Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 31, D:1) a cursed -1 dagger (8, -7, D:1) 27 sling bullets (15, -2, D:1) 18 stones (22, 29, D:1) a +0 leather armour (30, -6, D:1) 10 sling bullets (30, 1, D:1) a +0 pair of gloves (31, 7, D:1) a +1 pair of boots of stealth (31, 8, D:1) 16 arrows (35, 37, D:1) a +0 club (36, -11, D:1) a +0 club (37, -2, D:1) a +0 club (41, 11, D:1) a +0 club (41, 38, D:1) 7 bolts (42, 44, D:1) 27 stones (43, 24, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) 17 stones (1, -40, D:2) a +0 club (1, -15, D:2) a +0 scale mail (2, -26, D:2) 4 stones (15, -35, D:2) a +0 whip (17, -35, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (17, -13, D:2) 21 stones (18, -35, D:2) a +0 flail (18, 3, D:2) a +0 club (19, 4, D:2) a throwing net (21, -35, D:2) a +0 dagger a +0 hunting sling 14 stones (27, -11, D:2) a cursed -3 club a hobgoblin corpse (28, -11, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (29, -19, D:2) 2 large rocks (36, -39, D:2) a rat corpse (skeletalised by now) (41, -32, D:2) a +0 club (52, -11, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 5, D:3) a +0 dagger (5, 3, D:3) a jackal corpse (8, 3, D:3) a jackal corpse an adder corpse (10, 3, D:3) a +0 club (11, 4, D:3) a +0 leather armour (12, 3, D:3) a giant cockroach corpse (24, 8, D:3) 2 potions of heal wounds (26, 1, D:3) a scroll of magic mapping