Frank Level 1 of the Dungeon (0, 0, D:1) 21 arrows (18, -3, D:1) a +0 club (21, 21, D:1) a +1 vampiric hand axe (22, -3, D:1) a +0 club (22, 3, D:1) a +0 ring mail (22, 6, D:1) 13 bolts (25, 29, D:1) a +0 club (29, 34, D:1) 15 stones (33, 3, D:1) a +0 ring mail (33, 4, D:1) 7 needles of sleeping (36, 0, D:1) a +0 hunting sling (39, -13, D:1) a +0 club (42, 31, D:1) a +0 spear (44, 25, D:1) a +0 club (49, -7, D:1) a +0 club (51, 29, D:1) a +1 dagger of venom Level 2 of the Dungeon (4, 6, D:2) a +0 club (6, 4, D:2) a +0 buckler (10, -7, D:2) a +0 dagger (14, 5, D:2) 13 stones (21, -18, D:2) a +0 short sword 3 stones (21, -16, D:2) 27 stones (22, -22, D:2) a +0 robe (34, 7, D:2) a +0 whip (37, 1, D:2) a +0 long sword (39, -24, D:2) 19 arrows (39, 6, D:2) a +0 club a +0 hunting sling 16 stones (49, -22, D:2) a +0 spear (53, -30, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 24, D:3) a +0 club (11, 38, D:3) a +0 hunting sling (15, 30, D:3) a +0 hand axe (24, 4, D:3) a +0 flail (24, 6, D:3) a +0 trident a +0 leather armour (24, 28, D:3) a +0 falchion (26, 15, D:3) a +0 mace (26, 20, D:3) a +0 scale mail (27, 23, D:3) a +0 club (28, 20, D:3) a +0 club (29, 19, D:3) a +0 large shield (35, 28, D:3) a stone (36, 32, D:3) a +0 club a +0 hunting sling 15 stones (40, 18, D:3) a +0 ring mail (40, 19, D:3) a +0 flail a +0 leather armour (40, 20, D:3) a +0 dagger a cursed -2 robe a +0 scale mail (41, 6, D:3) a +0 club 2 stones (41, 20, D:3) a +0 dagger a +0 leather armour (43, 17, D:3) a tomahawk (45, 45, D:3) a +0 dagger (46, 14, D:3) 2 tomahawks (54, 33, D:3) a +0 scale mail (56, 51, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand crossbow (2, -9, D:4) a +0 dagger a +0 robe (2, -8, D:4) a +0 flail a +0 leather armour a +0 war axe (3, -8, D:4) a +0 dagger a +0 robe (6, -11, D:4) 9 sling bullets (11, -18, D:4) a +0 mace (11, -17, D:4) a +2 pair of gloves (21, -13, D:4) a +0 scythe a +1 robe of magic resistance (21, 1, D:4) a +0 ring mail (23, 8, D:4) a tomahawk (23, 9, D:4) a tomahawk (24, 12, D:4) a +0 war axe a +0 leather armour a tomahawk (25, 12, D:4) a cursed -2 whip (26, 11, D:4) a +0 short sword a +0 ring mail (27, 14, D:4) a potion of brilliance a +0 whip (29, 14, D:4) a +0 hand axe (36, 17, D:4) 18 stones (42, -13, D:4) 15 stones (45, -5, D:4) a +0 robe (58, -7, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 2 tomahawks (6, 8, D:5) 15 sling bullets (10, 22, D:5) 2 potions of magic (10, 23, D:5) a book of Air (18, 7, D:5) a +0 hunting sling (18, 17, D:5) a +0 glaive (19, -13, D:5) a +0 club (19, -11, D:5) a +0 halberd (20, -14, D:5) a +0 club (20, -13, D:5) a +0 flail a +3 leather armour (20, -10, D:5) a +0 club (21, -10, D:5) a +0 club (21, -4, D:5) a +0 shortbow 20 arrows (23, -4, D:5) an arrow (24, -17, D:5) 18 stones (29, -18, D:5) a +0 shortbow 18 arrows (29, -15, D:5) an arrow (29, -14, D:5) an arrow (29, -13, D:5) an arrow (29, -11, D:5) an arrow (32, 9, D:5) a +0 robe (33, 22, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Zoqeumim's Assorted Antiques a +2 flail of crushing (430 gold) a +0 scale mail (100 gold) a +0 plate armour (575 gold) a scroll of noise (25 gold) a potion of flight (75 gold) a +0 club (25 gold) a +0 mace (75 gold) a scroll of recharging (237 gold) a +1 ring mail of fire resistance (400 gold) a potion of curing (75 gold) a scroll of remove curse (75 gold) a +0 cloak (112 gold) (2, -4, D:6) a scroll of noise (17, -6, D:6) a +0 dagger (19, 15, D:6) a +0 short sword (23, 3, D:6) a +0 dagger a +0 robe (24, 1, D:6) a +0 club a +0 ring mail (24, 2, D:6) a +0 dagger a +0 robe (35, -22, D:6) a +0 giant club (36, 1, D:6) an arrow (37, 1, D:6) an arrow (37, 2, D:6) 28 arrows (38, 10, D:6) an uncursed amulet of faith (39, 2, D:6) a +0 shortbow 18 arrows (40, -12, D:6) a scroll of noise (43, 15, D:6) a +0 giant club (52, -15, D:6) a +0 chain mail (53, -13, D:6) a +0 giant club (54, -16, D:6) a +1 robe of positive energy Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 scale mail (5, 41, D:7) a scroll of noise (6, 37, D:7) a +0 war axe (10, 0, D:7) a +0 club a +0 ring mail a +0 club a +0 leather armour (16, 1, D:7) a cursed +0 dagger (25, 22, D:7) a +0 scale mail (27, 22, D:7) a +2 leather armour of cold resistance a cursed +0 hunting sling 22 sling bullets a +0 quarterstaff (29, 19, D:7) a +0 robe (31, -9, D:7) a +0 helmet (31, -8, D:7) a +0 halberd a +0 plate armour (31, -7, D:7) a +0 whip (52, -7, D:7) 26 stones Level 8 of the Dungeon [Shop] Umaiqovi's Weapon Emporium a +0 war axe (52 gold) a +0 rapier (60 gold) a +3 blowgun (292 gold) a +0 war axe (52 gold) 15 stones (22 gold) 10 arrows (30 gold) a +0 spear (45 gold) the +10 spear of Rettoahe {drain, *Noise rC+ Dex+4} (1114 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from cold. It may make noises in combat. a +0 falchion (45 gold) a +0 short sword (45 gold) a +0 flail (52 gold) a +0 morningstar (60 gold) 8 stones (12 gold) a +0 hand axe (45 gold) (0, 0, D:8) a +0 war axe (1, -31, D:8) a cursed -2 hand axe (6, -13, D:8) a +0 trident (7, -13, D:8) 5 needles of confusion (7, 1, D:8) 20 arrows (16, -9, D:8) a book of Geomancy (36, -33, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) 17 stones (11, 10, D:9) a +0 giant club a +0 giant spiked club (12, -23, D:9) a +0 great sword (32, 3, D:9) a +0 leather armour (33, -5, D:9) a wand of confusion (19/48) (39, 9, D:9) a +0 giant spiked club a cursed +0 giant club (43, -22, D:9) a +0 flail (45, 12, D:9) a +0 war axe (45, 22, D:9) 9 stones (46, 24, D:9) a +0 falchion (50, -10, D:9) a cursed -2 giant club a +0 dire flail Level 10 of the Dungeon [Shop] Juir's Jewellery Boutique the ring "Qeechuam" {+Inv AC+2} (384 gold) [ring of protection] It affects your AC (+2). It lets you turn invisible. the ring "Karuapt" {*Tele rElec rN+} (411 gold) [ring of teleportation] It may teleport you next to monsters. It insulates you from electricity. It protects you from negative energy. the ring of Tacaus {rElec MR+ MP+9 Str+2 Stlth+} (745 gold) [ring of magical power] It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. the ring "Oker" {rPois rN+ Str-4 Dex+3} (465 gold) [ring of poison resistance] It affects your strength (-4). It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. an uncursed ring of wizardry (480 gold) the ring of Wisdom {+Fly rF+ rN+ Int+2 Stlth+} (683 gold) [ring of flight] It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. It lets you fly. It makes you more stealthy. an uncursed ring of wizardry (480 gold) a +1 ring of evasion (48 gold) the amulet "Wipot" {+Inv +Fly Regen+ Str-5} (569 gold) [amulet of regeneration] It affects your strength (-5). It lets you turn invisible. It lets you fly. It increases your rate of regeneration. an uncursed amulet of harm (480 gold) a cursed -4 ring of evasion (32 gold) the amulet of Xaediru {Gourm Str+4} (726 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). an uncursed amulet of harm (480 gold) (0, 0, D:10) 23 stones (5, 27, D:10) 14 arrows (8, 23, D:10) 7 silver tomahawks (15, -16, D:10) a book of Changes (16, -18, D:10) a +0 robe (18, 16, D:10) a +0 scale mail (21, 20, D:10) a potion of magic (23, -15, D:10) a +2 buckler (30, -16, D:10) a wand of polymorph (9/24) (35, -12, D:10) a +0 battleaxe 4 tomahawks a +0 chain mail of fire resistance (36, -11, D:10) a +0 flail a +0 dagger a +0 ring mail (36, -9, D:10) a +0 mace (36, 19, D:10) a throwing net (39, -2, D:10) an arrow (40, -5, D:10) a book of Ice (40, -4, D:10) a +0 shortbow 11 arrows (45, 17, D:10) a poisoned needle (46, -10, D:10) 13 gold pieces (47, -8, D:10) 18 stones (47, 19, D:10) 2 stones (47, 20, D:10) a cursed +0 short sword a +0 blowgun 6 poisoned needles (48, -8, D:10) a +0 trident (48, 18, D:10) a cursed -3 blowgun 8 poisoned needles (48, 19, D:10) 2 stones (48, 20, D:10) a +0 short sword (49, 19, D:10) a +0 dagger 4 stones (49, 20, D:10) a stone (54, 17, D:10) a +0 scale mail (54, 20, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a cursed -1 robe (5, -10, D:11) a +2 leather armour of cold resistance (9, 6, D:11) a +0 dagger (10, -2, D:11) a +0 flail a +0 leather armour (10, 5, D:11) a +0 club a +0 ring mail (11, 5, D:11) a +0 hand axe a +0 scale mail (11, 6, D:11) a +0 dagger (21, -7, D:11) a tomahawk (22, -7, D:11) a tomahawk (23, -8, D:11) a +0 hand axe a +0 plate armour (23, -7, D:11) a +0 short sword a +0 robe (24, -7, D:11) a +0 mace 2 tomahawks (24, -6, D:11) a +0 flail (26, 19, D:11) 27 stones (29, 5, D:11) a +0 plate armour (30, -7, D:11) 16 bolts (31, -9, D:11) a +0 dagger (31, 23, D:11) a tomahawk (32, 23, D:11) a +1 whip of flaming (32, 24, D:11) a +0 flail a cursed +0 club (33, 23, D:11) a +0 club (34, 4, D:11) a crystal ball of energy (36, 25, D:11) 4 tomahawks a +0 falchion (40, -7, D:11) 7 tomahawks (47, 20, D:11) a large rock (48, 24, D:11) a large rock (49, 18, D:11) 20 gold pieces a +0 robe (49, 23, D:11) a large rock (51, 21, D:11) a large rock (52, 20, D:11) a large rock (55, -14, D:11) a +0 robe a cursed +3 battleaxe (56, -13, D:11) a +0 robe a +0 robe a cursed +4 trident (56, -12, D:11) a +0 robe a cursed +2 short sword of freezing (60, 19, D:11) 30 bolts a +0 dagger (61, -10, D:11) a +2 falchion the Ecumenical Temple