Frank Level 1 of the Dungeon (1, 29, D:1) a +0 dagger (6, 31, D:1) a stone (8, 32, D:1) 2 stones a kobold corpse (skeletalised by now) (21, -7, D:1) 12 arrows (22, -5, D:1) a frilled lizard corpse (skeletalised by now) (22, -3, D:1) a bat corpse (skeletalised by now) (25, 15, D:1) a cursed -1 club (25, 28, D:1) 18 arrows (26, 17, D:1) a leopard gecko corpse (30, 7, D:1) 14 bolts (34, 12, D:1) a cursed amulet of inaccuracy a +0 dagger a goblin corpse (36, 3, D:1) a goblin corpse (skeletalised by now) (39, 1, D:1) 19 bolts (43, 26, D:1) 16 stones (45, 27, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 5 javelins of penetration (1, -1, D:2) 25 stones (2, -1, D:2) 11 gold pieces (11, 2, D:2) a +0 club (still there?) 24 sling bullets (still there?) (11, 4, D:2) a +0 dagger (11, 10, D:2) 17 stones (12, 2, D:2) 15 gold pieces (12, 4, D:2) a goblin corpse (12, 6, D:2) a +0 trident (unseen) (13, 4, D:2) a scroll of identify (14, -1, D:2) a goblin corpse (15, 1, D:2) a scroll of enchant weapon (16, 20, D:2) a meat ration (17, 2, D:2) 19 gold pieces (19, 11, D:2) a +0 club a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club a goblin skeleton