Frank Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -33, D:1) 23 bolts (11, -16, D:1) a stone (11, -15, D:1) a stone (11, -13, D:1) 2 stones (13, -49, D:1) 13 stones (13, -26, D:1) a +0 dagger a stone (15, -23, D:1) a stone (20, -18, D:1) a +0 short sword (26, -6, D:1) a +0 dagger (36, -39, D:1) 13 stones (37, -2, D:1) a +0 buckler (41, 6, D:1) a +0 club (42, -37, D:1) a +0 club (44, -13, D:1) a +0 whip (48, -3, D:1) 17 arrows (54, -27, D:1) a +0 club (54, -25, D:1) a cursed +0 ring mail (62, -12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, -6, D:2) a +0 mace (9, 5, D:2) a +0 short sword (10, 14, D:2) 22 stones (12, -11, D:2) a +0 hand axe (12, 18, D:2) 3 stones (15, -18, D:2) a +0 hunting sling (15, -11, D:2) a +0 club (17, -16, D:2) a +0 short sword (19, -4, D:2) 15 stones (27, 5, D:2) a +0 falchion (29, -16, D:2) 11 arrows (32, -12, D:2) a +0 ring mail (34, 1, D:2) a +1 whip of electrocution (38, 17, D:2) 13 sling bullets (49, 10, D:2) a stone (49, 11, D:2) a stone (49, 15, D:2) a +0 hunting sling 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (2, -33, D:3) a +0 club (8, -36, D:3) a +0 dagger (11, -33, D:3) 22 bolts (15, -20, D:3) a +0 trident (16, -21, D:3) a +0 flail (16, -20, D:3) a +0 mace a +0 leather armour (16, -19, D:3) a +0 trident (29, -13, D:3) a +0 club (29, -6, D:3) a +0 robe (30, -22, D:3) a +0 ring mail (33, -17, D:3) a +0 chain mail (43, -6, D:3) a +0 club (43, -5, D:3) a +0 whip (44, -6, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Fonge's Antique Weapon Shoppe a +0 club (21 gold) a +0 trident (73 gold) a +0 whip (52 gold) a +0 whip (52 gold) the +6 hand axe "Xoatzios" {flame, MR+ Str+4 Stlth+} (1243 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 fustibalus (315 gold) (0, 0, D:4) 23 stones (2, -4, D:4) 20 poisoned needles (3, -16, D:4) a +0 hunting sling (3, -14, D:4) 9 arrows (4, 4, D:4) a +0 mace (15, -14, D:4) a +0 giant spiked club (17, -12, D:4) a cursed -2 giant club (18, -12, D:4) a +0 mace (18, 3, D:4) a +0 dagger of speed a +0 robe (18, 4, D:4) a +0 club a +0 whip (19, -12, D:4) 21 stones (19, 0, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (20, -7, D:4) 16 sling bullets (21, -24, D:4) a cursed -3 dagger a +0 robe (21, -23, D:4) a +0 whip (23, -23, D:4) a +0 hand axe (33, -10, D:4) a +0 short sword (34, -12, D:4) 24 bolts (34, 2, D:4) a +0 leather armour (40, 11, D:4) a +0 war axe (41, 1, D:4) 25 sling bullets (42, -6, D:4) 20 stones (44, -6, D:4) 24 bolts (44, -1, D:4) a +0 quarterstaff (44, 2, D:4) 13 stones (47, -18, D:4) a +0 leather armour (48, -21, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident (2, 1, D:5) 5 gold pieces (3, -8, D:5) a wand of confusion (26/48) (4, -12, D:5) a +0 hand axe (5, -3, D:5) a +0 robe (7, -12, D:5) a +0 war axe (13, -33, D:5) 12 stones (13, -15, D:5) 19 stones (16, -20, D:5) a +0 chain mail (18, -18, D:5) a +0 dagger (31, 5, D:5) 31 stones (39, -11, D:5) a +0 halberd a +0 robe (42, -37, D:5) a +0 ring mail (42, -20, D:5) a +0 flail (42, -11, D:5) a +0 dagger (43, -22, D:5) a +0 spear (46, -16, D:5) an arrow (47, -19, D:5) an arrow (48, -20, D:5) 3 arrows (56, 11, D:5) an uncursed ring of loudness Level 6 of the Dungeon [Shop] Sujamicomil's Food Shoppe a royal jelly (22 gold) a bread ration (55 gold) a royal jelly (22 gold) a royal jelly (22 gold) a royal jelly (22 gold) a meat ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a royal jelly (22 gold) a royal jelly (22 gold) a fruit (16 gold) (0, 0, D:6) a +0 scale mail (1, 14, D:6) a +2 scythe of venom a +0 robe (1, 15, D:6) a cursed -3 whip (4, -1, D:6) a +0 whip (12, -4, D:6) a +0 leather armour (17, 28, D:6) a +0 dagger (18, -10, D:6) a +0 giant club (21, 5, D:6) 2 throwing nets (21, 33, D:6) a +0 helmet (35, -18, D:6) a +0 robe (38, 21, D:6) a +0 quarterstaff (39, -19, D:6) a +0 dagger (41, -13, D:6) 2 potions of degeneration (47, 5, D:6) a hound skeleton (48, 6, D:6) the +4 hunting sling of Pufur {velocity, +Inv Stlth+} Any stone fired from it inflicts extra damage. It lets you turn invisible. It makes you more stealthy. Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, 14, D:7) a +0 club (5, 11, D:7) an orc corpse (7, -3, D:7) 25 stones (7, 8, D:7) a +0 spear (8, 9, D:7) a +0 shortbow 19 arrows a centaur corpse (9, -1, D:7) a +0 shortbow (9, 8, D:7) a +0 spear a gnoll corpse (9, 9, D:7) a +0 club a gnoll corpse (10, 8, D:7) a +0 halberd a +0 flail an orc corpse (12, 7, D:7) an arrow the Ecumenical Temple