Frank Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 24, D:1) 10 bolts (3, 14, D:1) 14 poisoned needles (4, 39, D:1) a potion of degeneration (5, 17, D:1) a +0 ring mail (15, 20, D:1) 2 tomahawks (22, 7, D:1) a +0 whip (24, -7, D:1) a cursed -2 short sword (24, -6, D:1) a +0 ring mail (28, 1, D:1) a stone (28, 2, D:1) 11 stones (29, -2, D:1) a +0 club a stone (29, 0, D:1) a stone (33, 25, D:1) a +0 robe (38, 10, D:1) a +0 mace (40, 36, D:1) a +0 club (46, 41, D:1) a +0 club (53, -2, D:1) a +0 club (53, 24, D:1) a +0 robe (53, 25, D:1) 19 stones (54, 29, D:1) a +0 short sword (57, 10, D:1) a +0 club Level 2 of the Dungeon (6, 32, D:2) a +0 club (9, 31, D:2) a +0 club (10, 25, D:2) a cursed +0 chain mail (13, -4, D:2) 10 poisoned needles (25, 16, D:2) a +0 leather armour (25, 21, D:2) a +0 whip (43, 1, D:2) a +0 scythe a +0 robe (51, 30, D:2) 31 stones (52, -12, D:2) a scroll of amnesia (54, 6, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 0, D:3) a +0 whip (3, 23, D:3) a +0 hunting sling (8, 30, D:3) a +0 dagger (9, -1, D:3) 17 bolts (10, 22, D:3) a +2 flail of protection a cursed +0 chain mail (11, 0, D:3) a +0 mace (12, 37, D:3) 7 poisoned needles (15, 35, D:3) a +0 chain mail (19, 11, D:3) a +0 dagger (19, 12, D:3) a +0 dagger a +0 club (20, 11, D:3) a cursed -3 dagger (20, 12, D:3) a +0 trident 4 tomahawks a +0 leather armour a +0 hand axe (28, 40, D:3) a +0 dagger (31, 41, D:3) a +0 scale mail (43, 3, D:3) a stone (43, 4, D:3) a stone (43, 6, D:3) a stone (43, 8, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 19 arrows (6, -32, D:4) a +0 whip (7, -32, D:4) a +0 spear (8, -32, D:4) a +0 whip (10, -6, D:4) a +0 giant club (11, -36, D:4) a +0 short sword (11, -24, D:4) a +0 robe (21, -31, D:4) a +0 scale mail (23, -21, D:4) a +0 dagger (27, -2, D:4) the +2 helmet of the Commoners {rC+ rCorr Str-2 SInv} It affects your strength (-2). It protects you from cold. It lets you see invisible. It protects you from acid and corrosion. (36, 5, D:4) a +0 whip (54, 14, D:4) 12 stones Level 5 of the Dungeon (3, -11, D:5) 12 stones (3, 0, D:5) a +0 hand axe a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (4, 0, D:5) a +0 short sword (19, -18, D:5) a +0 pair of boots 19 sling bullets (26, -15, D:5) a +0 dagger a +0 leather armour (27, -21, D:5) a +0 club (27, -20, D:5) a +2 dagger of draining a +0 robe (35, -35, D:5) a +0 ring mail of positive energy (37, -35, D:5) a +0 rapier (42, -20, D:5) 15 poisoned needles (48, -28, D:5) a +0 chain mail (51, -6, D:5) a scroll of noise (53, -39, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 36, D:6) a +0 flail (6, 56, D:6) a +0 giant club (12, 57, D:6) a +0 hand axe (13, 56, D:6) a +0 war axe a +0 ring mail (13, 57, D:6) a +0 dagger a +0 robe (14, 56, D:6) a +0 hand axe a +0 scale mail (15, 37, D:6) 17 bolts (25, 2, D:6) a +0 quarterstaff (29, 35, D:6) an arrow (32, 35, D:6) an arrow (33, 35, D:6) 3 arrows (36, 35, D:6) a +0 shortbow 11 arrows (54, 12, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger of holy wrath a +0 robe (0, 1, D:7) a +0 short sword a cursed +0 plate armour (1, 2, D:7) a +0 scale mail (3, 4, D:7) 8 tomahawks (12, 0, D:7) a +0 trident a +0 leather armour (12, 1, D:7) a +0 dagger a +0 robe (25, 9, D:7) the +2 leather armour "Mitzok" {+Inv MR+} It affects your resistance to hostile enchantments. It lets you turn invisible. Level 8 of the Dungeon (0, 0, D:8) 20 stones (0, 1, D:8) a +0 leather armour (5, -6, D:8) a stone (6, -33, D:8) 15 sling bullets (7, 1, D:8) a kobold corpse (skeletalised by now) (8, -3, D:8) a stone a bolt (8, -1, D:8) a bolt (8, 1, D:8) a +0 hand crossbow 16 bolts a big kobold corpse (skeletalised by now) (9, 0, D:8) a +0 dagger a stone (9, 1, D:8) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (11, -28, D:8) a +0 giant club (12, -26, D:8) a +0 war axe (13, -29, D:8) 19 stones (23, -25, D:8) a hound corpse (skeletalised by now) (23, -24, D:8) an adder corpse (skeletalised by now) (26, -16, D:8) a cursed +0 ring mail (26, -15, D:8) the +0 cloak of Fun {Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). (28, -17, D:8) a cursed staff of conjuration (28, -15, D:8) 13 stones (31, -37, D:8) a +0 fustibalus (35, -27, D:8) a +3 dagger of chaos a +0 robe (38, -16, D:8) a +3 flail a +0 ring mail a +0 whip (38, -15, D:8) a +0 mace (38, -14, D:8) a +0 club (39, -14, D:8) a +2 mace of protection a +0 ring mail (49, -39, D:8) a potion of lignification Level 9 of the Dungeon [Shop] Cituaz's Armour Emporium a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 robe (9 gold) the +3 leather armour "Zoicye" {*Corrode Str+4} (375 gold) It affects your strength (+4). It may corrode you when you take damage. a +0 cloak (63 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 buckler (63 gold) (0, 0, D:9) a +0 leather armour (18, 6, D:9) a +0 chain mail (21, -5, D:9) a potion of cancellation (26, -6, D:9) a cursed +0 rapier the Ecumenical Temple