Frank Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -20, D:1) a +0 whip (10, -9, D:1) a +0 club (16, 1, D:1) a +0 club (22, -20, D:1) a +0 club (22, -10, D:1) a +0 pair of gloves (27, 5, D:1) 8 arrows (32, -20, D:1) a +0 scale mail (41, -15, D:1) a +0 club (47, 4, D:1) a +0 robe (53, -12, D:1) a cursed +0 ring mail (64, 25, D:1) a cursed +0 pair of gloves (65, 4, D:1) a +0 leather armour (65, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (10, 2, D:2) a +0 dagger (11, -35, D:2) 29 arrows (29, -21, D:2) a cursed -3 hand axe (35, -6, D:2) a +0 dagger (37, -6, D:2) 13 stones (43, -21, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 arrows (1, -4, D:3) a +0 falchion (11, 0, D:3) a +0 scale mail (24, -25, D:3) a +0 club (25, -19, D:3) a +0 robe (28, 17, D:3) a +0 ring mail (30, -4, D:3) a +0 club (30, 0, D:3) 23 stones (34, 7, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gudum's Book Shop a book of Callings (360 gold) a manual of Dodging (1324 gold) a book of Changes (300 gold) a book of Minor Magic (240 gold) a book of Changes (300 gold) a book of Misfortune (240 gold) a book of Necromancy (360 gold) the Disquisition on Spatial Moulding (674 gold) Spells Type Level a - Blink Translocation 2 b - Recall Summoning/Translocation 3 c - Gell's Gravitas Translocation 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 [Shop] Kigip's Book Emporium Link's Almanac of Conjuration and Changing (600 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Sticks to Snakes Transmutation 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Bolt of Fire Conjuration/Fire 6 a book of Flames (350 gold) a book of Cantrips (200 gold) a book of Maledictions (250 gold) the Grimoire of Dusty Bewitchment (400 gold) Spells Type Level a - Sandblast Earth 1 b - Confusing Touch Hexes 1 c - Slow Hexes 2 d - Tukima's Dance Hexes 3 e - Inner Flame Hexes/Fire 3 f - Cause Fear Hexes 4 g - Iron Shot Conjuration/Earth 6 a book of Conjurations (300 gold) a book of the Warp (900 gold) a book of Minor Magic (200 gold) a Grand Grimoire (1104 gold) a Young Poisoner's Handbook (400 gold) (0, 0, D:4) a +0 leather armour (6, 14, D:4) a +0 whip (17, 37, D:4) a +0 rapier a +1 leather armour of poison resistance (20, 22, D:4) a +2 whip of electrocution (20, 43, D:4) a +0 short sword a +0 leather armour (21, 44, D:4) a +0 club a +0 chain mail (22, 20, D:4) 28 arrows (33, 44, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) 22 stones (19, 38, D:5) a +0 ring mail (37, -6, D:5) 18 stones (37, 41, D:5) a +0 leather armour (59, 7, D:5) a +0 club (60, 7, D:5) a +0 dagger a +1 robe of magic resistance (61, 9, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Uhiaf's Weapon Boutique a +0 mace (36 gold) a +0 halberd (48 gold) 16 stones (19 gold) a +0 flail (42 gold) 13 arrows (31 gold) a +0 club (12 gold) a +0 halberd (48 gold) the cursed +0 short sword "Unwu" {pain, *Contam rElec rPois MR++} (306 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. 19 stones (22 gold) the +11 whip "Buopp" {vamp, *Noise +Inv rF+ rC+} (1044 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from cold. It lets you turn invisible. It may make noises in combat. (8, 4, D:6) a +0 ring mail (22, -12, D:6) a +0 dagger a +0 leather armour (22, -11, D:6) a +2 dagger of venom a +0 robe (22, 8, D:6) a +0 bardiche (23, -13, D:6) a +0 dagger a +0 robe (23, -12, D:6) a +0 glaive a +0 chain mail (27, 9, D:6) a +0 war axe a +0 leather armour a +0 short sword (27, 28, D:6) a +2 dagger of holy wrath (28, 9, D:6) a +2 vampiric trident (28, 10, D:6) a +0 trident a +0 ring mail (34, 9, D:6) 2 potions of degeneration (43, 9, D:6) a +0 short sword a cursed -1 robe (43, 14, D:6) a cursed +0 falchion a +0 robe (44, 14, D:6) a +0 giant club (45, 6, D:6) a cursed +0 halberd a +0 robe (47, -6, D:6) a tomahawk (47, 4, D:6) a cursed +4 flail a +0 robe (48, 4, D:6) a +2 spear a +0 robe (50, -7, D:6) a tomahawk (50, -6, D:6) a +0 war axe a +0 dagger a cursed -2 chain mail a +0 flail a +0 leather armour (51, -6, D:6) a +0 dagger a +0 robe (51, -5, D:6) a +0 flail a +0 leather armour (54, -1, D:6) a +0 shortbow 12 arrows (54, 13, D:6) a +0 short sword a +1 leather armour of magic resistance (55, 11, D:6) a +0 dagger a +2 robe of magic resistance (57, 18, D:6) a throwing net (58, 14, D:6) a +0 flail (59, 13, D:6) a +0 spear (59, 14, D:6) a +0 club (60, 14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, -25, D:7) a hound corpse (16, 8, D:7) a +0 mace (16, 9, D:7) a +0 flail an orc corpse (skeletalised by now) (17, 8, D:7) a +0 flail (18, 9, D:7) a +0 morningstar a +0 plate armour (30, 19, D:7) a +0 robe (36, -15, D:7) a +0 giant club an ogre skeleton (46, 14, D:7) a +0 shortbow 11 arrows (47, 16, D:7) an arrow (47, 17, D:7) an arrow (49, 18, D:7) 22 stones (50, -17, D:7) 31 arrows (52, -10, D:7) an arrow (53, -10, D:7) 4 arrows (54, -11, D:7) a +0 dagger (unseen)