Frank Level 1 of the Dungeon (0, 0, D:1) 12 arrows (7, -21, D:1) a +0 short sword (8, -21, D:1) a cursed -1 whip 5 stones (10, -30, D:1) 7 poisoned needles (11, 4, D:1) a stone (12, 4, D:1) a +0 dagger (20, -16, D:1) a cursed -1 buckler (20, -5, D:1) a cursed -1 club a +0 spear (25, -38, D:1) a +0 pair of gloves (27, -28, D:1) 27 sling bullets (27, -24, D:1) a +0 dagger (32, -14, D:1) a +0 club (32, -12, D:1) 14 stones (42, -46, D:1) 12 stones (44, -17, D:1) 21 stones (51, -20, D:1) 23 bolts (52, -15, D:1) a +0 short sword 3 stones (55, -47, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 30 sling bullets (4, 2, D:2) a +0 club (8, -12, D:2) 21 stones (11, 12, D:2) a +0 short sword (20, 23, D:2) a -2 ring of intelligence (25, 19, D:2) a +0 club (25, 25, D:2) a +0 pair of gloves (26, 16, D:2) a +0 club (28, 0, D:2) 4 javelins (28, 5, D:2) 13 stones (32, -17, D:2) 27 arrows (32, -8, D:2) a +0 spear (35, 11, D:2) a +0 short sword (40, 20, D:2) a +0 club (40, 21, D:2) a cursed +0 hand axe (44, 16, D:2) a +0 trident (45, -24, D:2) a +0 hand axe (45, -22, D:2) a +0 club (49, 19, D:2) a stone (49, 21, D:2) a stone (49, 22, D:2) a stone (49, 23, D:2) a stone (49, 25, D:2) a stone (53, -7, D:2) 6 tomahawks (56, 22, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) 15 stones (8, 30, D:3) a +0 rapier (18, 25, D:3) a +0 club (30, 28, D:3) a +0 dagger (32, 1, D:3) 21 stones (38, 34, D:3) a +0 whip (38, 37, D:3) a +0 chain mail (39, 3, D:3) a +0 robe (50, -6, D:3) an uncursed amulet of magic regeneration a potion of brilliance Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (17, 22, D:4) 12 stones (29, 35, D:4) a +0 war axe (30, 26, D:4) the +5 hand axe "Anirepig" {protect, rC+ MP+9} It protects the one who uses it against injury (+AC on strike). It protects you from cold. It affects your magic capacity (+9). (33, 10, D:4) a +0 leather armour (37, 7, D:4) a +0 long sword (41, 30, D:4) 15 stones (43, -2, D:4) 15 stones (44, 3, D:4) a +0 scale mail (46, -6, D:4) a +0 scale mail (52, 10, D:4) a +0 whip (53, 10, D:4) 26 stones (53, 11, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 14 arrows (0, 1, D:5) a +0 glaive a +0 robe 3 arrows (0, 3, D:5) an arrow (4, 10, D:5) 18 sling bullets (4, 12, D:5) a potion of mutation (10, 8, D:5) a cursed -1 long sword (10, 15, D:5) a +0 giant spiked club (19, -9, D:5) a +0 spear (26, 4, D:5) a water moccasin corpse (skeletalised by now) (33, 27, D:5) a +0 robe (38, 26, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club the Ecumenical Temple