Frank Level 1 of the Dungeon (2, 27, D:1) a +0 robe (12, 14, D:1) a stone (12, 27, D:1) a +0 robe (13, 13, D:1) a stone (15, 12, D:1) a +0 club 2 stones a +0 club (15, 13, D:1) a +0 dagger (16, 28, D:1) a +0 club (20, 16, D:1) a +0 chain mail (21, 11, D:1) 19 poisoned needles (28, -11, D:1) a +0 club a +0 club (34, -1, D:1) 22 stones (36, -1, D:1) 25 stones (38, -3, D:1) a +0 pair of gloves (40, 0, D:1) 27 bolts Level 2 of the Dungeon (0, 0, D:2) 19 stones (1, -3, D:2) 24 stones (7, 9, D:2) 19 stones (11, 10, D:2) 20 arrows (14, 0, D:2) a +0 club (20, -6, D:2) a +0 club (21, 27, D:2) a stone (22, 29, D:2) a stone (22, 33, D:2) a +0 dagger (33, 40, D:2) a +0 hunting sling (38, -13, D:2) 14 sling bullets (41, 0, D:2) an uncursed ring of wizardry (42, -13, D:2) a book of Changes (46, -8, D:2) 20 stones (46, 21, D:2) a +0 dagger (48, -3, D:2) a +0 hand axe (48, 24, D:2) a +0 whip (51, -11, D:2) a +0 club (54, 25, D:2) a +0 club (55, 44, D:2) a +0 leather armour (58, 44, D:2) a +0 dagger 2 stones (63, 28, D:2) a +3 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +1 dagger of speed a +0 robe (3, -7, D:3) 24 arrows (7, -6, D:3) a +0 whip 2 stones (10, -6, D:3) a stone (10, -4, D:3) 16 sling bullets (27, 43, D:3) a +0 great sword (28, 0, D:3) a +0 short sword (36, 10, D:3) a scroll of random uselessness (38, 11, D:3) 17 bolts (38, 31, D:3) a book of Cantrips (40, 8, D:3) a +0 club (40, 9, D:3) a +0 dagger (42, 33, D:3) a +0 club (44, 30, D:3) 15 stones (48, 37, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 hand axe a +0 dagger a +0 robe (3, 16, D:4) a +0 scale mail a +0 hand axe a +0 club a +0 leather armour (5, 15, D:4) 4 tomahawks (5, 16, D:4) a +0 robe a +0 dagger (13, 0, D:4) the +4 trident "Joam Joll" {pierce, rElec rPois Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. (31, 26, D:4) a +0 mace (33, 20, D:4) 16 sling bullets (42, -11, D:4) 13 stones (43, -29, D:4) 13 gold pieces (45, -21, D:4) a scroll of amnesia (50, 20, D:4) a +0 chain mail (52, -3, D:4) a +0 dagger (53, -6, D:4) a tomahawk (54, -6, D:4) a +0 hand axe (55, -5, D:4) 2 tomahawks (55, -4, D:4) a +0 hand axe (55, 10, D:4) a +0 chain mail (56, -4, D:4) a +0 robe a +0 dagger (57, -4, D:4) a +0 leather armour 2 tomahawks a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +2 quarterstaff of protection (2, 19, D:5) a +0 short sword 21 stones a cursed +0 scale mail (4, 21, D:5) a +0 hand axe (5, 34, D:5) a leopard gecko corpse (skeletalised by now) (6, 20, D:5) a stone (7, 20, D:5) a stone (10, -7, D:5) 22 bolts (13, -2, D:5) 14 stones (13, 29, D:5) a +0 dagger (23, -7, D:5) a cursed -3 flail a +0 chain mail (25, 26, D:5) 14 poisoned needles (29, 19, D:5) a +0 dagger (40, 29, D:5) a +0 leather armour (44, 3, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 20 arrows a centaur corpse (3, 6, D:6) a +0 scale mail (22, -16, D:6) a +0 dagger (unseen) (25, -20, D:6) 14 sling bullets