Frank Level 1 of the Dungeon (5, 3, D:1) a +0 hand axe (12, 16, D:1) 3 stones (14, 12, D:1) 13 sling bullets (21, 5, D:1) a +0 dagger (26, -4, D:1) a +0 whip (29, 1, D:1) a +0 hand axe (29, 3, D:1) a +0 club (31, 8, D:1) a +0 club (32, -3, D:1) 10 poisoned needles (32, 7, D:1) 2 stones (32, 12, D:1) a +0 club (33, 12, D:1) a +0 dagger (34, -12, D:1) a stone (36, -12, D:1) a +0 club (36, -11, D:1) a stone (37, -11, D:1) a +0 short sword 2 stones (38, 4, D:1) a +0 ring mail (39, 18, D:1) a +0 dagger (39, 22, D:1) a scarf of spirit shield (41, 0, D:1) a +0 dagger (41, 7, D:1) a +0 club Level 2 of the Dungeon (5, 7, D:2) a +0 club (5, 26, D:2) a +0 dagger a stone (6, 7, D:2) a +0 dagger a +0 hunting sling 22 stones (6, 26, D:2) a stone (11, -2, D:2) a +0 club (12, -4, D:2) 11 stones (12, 30, D:2) a +0 club a +0 hunting sling (13, -4, D:2) a +0 trident (13, 35, D:2) a +0 dagger (22, 31, D:2) a +0 club a +0 whip (30, 11, D:2) a cursed +0 robe (37, 38, D:2) a +1 pair of boots (46, -5, D:2) a cursed -3 whip (52, -6, D:2) a +0 dagger (52, 3, D:2) a +0 club (55, 13, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -1, D:3) a +1 whip of electrocution a +0 club (11, 9, D:3) a cursed -2 whip 3 tomahawks of returning a +0 ring mail (13, 7, D:3) a tomahawk of returning (19, -11, D:3) a +0 dagger (23, 24, D:3) a +0 club (25, 12, D:3) a +0 club a +0 flail a +0 flail (25, 13, D:3) a +0 mace a +0 scale mail (28, -8, D:3) 2 potions of brilliance (29, 0, D:3) a stone a +0 club a +0 club (29, 1, D:3) a stone (30, -3, D:3) an uncursed staff of cold (30, 0, D:3) a +0 club (31, -1, D:3) a stone (33, -2, D:3) a stone (35, -3, D:3) a +0 hunting sling 16 stones (38, -13, D:3) a +0 long sword (48, -5, D:3) a +0 club 5 stones (53, -5, D:3) 18 arrows (54, -14, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, 11, D:4) a +0 trident a +0 leather armour (4, 12, D:4) a +0 leather armour (6, 28, D:4) a +0 dagger (15, 42, D:4) a +0 whip of freezing (16, -1, D:4) a +0 dagger (17, 41, D:4) a cursed -2 mace a cursed +0 leather armour a +0 hand axe (20, -1, D:4) a cursed +0 hand axe (22, -1, D:4) a +0 dagger of venom (27, 43, D:4) a +0 helmet (35, 25, D:4) a +0 animal skin a +0 robe a +1 whip of flaming (37, 13, D:4) a +0 giant spiked club (40, 11, D:4) a +0 animal skin (40, 28, D:4) a +0 robe (49, 42, D:4) a +0 leather armour a +0 mace (51, 27, D:4) a +0 giant spiked club (57, 19, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Uzeiler's Serpentskin Sales a +0 blowgun (30 gold) 7 poisoned tomahawks (84 gold) 7 poisoned tomahawks (84 gold) 6 poisoned needles (28 gold) a +0 club of venom (38 gold) 3 poisoned tomahawks (36 gold) a +0 blowgun (30 gold) (4, 7, D:5) a +0 leather armour (13, -28, D:5) a +0 rapier (13, -6, D:5) 19 stones (14, -32, D:5) a +0 leather armour (16, -28, D:5) a +0 leather armour (18, -35, D:5) the +3 fustibalus of the Old World {venom, +Fly MR+} It poisons the ammo it fires. It affects your resistance to hostile enchantments. It lets you fly. (24, -17, D:5) a book of Cantrips (25, 2, D:5) a +0 hunting sling (28, 19, D:5) 10 stones (34, 22, D:5) a +5 plate armour of ponderousness (45, 5, D:5) a +2 dagger of draining a +0 robe (46, 5, D:5) a +0 mace a cursed -2 club (50, -2, D:5) a scroll of random uselessness (53, 0, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (1, -1, D:6) a +0 helmet (2, -11, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (3, 13, D:6) a +0 trident a +0 ring mail (3, 14, D:6) a +0 flail a +0 dagger a +0 robe (3, 15, D:6) a +0 falchion (3, 16, D:6) a tomahawk (4, 14, D:6) a +0 long sword 6 tomahawks a +0 chain mail (5, -11, D:6) 10 poisoned needles (8, -24, D:6) 17 stones (10, -1, D:6) 23 poisoned needles (17, -15, D:6) a +1 mace of protection (22, 3, D:6) a +0 broad axe a cursed +0 chain mail (24, 11, D:6) a +0 halberd a +0 robe (25, -22, D:6) a +0 dagger a +0 robe (25, -21, D:6) a +6 hand axe 2 tomahawks a +0 ring mail a +0 dagger (29, -23, D:6) a tomahawk (30, 10, D:6) 15 arrows (37, -3, D:6) a +0 chain mail (40, 9, D:6) a +0 chain mail (41, 16, D:6) a book of Geomancy (49, -6, D:6) a cursed -2 whip (49, 15, D:6) a +3 halberd a +0 plate armour (58, -30, D:6) 22 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (1, 5, D:7) a +0 ring mail (5, -22, D:7) a scroll of noise (13, 15, D:7) a +0 giant club (16, -1, D:7) 18 bolts (19, 0, D:7) a +0 chain mail (23, 9, D:7) a +0 leather armour a cursed -1 trident (24, 5, D:7) a +0 club a +0 chain mail a +0 whip a +0 ring mail (24, 6, D:7) a +0 hand axe a +0 flail (24, 7, D:7) a +0 ring mail a +0 club (24, 11, D:7) a +0 trident (25, -13, D:7) a +0 halberd (25, -10, D:7) a +0 club (25, 11, D:7) a +0 hand axe (26, -13, D:7) a +0 spear (28, -10, D:7) 15 sling bullets (40, -2, D:7) a scroll of noise (40, 15, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 trident (7, 8, D:8) a +0 giant spiked club a +0 giant club (9, 11, D:8) a +0 ring mail (15, 18, D:8) 7 stones (19, 27, D:8) a +0 club (19, 28, D:8) a +0 flail a cursed +0 chain mail a +0 whip (20, 11, D:8) a +0 dire flail a +0 giant club (20, 27, D:8) a +0 dagger a +0 robe (21, 13, D:8) 2 arrows (23, 15, D:8) 10 arrows a +0 shortbow (23, 32, D:8) a +0 ring mail (25, -29, D:8) a +0 robe a +0 dagger (26, -30, D:8) a +2 flail of crushing a +0 leather armour a +0 falchion (27, -27, D:8) 17 sling bullets (27, 1, D:8) the cursed +1 ring mail of the Pink Corner {Dex+6} It affects your dexterity (+6). It has a curse placed upon it. (27, 27, D:8) a +0 giant club (32, -3, D:8) a +0 short sword (34, 0, D:8) a +0 short sword (35, -4, D:8) a +0 leather armour (35, -3, D:8) a +0 whip (38, -6, D:8) a +0 blowgun 17 poisoned needles (40, -2, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) 20 arrows (4, 12, D:9) 18 bolts (7, -20, D:9) 12 arrows (9, 12, D:9) 19 stones (10, 8, D:9) 27 stones (15, 22, D:9) a +0 trident (17, -15, D:9) a +0 plate armour a +2 trident of protection (17, -14, D:9) a +0 scale mail a +0 dagger (18, -14, D:9) a cursed +0 robe a cursed +0 dagger a +1 dagger of venom a +0 robe (18, 7, D:9) a +0 dagger (19, -15, D:9) a +0 flail (21, -17, D:9) a +0 giant club a +0 giant spiked club (26, 8, D:9) 18 arrows (27, 1, D:9) a +0 shield (31, 2, D:9) 19 arrows (39, -15, D:9) 6 poisoned needles (43, -10, D:9) 15 bolts (60, -20, D:9) a +0 broad axe of chopping an uncursed amulet of magic regeneration a scroll of torment (61, -27, D:9) 19 stones (66, 12, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Lighycun's Assorted Antiques a scroll of identify (48 gold) a potion of haste (240 gold) a potion of ambrosia (192 gold) the +10 hand crossbow "Ysewki" {flame, *Drain *Slow rC+++ Int+9} (2500 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+9). It renders you almost immune to cold. It causes draining when unequipped. It may slow you when you take damage. a +2 ring mail of cold resistance (504 gold) a book of Minor Magic (480 gold) a scroll of summoning (228 gold) a +3 great sword of electrocution (796 gold) (0, 0, D:10) a +0 ring mail (1, -3, D:10) a +0 hand axe (2, -6, D:10) a +0 giant spiked club (2, 40, D:10) 29 bolts (3, 6, D:10) a +0 trident of protection (9, 27, D:10) a +0 scale mail (11, 25, D:10) a +0 giant spiked club (13, 16, D:10) a +0 flail a +0 ring mail a +0 club a +0 ring mail (14, 16, D:10) a +1 dagger of electrocution a +0 robe (14, 17, D:10) a +0 dagger a +0 robe (15, 19, D:10) a +0 quarterstaff (25, 39, D:10) 20 stones (28, 40, D:10) a +0 giant spiked club a +0 robe (32, -8, D:10) a +0 robe (34, 9, D:10) a +0 club (35, -13, D:10) 23 bolts (42, 41, D:10) a sling bullet (44, 44, D:10) an arrow (46, 40, D:10) an arrow (48, 37, D:10) a +0 shortbow 4 arrows (49, 13, D:10) a +0 mace (49, 37, D:10) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +0 ring mail (53, 21, D:10) 22 stones (53, 33, D:10) an arrow (57, 18, D:10) a +0 shortbow 15 arrows Level 11 of the Dungeon (0, 0, D:11) the +0 scale mail "Pustryrr" {*Slow rC+ Str+2 SInv} It affects your strength (+2). It protects you from cold. It lets you see invisible. It may slow you when you take damage. (9, 0, D:11) a +0 scale mail (10, -8, D:11) an uncursed staff of wizardry (10, 24, D:11) a +0 hand axe (14, -1, D:11) a +0 robe a +0 dagger a +0 hand axe (15, -4, D:11) a +0 hand axe a +0 animal skin (15, -3, D:11) a +0 whip a +0 flail (17, -4, D:11) a tomahawk (18, -5, D:11) a +0 club a +0 leather armour a +0 falchion (20, -7, D:11) a cursed +0 leather armour 3 tomahawks a +0 mace a +0 club (31, -6, D:11) a +0 chain mail a +0 hand axe (34, -6, D:11) a +0 ring mail (34, 11, D:11) a +2 shield (46, 35, D:11) a +0 giant club (47, -9, D:11) 8 tomahawks (52, 38, D:11) 21 arrows (53, 7, D:11) 21 stones (60, -11, D:11) a +0 short sword (63, -10, D:11) 4 large rocks Level 12 of the Dungeon [Shop] Hiapomyu's Assorted Antiques the +8 spear "Dragonslayer" {freeze, +Rage rF+ MR+} (2055 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. a potion of heal wounds (150 gold) a wand of digging (10) (840 gold) a +1 troll leather armour (660 gold) a scroll of teleportation (90 gold) a +1 scale mail of magic resistance (480 gold) a +1 plate armour of magic resistance (1050 gold) a potion of curing (90 gold) (0, 0, D:12) a +0 scale mail 5 javelins a +3 great mace (3, 1, D:12) a javelin (4, 13, D:12) 26 arrows (8, 3, D:12) a +0 dagger (9, 18, D:12) a +0 club (11, -1, D:12) a +0 robe a +0 mace a +0 dagger a +0 robe a cursed +4 war axe a +0 robe (13, -1, D:12) an arrow (20, -7, D:12) 2 arrows (20, -5, D:12) an arrow (20, 4, D:12) an arrow (20, 10, D:12) a +0 shortbow 14 arrows (20, 11, D:12) an arrow (24, 3, D:12) a +0 robe (30, 13, D:12) 20 arrows a +0 shortbow (30, 15, D:12) 27 stones (31, 15, D:12) 23 arrows (35, 16, D:12) a cursed -3 halberd (37, 11, D:12) a +0 giant club (37, 23, D:12) 13 arrows (41, 25, D:12) a +0 ring mail (42, 1, D:12) a +0 giant club a cursed -3 giant spiked club (46, 31, D:12) a scroll of amnesia Level 13 of the Dungeon (0, 0, D:13) 15 gold pieces (17, 10, D:13) a +0 ring mail (18, 12, D:13) 13 gold pieces (still there?) 7 gold pieces (still there?) (41, 11, D:13) 10 gold pieces the Ecumenical Temple