Frank Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 37, D:1) 15 stones (2, 39, D:1) 16 poisoned needles (8, 3, D:1) a +0 club (8, 25, D:1) a +0 dagger (9, 14, D:1) a +0 club (10, 25, D:1) a +0 short sword (11, -2, D:1) 17 poisoned needles (11, 1, D:1) a +0 leather armour (11, 43, D:1) a +0 chain mail (13, -20, D:1) a +0 club (13, -14, D:1) a +0 club (29, -8, D:1) a +0 club (32, -12, D:1) 5 needles of sleeping (42, 3, D:1) 13 stones (46, 28, D:1) 19 stones (47, -5, D:1) a +0 chain mail (52, -21, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -1, D:2) a +0 spear (15, -33, D:2) a +0 mace (21, -32, D:2) a +0 club (22, -10, D:2) a cursed +0 robe (24, -33, D:2) a +0 dagger (25, -35, D:2) a +0 club (29, 13, D:2) a +0 ring mail (35, -30, D:2) 21 stones (36, -22, D:2) 12 stones (40, 6, D:2) a +0 club (43, 3, D:2) a +0 dagger (52, -30, D:2) 3 large rocks Level 3 of the Dungeon (0, 0, D:3) 16 arrows (2, -27, D:3) 16 stones (4, -23, D:3) a +0 club (9, 16, D:3) a +0 robe (11, 11, D:3) a scroll of random uselessness (14, -31, D:3) a scroll of random uselessness (16, -16, D:3) a +0 club (17, -35, D:3) a +0 dagger (18, -35, D:3) a +0 whip a cursed -2 flail a +0 leather armour (25, -17, D:3) a +0 club (26, -24, D:3) a +0 club (27, 10, D:3) 18 arrows (29, 10, D:3) a +0 club a +0 dagger a cursed -3 mace a cursed +0 leather armour (38, 7, D:3) a +0 club (44, -35, D:3) a +0 club a +0 ring mail a +0 whip a +0 whip (44, -34, D:3) a +0 short sword (46, -2, D:3) a +0 ring mail (48, -12, D:3) a cursed -2 short sword 4 stones (48, 21, D:3) a +0 club (51, 12, D:3) 17 stones (52, -23, D:3) a +0 club a +0 leather armour (58, 10, D:3) a +0 trident (60, 19, D:3) 13 sling bullets Level 4 of the Dungeon (8, 18, D:4) 25 stones (24, 9, D:4) a +0 plate armour (35, -19, D:4) 6 javelins (36, 9, D:4) a scroll of immolation Level 5 of the Dungeon [Shop] Neuxoegh's Weapon Emporium the +7 battleaxe "Caut" {chop, *Rage MR++ Str+2} (622 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +1 vampiric halberd (190 gold) a +2 quarterstaff of crushing (180 gold) a +0 flail (35 gold) 4 tomahawks of returning (40 gold) a +2 shortbow of flaming (174 gold) a +0 fustibalus (150 gold) 2 large rocks (14 gold) a +0 flail (35 gold) the +8 hunting sling of Equilibrium {venom, +Inv} (558 gold) It poisons the ammo it fires. It lets you turn invisible. the +5 hunting sling of a Billion Cities {freeze, SInv} (389 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you see invisible. 24 sling bullets (120 gold) 8 tomahawks of returning (80 gold) (0, 0, D:5) 28 sling bullets (3, 4, D:5) a +0 shortbow 14 arrows (6, -14, D:5) a -3 ring of strength (6, 20, D:5) a +1 robe of magic resistance (11, 10, D:5) 17 arrows (11, 11, D:5) 20 arrows (11, 16, D:5) a -2 war axe a -1 long sword a -3 short sword a -2 eveningstar (13, 17, D:5) a -1 mace (13, 18, D:5) a -3 mace (16, 12, D:5) a -2 mace of protection (17, 0, D:5) a +0 glaive a +0 robe (19, 5, D:5) a +0 leather armour (32, -2, D:5) 30 stones (38, 19, D:5) 22 stones (52, 20, D:5) a +0 mace (52, 25, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (unseen) (1, -24, D:6) a +0 club (10, -26, D:6) 21 arrows (16, -8, D:6) a +0 club 18 stones (16, -6, D:6) a stone (18, -16, D:6) 15 stones (19, -16, D:6) a +4 scythe of protection a +0 robe (21, -33, D:6) a +0 hand axe (21, 8, D:6) a +0 robe (23, 9, D:6) a +0 club a +0 leather armour (24, 9, D:6) a +0 dagger (24, 10, D:6) a +0 glaive a +0 plate armour (25, -19, D:6) 21 arrows (44, 7, D:6) 8 arrows (47, -2, D:6) a +0 mace (47, -1, D:6) a +4 quarterstaff of chaos a +0 cloak (52, -10, D:6) 11 poisoned needles (52, 15, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Keyrph's Magic Scroll Emporium a scroll of enchant armour (97 gold) a scroll of magic mapping (45 gold) a scroll of remove curse (39 gold) a scroll of fear (45 gold) a scroll of remove curse (39 gold) a scroll of magic mapping (45 gold) a scroll of enchant armour (97 gold) a scroll of enchant weapon (97 gold) a scroll of immolation (45 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:7) a +0 robe (1, -40, D:7) a +0 chain mail (4, -47, D:7) a +2 pair of gloves (4, 0, D:7) 23 stones (11, -31, D:7) 22 stones (19, -3, D:7) a +0 leather armour (22, -33, D:7) a stone (22, -12, D:7) a +0 dagger of venom (23, -33, D:7) a poisoned needle a cursed -3 giant spiked club a +0 short sword a +0 short sword a +0 dagger a +0 club (23, -11, D:7) a +0 dagger (24, -33, D:7) 7 poisoned needles a +3 blowgun 3 stones a +0 whip (25, -33, D:7) a stone (27, -28, D:7) a +0 flail (32, -11, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, 7, D:8) a +0 giant club (6, -5, D:8) a +0 animal skin (7, -6, D:8) a +0 giant spiked club (8, -9, D:8) a +0 robe a +1 whip of flaming (8, -7, D:8) a +0 animal skin (8, -4, D:8) a manual of Polearms (9, -11, D:8) a +0 animal skin (10, -7, D:8) a +0 animal skin (10, 8, D:8) a +0 short sword (21, 0, D:8) 16 arrows (21, 6, D:8) a scroll of amnesia (23, -11, D:8) 18 stones (27, -18, D:8) 18 sling bullets (28, -3, D:8) a +0 whip a +0 chain mail a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (29, -3, D:8) a +0 whip a +0 chain mail (30, 2, D:8) 24 stones (35, -29, D:8) 4 javelins Level 9 of the Dungeon [Shop] Archar's Book Emporium a book of Debilitation (600 gold) a book of Enchantments (750 gold) a book of Clouds (675 gold) a book of Battle (600 gold) a book of Geomancy (525 gold) the Grimoire of Conjuration (1125 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Irradiate Conjuration/Transmutation 5 d - Bolt of Cold Conjuration/Ice 6 Trog disapproves of the use of such an item. a book of Air (525 gold) the Disquisition on the Frostbite and Heat (849 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Freeze Ice 1 c - Throw Flame Conjuration/Fire 2 d - Ensorcelled Hibernation Hexes/Ice 2 e - Simulacrum Ice/Necromancy 6 f - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a manual of Staves (1656 gold) the Volume of Conjuration and the Escort (837 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Summon Butterflies Summoning 1 c - Summon Guardian Golem Hexes/Summoning 3 d - Sticky Flame Conjuration/Fire 4 e - Lightning Bolt Conjuration/Air 5 f - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. a book of Burglary (1125 gold) a book of Geomancy (525 gold) (0, 0, D:9) a +0 scale mail (15, 9, D:9) a +0 giant club (19, 6, D:9) a -2 halberd of freezing a +0 animal skin (27, 39, D:9) an uncursed staff of wizardry (29, 37, D:9) 4 bolts (31, 2, D:9) a +0 leather armour (32, 2, D:9) 22 stones a +0 scale mail a +0 falchion a +0 hand axe a +0 arbalest (32, 3, D:9) 3 stones (34, 21, D:9) a +0 pair of boots (38, 32, D:9) a +2 vampiric spear (44, 21, D:9) a stone (50, 17, D:9) a stone (57, 22, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) 27 arrows (1, -28, D:10) a +0 short sword a +0 blowgun 12 poisoned needles (1, -27, D:10) 12 poisoned needles (2, -31, D:10) a poisoned needle (2, -28, D:10) 3 stones (2, -21, D:10) a stone (3, -32, D:10) a stone (3, -2, D:10) a +0 leather armour (4, -33, D:10) a +0 flail (6, -31, D:10) a +0 short sword (6, -6, D:10) a +0 leather armour (8, -2, D:10) 7 tomahawks (8, 3, D:10) a +0 falchion (29, -29, D:10) a +0 shortbow 31 arrows (31, -30, D:10) an arrow (32, -31, D:10) an arrow (32, -29, D:10) a scroll of immolation (35, 9, D:10) a +0 whip (36, -34, D:10) an arrow (37, -32, D:10) a +0 robe (37, -11, D:10) the +9 staff of Olgreb {rPois} It protects you from poison. (40, -20, D:10) a +0 dagger (44, -20, D:10) 13 stones (48, -10, D:10) a killer bee corpse a killer bee corpse (49, -11, D:10) a killer bee corpse a killer bee corpse an adder corpse a worker ant corpse an adder corpse a soldier ant corpse (50, -11, D:10) a water moccasin corpse an adder corpse a water moccasin corpse a soldier ant corpse (51, -4, D:10) a +0 falchion (52, -27, D:10) a +0 rapier (54, -12, D:10) an adder skeleton (55, 6, D:10) a scroll of amnesia Level 11 of the Dungeon (0, 0, D:11) a scroll of fog (6, 8, D:11) a potion of heal wounds (9, 5, D:11) a bullfrog corpse the Ecumenical Temple