 2 tomahawks (44, -28, D:8) a +2 short sword of speed a +0 ring mail (44, -27, D:8) 5 tomahawks (44, -26, D:8) a tomahawk (45, -29, D:8) a +0 dagger a cursed -2 leather armour (45, -28, D:8) a +0 dagger a +0 robe (46, 10, D:8) a +0 quarterstaff Level 9 of the Dungeon (8, 29, D:9) 21 stones (9, -7, D:9) the cursed +0 ring mail of the Saviour {MR+ Stlth+} It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (9, 23, D:9) 15 sling bullets (14, -2, D:9) a +0 war axe (22, 19, D:9) a +0 flail (22, 27, D:9) a +0 scale mail (23, 19, D:9) a +0 giant club a +0 flail a +0 giant club a +0 whip (24, 20, D:9) a +0 spear (27, -8, D:9) a +0 falchion a +0 robe (32, -12, D:9) a +3 long sword of freezing a +0 robe a +5 spear of freezing a +0 robe (32, -11, D:9) a +0 flail a +0 robe (32, -10, D:9) a cursed +2 flail of freezing a +0 robe (36, 7, D:9) a +0 battleaxe (36, 19, D:9) 22 sling bullets (42, -15, D:9) a stone (43, -13, D:9) a stone (44, -19, D:9) a cursed -3 short sword a stone (45, -18, D:9) a stone a +0 short sword (45, -17, D:9) a stone (47, -20, D:9) 2 stones Level 10 of the Dungeon [Shop] Echeituh's Distillery a potion of curing (42 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of ambrosia (112 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of agility (56 gold) 2 potions of resistance (280 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of resistance (140 gold) (0, 0, D:10) a +0 mace a cursed +0 leather armour (1, 0, D:10) a +0 long sword a +0 plate armour (4, 23, D:10) 15 stones (5, 13, D:10) a +0 ring mail (6, 29, D:10) a scroll of amnesia (8, -4, D:10) a +0 short sword a +0 whip a +0 leather armour (9, 1, D:10) 16 stones (28, 0, D:10) an uncursed ring of flight (34, 7, D:10) a +0 buckler (40, -7, D:10) a +0 flail (41, -6, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (5, -12, D:11) a +0 shortbow 6 arrows (6, -13, D:11) an arrow (7, -14, D:11) an arrow (7, 8, D:11) a +0 ring mail (9, -16, D:11) an arrow (14, -6, D:11) a +0 falchion (14, -3, D:11) a scroll of amnesia (20, -33, D:11) a +0 leather armour (21, -36, D:11) a +0 hand axe a +0 leather armour (21, -35, D:11) a +0 dire flail a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, -34, D:11) a +0 club a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (21, -33, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -30, D:11) 31 stones (22, -34, D:11) a +0 trident an orc corpse (skeletalised by now) (29, 8, D:11) a +2 scimitar of flaming (30, 11, D:11) 16 stones (48, -34, D:11) a scroll of noise (52, -3, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +0 leather armour a +0 giant club a +0 giant club an orc corpse a two-headed ogre corpse (0, 1, D:12) a +0 dagger a +0 robe (0, 2, D:12) a +0 flail 4 tomahawks of returning a +0 plate armour (0, 6, D:12) a +0 ring mail (4, 12, D:12) a ration (8, 9, D:12) an uncursed staff of cold (15, 5, D:12) 16 gold pieces