Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -20, D:1) a +0 dagger (5, 19, D:1) 5 large rocks (13, -13, D:1) a +2 dagger of venom 2 stones (13, 20, D:1) a +0 dagger (15, -14, D:1) a stone (17, -22, D:1) a +0 club (17, -15, D:1) a stone (29, -7, D:1) a +0 whip (30, 11, D:1) 18 sling bullets (41, -13, D:1) 11 poisoned needles (50, 34, D:1) a cursed -2 club (51, 29, D:1) a +0 club (55, 5, D:1) a +0 hand axe (56, -6, D:1) 3 stones (57, 3, D:1) 16 poisoned needles (60, -17, D:1) a +0 club (60, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 3, D:2) a bat corpse (skeletalised by now) (15, 2, D:2) a +0 dagger (20, -15, D:2) a quokka corpse (skeletalised by now) (22, 11, D:2) a +0 club (24, 11, D:2) 20 stones (24, 12, D:2) a +0 dagger (27, 20, D:2) a +0 leather armour (33, 11, D:2) a +0 club (44, -3, D:2) a +0 club (47, -17, D:2) a bat corpse (skeletalised by now) (48, -17, D:2) a jackal corpse (skeletalised by now) (48, -5, D:2) a +0 dagger (49, -17, D:2) a rat corpse (skeletalised by now) (54, -3, D:2) a bat corpse (56, 12, D:2) 23 bolts (59, 12, D:2) a +0 whip (61, -1, D:2) a +0 dagger a goblin corpse Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (0, 3, D:3) a +0 short sword (0, 4, D:3) 17 gold pieces (1, -4, D:3) a scroll of magic mapping (3, -1, D:3) a bat corpse