Frank Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 21, D:1) a cursed -1 short sword (5, 3, D:1) a cursed +0 buckler (7, 5, D:1) a +0 leather armour (7, 22, D:1) a -2 ring of strength (16, 7, D:1) a +0 hunting sling (21, 13, D:1) a +0 club (21, 15, D:1) a +0 mace (29, 6, D:1) a cursed -3 club (29, 40, D:1) 17 stones (31, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (15, -14, D:2) a +0 robe (18, -35, D:2) 22 stones (19, -35, D:2) 21 arrows (34, -3, D:2) a +0 hand axe 28 stones (36, -12, D:2) a cursed -1 hunting sling a +0 dagger 20 stones (37, -14, D:2) a stone (37, -12, D:2) a cursed -2 dagger (56, -23, D:2) a +0 club (62, -40, D:2) 16 sling bullets Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Lokal" {Faith Str+4} (5540 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). the cursed +1 short sword "Guriqob" {venom, rC- MR+ Int+2 Dex+6} (2800 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+6). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +2 spear "Esusauru" {holy, rF- Str+4 Int+9} (4270 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your intelligence (+9). It makes you vulnerable to fire. the cursed +1 hunting sling of Grandeur {speed, rN+ Str+5} (2820 gold) Attacks with this weapon are significantly faster. It affects your strength (+5). It protects you from negative energy. It has a curse placed upon it. (0, 0, D:3) a cursed +0 flail (2, 1, D:3) a +0 whip (2, 4, D:3) a +0 club a +0 spear (2, 5, D:3) a throwing net (15, -13, D:3) a +0 pair of gloves (17, 8, D:3) a +0 scale mail (21, 15, D:3) 12 stones (25, -19, D:3) a +0 hunting sling 18 stones (29, 13, D:3) a scroll of amnesia (33, 11, D:3) a +0 rapier (34, 1, D:3) a +0 dagger (36, -1, D:3) 14 stones (38, 12, D:3) a scroll of immolation (38, 13, D:3) a +0 leather armour (41, 9, D:3) 22 sling bullets (41, 17, D:3) a +0 leather armour (43, 3, D:3) a +0 club (47, 24, D:3) a potion of brilliance a potion of degeneration (48, -16, D:3) 2 exploding tomahawks (48, -15, D:3) a +0 leather armour (49, -14, D:3) a +0 dagger a +0 chain mail (62, -2, D:3) a +0 dagger of venom Level 4 of the Dungeon (1, -1, D:4) a +0 helmet (14, -11, D:4) a +0 falchion (26, -31, D:4) 11 poisoned needles (26, -8, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 1, D:5) a +0 spear (3, -8, D:5) 15 bolts (10, 11, D:5) a scroll of random uselessness (11, 22, D:5) a +0 war axe (17, 0, D:5) the +1 robe of the Dwarven Hall {Int+2} It affects your intelligence (+2). (29, 7, D:5) a +0 ring mail (33, 16, D:5) 24 stones (36, -3, D:5) a +0 robe (37, 19, D:5) a scroll of random uselessness (38, -14, D:5) a +0 rapier (38, 7, D:5) 16 stones (40, -11, D:5) a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 31 stones (8, -8, D:6) a +0 club an orc corpse (10, -16, D:6) a +0 falchion (11, -14, D:6) a +0 scale mail (17, -6, D:6) 2 tomahawks (26, 0, D:6) a tomahawk (26, 1, D:6) a tomahawk (33, 1, D:6) a potion of agility