Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -23, D:1) 16 stones (1, 0, D:1) a +0 club (6, 2, D:1) a +0 robe (7, -15, D:1) a +0 whip (8, -20, D:1) a +0 dagger (11, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -22, D:1) a +0 scale mail (18, -41, D:1) a leopard gecko corpse (skeletalised by now) (18, -21, D:1) a goblin skeleton (19, -39, D:1) a rat corpse (skeletalised by now) (26, 0, D:1) a ball python corpse (skeletalised by now) (29, 3, D:1) 18 stones (30, -32, D:1) a jackal corpse (skeletalised by now) (34, -35, D:1) 24 stones (34, -2, D:1) a goblin corpse (skeletalised by now) (37, -36, D:1) a bat corpse (37, -18, D:1) a rat corpse Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, -1, D:2) a bat corpse (15, -14, D:2) 8 gold pieces (16, -7, D:2) a ration (17, -10, D:2) 22 stones (18, -7, D:2) a rat corpse (19, -8, D:2) a potion of heal wounds