Frank Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -11, D:1) a +0 club (12, -36, D:1) a +0 short sword (13, -4, D:1) a +0 robe (17, -26, D:1) 18 arrows (27, -21, D:1) a +0 dagger (27, -5, D:1) a cursed -3 club (28, -30, D:1) a +0 dagger (29, -13, D:1) 19 arrows (40, -23, D:1) a stone (40, -20, D:1) a stone (40, -17, D:1) a +0 short sword a stone (42, -41, D:1) a +0 shield (42, -31, D:1) a stone (42, -30, D:1) 2 stones (43, -29, D:1) a stone (43, -24, D:1) 14 arrows (55, -38, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of magic regeneration (6, 45, D:2) a +0 robe (11, -9, D:2) a +0 club (25, 2, D:2) a +2 dagger of venom (28, 2, D:2) 12 bolts (30, -1, D:2) a +0 pair of gloves (30, 2, D:2) a +0 dagger (37, -5, D:2) a +0 leather armour (37, 20, D:2) a +0 short sword (43, 10, D:2) a cursed -1 dagger (55, 1, D:2) a +0 whip a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -7, D:3) 10 arrows (12, 6, D:3) a +0 club (13, 8, D:3) a +0 dagger (15, 9, D:3) a +0 club (15, 10, D:3) a cursed +0 dagger (15, 12, D:3) a +0 club (18, 22, D:3) 21 stones (21, 12, D:3) a +0 club a +0 club (25, -6, D:3) a +0 leather armour (26, -15, D:3) a +0 club a +0 scale mail (28, 19, D:3) a +0 dagger a +0 animal skin a +1 helmet (31, 14, D:3) a +0 club (40, 21, D:3) a +0 short sword (45, -4, D:3) an uncursed amulet of rage (47, 31, D:3) a +0 dagger (49, 20, D:3) a +0 ring mail (51, -8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, -15, D:4) a potion of degeneration (10, -38, D:4) a +0 giant club a +0 giant spiked club (11, -23, D:4) a +0 buckler (12, -45, D:4) a +0 dagger a +0 robe (13, -44, D:4) a +0 hunting sling of freezing (16, -25, D:4) a +3 dagger a +0 leather armour (20, -31, D:4) a +0 giant spiked club (30, -16, D:4) a +0 mace a +1 ring mail of cold resistance (30, -15, D:4) a +0 dagger a +0 robe (32, -16, D:4) a +0 flail (32, -15, D:4) a +0 mace (35, -29, D:4) 22 bolts (44, -17, D:4) the +4 chain mail of Reason {MR++} It affects your resistance to hostile enchantments. (52, -19, D:4) a +0 mace a +0 leather armour (56, -29, D:4) a +0 hand axe (62, -45, D:4) a +0 leather armour (62, 4, D:4) a +2 robe of magic resistance (65, -35, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (0, 13, D:5) 21 bolts (28, 7, D:5) a book of Geomancy (31, 16, D:5) a +0 rapier (36, 21, D:5) 18 poisoned needles (38, 7, D:5) 21 sling bullets (44, 9, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (11, 46, D:6) 20 stones (16, 5, D:6) an adder corpse (16, 28, D:6) a +0 scythe a +0 robe (17, 5, D:6) a scorpion corpse (17, 6, D:6) a leopard gecko corpse Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (unseen) (1, 3, D:7) 15 arrows (4, 5, D:7) 7 gold pieces (7, 7, D:7) a +0 leather armour