Frank Level 1 of the Dungeon (0, 0, D:1) 11 stones (5, 7, D:1) a stone (8, -8, D:1) 31 arrows (17, -11, D:1) a +0 dagger of electrocution 2 stones (17, -9, D:1) a stone (19, -34, D:1) a +0 club (21, -26, D:1) a +0 ring mail (25, 5, D:1) 22 bolts (29, -36, D:1) 17 poisoned needles (35, -40, D:1) a cursed -2 dagger (44, -23, D:1) a +0 club (49, -28, D:1) a +0 dagger (50, -9, D:1) a +0 hand axe (54, -17, D:1) a +0 club (54, -7, D:1) 14 sling bullets (55, -17, D:1) a +0 dagger (55, -2, D:1) 27 arrows (55, 1, D:1) 11 gold pieces (55, 2, D:1) a potion of curing (55, 3, D:1) 14 gold pieces (56, 1, D:1) a potion of invisibility (56, 2, D:1) a scarf of spirit shield (56, 3, D:1) a scroll of noise (57, 1, D:1) a potion of might (57, 2, D:1) a potion of heal wounds (57, 3, D:1) 16 gold pieces (59, -11, D:1) 25 bolts (60, 1, D:1) 3 stones (65, -7, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, -1, D:2) 13 stones (10, 36, D:2) a frilled lizard skeleton (12, 4, D:2) 19 stones (15, 37, D:2) a +0 shortbow (26, 15, D:2) 32 stones (26, 22, D:2) a +0 mace (27, -6, D:2) a +0 robe (30, 28, D:2) a +0 hand axe (33, 13, D:2) a +0 club a +0 dagger a +0 robe (35, 19, D:2) a worm corpse (38, 7, D:2) a +0 mace of crushing (46, 5, D:2) an uncursed amulet of magic regeneration Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 whip a gnoll corpse (2, -1, D:3) an adder corpse