Frank Level 1 of the Dungeon (0, 0, D:1) 22 arrows (1, -22, D:1) a stone (2, 2, D:1) a +0 leather armour (4, -20, D:1) a +0 dagger (8, -27, D:1) a +0 club 8 stones a +0 plate armour (10, -27, D:1) a stone (10, -10, D:1) 23 sling bullets (12, -26, D:1) a stone (15, -25, D:1) a stone (30, -11, D:1) a +0 club (30, -10, D:1) a +0 club (34, 14, D:1) a +0 chain mail (52, -36, D:1) a +0 dagger of venom (58, 17, D:1) a +0 whip Level 2 of the Dungeon (1, 14, D:2) 25 stones (10, -13, D:2) a +0 club a +0 ring mail (11, 23, D:2) 18 stones (14, 19, D:2) a +0 dagger (15, 2, D:2) 9 stones (17, 29, D:2) a +0 mace (20, 3, D:2) a +0 robe (28, 18, D:2) 21 stones (28, 29, D:2) a +1 halberd of chopping (28, 30, D:2) a cursed -3 halberd (32, 3, D:2) a +0 short sword 2 stones (34, 1, D:2) 22 bolts (35, 3, D:2) a +0 scale mail (35, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 9, D:3) a +0 club a +0 hunting sling 17 stones (8, -7, D:3) a +0 spear (27, -12, D:3) a +0 club (28, -13, D:3) a +3 scale mail of cold resistance a +0 flail (31, -2, D:3) 20 arrows (36, -4, D:3) a wand of random effects (29/48) (39, 7, D:3) a +0 shield (41, 8, D:3) a +0 club (44, -17, D:3) 7 tomahawks (47, -17, D:3) 2 stones a +0 club (47, -12, D:3) a +0 robe (49, 6, D:3) 16 stones (52, -14, D:3) a +0 club a +0 club (57, 9, D:3) a +4 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of wizardry (3, 1, D:4) a +0 leather armour a +0 club a +0 leather armour a +0 flail (4, -36, D:4) 17 stones (4, -31, D:4) a +0 dagger a +0 robe (4, -30, D:4) a cursed +0 flail (4, -29, D:4) a +0 club (4, -19, D:4) a potion of lignification (4, 1, D:4) a +0 dagger a +0 robe (7, -20, D:4) 13 stones (16, -36, D:4) a +0 dagger (17, -30, D:4) a +0 giant club (20, -17, D:4) a +0 flail (23, -5, D:4) 12 poisoned needles (25, -24, D:4) a +0 hunting sling 13 stones (26, -22, D:4) a stone (27, -20, D:4) a stone (28, -19, D:4) a +0 club a cursed -2 dagger a +0 club a +0 club a +0 club a +0 club (28, -18, D:4) a stone a +0 dagger a +0 dagger (29, -18, D:4) 2 stones (30, -30, D:4) a cursed -1 giant club (30, -17, D:4) a stone (31, -7, D:4) 27 stones (40, -7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a wand of random effects (15/48) (1, -22, D:5) a +0 chain mail (3, -5, D:5) the +12 mace of Karma {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (7, -11, D:5) a +0 long sword (9, -19, D:5) a +0 ring mail (11, -20, D:5) a +0 quarterstaff (13, -11, D:5) a +0 pair of boots (15, -17, D:5) a +0 ring mail (22, -44, D:5) a +0 giant club (24, -41, D:5) a +0 club (26, -7, D:5) a +0 flail (26, -2, D:5) 7 arrows (27, -30, D:5) a +0 scale mail (27, -17, D:5) 24 arrows (29, -13, D:5) 13 arrows (33, -20, D:5) a +0 giant club (36, -15, D:5) a +0 shortbow 22 arrows (42, -26, D:5) a +0 robe Level 6 of the Dungeon [Shop] Ehacadai's Antique Weapon Shop a +0 quarterstaff (136 gold) a +3 war axe of venom (720 gold) a +0 mace (102 gold) a +0 flail (119 gold) a +0 hand axe (102 gold) a cursed -2 spear (3 gold) a +0 rapier (136 gold) a +2 scimitar of slicing (612 gold) (0, 0, D:6) 20 bolts (4, -1, D:6) 10 arrows (12, -21, D:6) a +0 ring mail (19, 4, D:6) 23 stones (31, -24, D:6) a +0 ring mail (31, -14, D:6) 16 stones (33, -25, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, 4, D:7) 19 stones (7, 36, D:7) 19 stones (13, 37, D:7) 7 poisoned needles (16, 39, D:7) a +0 robe (28, 10, D:7) a +0 long sword (30, -4, D:7) a +0 leather armour (34, 48, D:7) a +0 great sword (41, 22, D:7) a +0 helmet (46, 42, D:7) 17 stones (55, -11, D:7) 2 potions of lignification (55, 12, D:7) a +0 hand axe (55, 44, D:7) a +0 club (58, 13, D:7) a +0 dagger a +0 leather armour (58, 14, D:7) a +0 mace (60, 15, D:7) 21 stones Level 8 of the Dungeon [Shop] Zapo's Antique Armour Boutique a +1 pair of boots (253 gold) a +0 leather armour (44 gold) a +0 plate armour (506 gold) a +0 chain mail (99 gold) a +0 robe (15 gold) a +0 pair of gloves (99 gold) a +0 ring mail (88 gold) a cursed +0 ring mail (22 gold) a +0 helmet (99 gold) (0, 0, D:8) a scroll of noise (0, 8, D:8) a +0 giant club (1, -14, D:8) a +0 giant club a +0 giant club (1, -13, D:8) a +0 short sword a +0 cloak (3, 0, D:8) a +0 giant club (6, -11, D:8) a wand of polymorph (8/24) (7, 4, D:8) 24 bolts (13, -17, D:8) a cursed +0 giant club (14, 1, D:8) 23 stones (20, -30, D:8) a +0 ring mail (20, -27, D:8) the +5 spear "Ywueck" {vamp, Dex+2 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It lets you see invisible. (25, -38, D:8) 13 stones (27, 2, D:8) a +0 club (30, 10, D:8) a +0 animal skin (31, 10, D:8) a +0 whip of flaming a cursed +0 robe (36, -19, D:8) a +0 trident (43, -14, D:8) a +0 pair of gloves (45, -4, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Vuhaw's Weapon Shop a cursed -2 mace (1 gold) a +0 broad axe (44 gold) the +9 sword of Zonguldrok {reap} (880 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 rapier of venom (74 gold) the +9 rapier of Valiance {pain, +Rage Int+4} (812 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It lets you go berserk. a +0 trident of protection (68 gold) 23 bolts (50 gold) a +2 arbalest of flaming (221 gold) 24 stones (26 gold) a +0 spear (33 gold) a +0 quarterstaff (44 gold) 19 stones (20 gold) (0, 0, D:9) 16 gold pieces (12, 10, D:9) 15 gold pieces (56, 2, D:9) 22 stones (56, 23, D:9) a potion of lignification (56, 25, D:9) 13 stones (61, 31, D:9) 11 stones (63, -12, D:9) 23 stones (64, 32, D:9) a +0 leather armour (70, 17, D:9) a +0 dagger