Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a +0 club (4, 4, D:1) a +0 naga barding (4, 13, D:1) a +0 club (4, 18, D:1) 27 bolts (8, -9, D:1) 20 bolts (9, -5, D:1) a +0 dagger (21, 5, D:1) a +0 dagger (33, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -17, D:2) a +0 club (12, 20, D:2) 5 tomahawks (14, 21, D:2) a +0 whip (14, 22, D:2) a +0 hunting sling 21 stones (20, -11, D:2) a +0 short sword (27, 18, D:2) 16 stones (30, 9, D:2) a +0 dagger a +0 robe (36, -4, D:2) a +0 scale mail (47, -16, D:2) a +0 club (48, -7, D:2) a +0 club (50, 7, D:2) a +0 club (52, 4, D:2) a +0 pair of gloves (53, -5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, -1, D:3) a +0 war axe (13, -23, D:3) a +0 leather armour (13, -13, D:3) a +0 flail (21, -8, D:3) 14 arrows (24, 3, D:3) a +0 chain mail (29, -7, D:3) 16 poisoned needles (33, 30, D:3) a +2 chain mail of cold resistance (34, -3, D:3) a +0 flail a +0 chain mail a +0 leather armour a +0 scale mail a +0 dagger (37, -8, D:3) a +0 hunting sling 21 stones (38, -6, D:3) a +0 war axe a +0 ring mail (38, 23, D:3) a +0 club (39, 15, D:3) 8 poisoned needles (39, 23, D:3) a +0 whip (40, 0, D:3) a +0 leather armour (45, -3, D:3) a +0 short sword a +0 leather armour (45, 5, D:3) 9 stones (51, 29, D:3) a wand of random effects (23/48) (53, -4, D:3) 24 stones (54, -2, D:3) a +0 ring mail Level 4 of the Dungeon (7, 11, D:4) a +0 whip (8, 11, D:4) a +0 halberd (8, 13, D:4) a +0 club (23, 17, D:4) a +0 ring mail (25, 3, D:4) a +0 hand axe a +0 ring mail (31, 28, D:4) a +0 trident (31, 31, D:4) a +0 shortbow 13 arrows (32, 12, D:4) a +0 scale mail (33, -1, D:4) a +0 animal skin (34, -1, D:4) a +0 whip of freezing a +0 robe (45, 27, D:4) a potion of degeneration (47, 36, D:4) 16 stones (48, -6, D:4) a cursed -2 hand axe Level 5 of the Dungeon [Shop] Heykar's Weapon Emporium 13 poisoned needles (62 gold) a +0 mace (36 gold) a +0 club (12 gold) a +0 short sword (36 gold) a +3 quarterstaff of draining (290 gold) 28 bolts (67 gold) a +0 shortbow (36 gold) a +0 trident (42 gold) a +0 long sword (42 gold) the +5 double sword of Doubt {slice, rElec rC- Str+4 Int+8} (956 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+8). It makes you vulnerable to cold. It insulates you from electricity. a +2 long sword of draining (219 gold) (0, 0, D:5) 9 gold pieces (5, 8, D:5) a +0 mace a +0 leather armour (8, 9, D:5) a book of Frost (10, 5, D:5) 18 arrows (10, 25, D:5) 29 arrows (16, 21, D:5) a +0 shortbow 13 arrows a centaur skeleton (18, 5, D:5) a +0 robe (22, 15, D:5) 15 poisoned needles (24, 17, D:5) a +0 plate armour (26, 8, D:5) a +0 leather armour (26, 26, D:5) a jackal corpse (28, 12, D:5) a +0 rapier (30, 13, D:5) a quokka corpse