Frank Level 1 of the Dungeon (1, -5, D:1) 27 sling bullets (2, 5, D:1) a stone (7, -20, D:1) a +0 dagger (10, -15, D:1) 16 stones (11, -20, D:1) a +0 scale mail (15, -4, D:1) a +0 club a +0 dagger (16, -26, D:1) a +0 ring mail (17, -5, D:1) a +0 leather armour (18, -7, D:1) a +0 whip (22, -20, D:1) a +0 club (28, -6, D:1) a +0 short sword (33, 1, D:1) a +0 whip (38, -9, D:1) a +0 buckler (39, 0, D:1) a +0 dagger (40, 2, D:1) 30 sling bullets Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 hand axe of Charity {holy, rN++ Int-5 Stlth+} (3020 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-5). It greatly protects you from negative energy. It makes you more stealthy. the ring of Onuytot {+Fly Int+4 Dex+3 Stlth+} (4200 gold) [ring of flight] It affects your intelligence (+4). It affects your dexterity (+3). It lets you fly. It makes you more stealthy. the +8 short sword "Zanwynala" {flame, rElec rN+++ Str-4 Int-5} (6150 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (-5). It insulates you from electricity. It renders you almost immune to negative energy. the +3 leather armour of Love and Death {Dex+4} (3240 gold) It affects your dexterity (+4). (6, -15, D:2) a +0 trident (10, -8, D:2) 21 stones (11, -9, D:2) a +0 club (19, -27, D:2) a +0 short sword (26, 20, D:2) a +0 club (27, -10, D:2) 20 bolts (29, -11, D:2) 24 stones (29, 3, D:2) 14 stones (33, -23, D:2) 26 stones (36, -36, D:2) a +0 club (39, 19, D:2) a +1 dagger of speed (40, -30, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) 28 sling bullets (0, 17, D:3) a +0 long sword (3, 23, D:3) a +0 dagger (5, 20, D:3) a +0 leather armour (5, 21, D:3) 3 stones (6, 20, D:3) a +0 whip (7, 20, D:3) a stone (8, 13, D:3) an uncursed ring of loudness (9, 0, D:3) 7 bolts (11, 15, D:3) a potion of degeneration (13, 39, D:3) 16 bolts (14, 9, D:3) 15 arrows (17, 0, D:3) 10 arrows (18, 3, D:3) a +0 club (20, 3, D:3) a +0 dagger (21, 28, D:3) 9 stones (28, 11, D:3) a +0 flail (32, 4, D:3) 21 bolts (33, 10, D:3) a stone (33, 12, D:3) a stone (33, 20, D:3) a cursed -3 club (39, 17, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 spear (23, -16, D:4) a cursed -1 whip (29, -10, D:4) a +0 giant spiked club (36, -14, D:4) 26 stones (42, -31, D:4) 20 bolts (42, -4, D:4) a +0 giant club (43, -24, D:4) a +0 giant club (49, -6, D:4) 22 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (8, 21, D:5) 14 arrows (9, 19, D:5) 19 stones (21, -1, D:5) a +0 war axe (49, -6, D:5) a +0 dagger (51, 34, D:5) a +0 shortbow 20 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +1 trident of piercing a +0 scale mail (0, 2, D:6) 2 throwing nets (1, -1, D:6) a cursed -1 whip (13, 2, D:6) a +0 chain mail (14, 0, D:6) a +0 war axe (17, 0, D:6) a +0 chain mail (24, 19, D:6) a +0 ring mail (25, -20, D:6) a +0 giant club (31, -2, D:6) 16 stones (32, -3, D:6) a +0 dagger (32, 7, D:6) a +0 trident (37, 30, D:6) a +0 trident (40, 1, D:6) 6 tomahawks of dispersal (41, 4, D:6) a +0 falchion (45, 7, D:6) a +0 ring mail (54, -6, D:6) a +0 robe (61, -15, D:6) an uncursed staff of cold Level 7 of the Dungeon (0, 0, D:7) 9 arrows (2, -13, D:7) 5 steel javelins (4, -7, D:7) a +0 hunting sling (5, 21, D:7) a +0 chain mail (11, 11, D:7) a +0 giant club (12, 25, D:7) a +0 rapier (24, -8, D:7) a +0 war axe (25, -9, D:7) a +0 ring mail (34, -6, D:7) a +0 shortbow 20 arrows (34, -5, D:7) an arrow (35, -5, D:7) an arrow (35, 14, D:7) a +0 war axe (36, -6, D:7) an arrow (36, -5, D:7) an arrow (39, -8, D:7) a +0 shortbow 15 arrows (43, 26, D:7) a +0 pair of gloves (46, 8, D:7) a +0 dagger (49, -9, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 15 poisoned needles (11, 14, D:8) a +0 giant spiked club a +0 giant club (16, 1, D:8) a +0 whip (17, 1, D:8) a +0 dagger a +0 robe (19, 0, D:8) a +0 club (20, 9, D:8) a +0 whip (25, 15, D:8) 20 bolts (27, 10, D:8) a cursed -1 animal skin a +0 animal skin (27, 11, D:8) a +2 whip of flaming a +0 robe (33, 16, D:8) a +0 dagger (44, -33, D:8) a +0 long sword (48, -21, D:8) a +0 scale mail a +0 ring mail of cold resistance Level 9 of the Dungeon [Shop] Wanithoh's Magic Scroll Shop a scroll of remove curse (30 gold) a scroll of teleportation (30 gold) a scroll of amnesia (35 gold) a scroll of vulnerability (75 gold) a scroll of blinking (75 gold) 2 scrolls of identify (40 gold) a scroll of vulnerability (75 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) [Shop] Fikk's Antique Armour Shop a +3 plate armour of cold resistance (1170 gold) the +8 plate armour "Utef Fung" {Str+4 SInv} (2147 gold) It affects your strength (+4). It lets you see invisible. a +1 cloak of poison resistance (351 gold) the cursed +0 chain mail "Evuad" {rC++ MR+} (821 gold) It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 scale mail of magic resistance (416 gold) a +3 plate armour of magic resistance (1170 gold) the +4 centaur barding of the Harvest {rPois Int+3} (1573 gold) It affects your intelligence (+3). It protects you from poison. the +0 troll leather armour of the Wumpus {rElec rF++ MR+ Regen+ rCorr} (1500 gold) It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It protects you from acid and corrosion. a +1 leather armour of fire resistance (364 gold) the +2 leather armour of Dysiv {Int+3 Slay+5} (1203 gold) It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (0, 0, D:9) a wand of flame (27/48) (0, 26, D:9) 10 stones (0, 38, D:9) the ring "Xoczoupe" {rElec rF+ rN++ Int+4 Dex-3} [ring of protection from fire] It affects your intelligence (+4). It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It greatly protects you from negative energy. the -6 large shield "Waecol" {-Tele rPois rF+ MR+} It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (1, 19, D:9) a +2 short sword of venom (2, 1, D:9) a cursed -2 leather armour a +0 hand axe (2, 3, D:9) a +0 robe (2, 20, D:9) a +0 hand axe of flaming a +0 dagger (3, 1, D:9) a +0 robe of cold resistance a +0 dagger (3, 2, D:9) a +0 flail (3, 3, D:9) a +0 ring mail a +0 club (3, 17, D:9) a +0 club 3 tomahawks a +0 leather armour (3, 25, D:9) 18 arrows a +0 shortbow (3, 36, D:9) a +0 giant spiked club (4, 26, D:9) an arrow (5, -1, D:9) a +0 whip (5, 26, D:9) the +3 scythe "Ellexih" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (5, 27, D:9) an arrow (6, -2, D:9) a +0 long sword (6, 28, D:9) 2 arrows (7, 29, D:9) an arrow (8, 29, D:9) an arrow (20, 24, D:9) 5 stones (22, 37, D:9) a +0 short sword a wand of flame (20/48) (28, 5, D:9) 11 sling bullets (29, 31, D:9) a potion of degeneration (29, 39, D:9) 2 potions of degeneration (32, 12, D:9) a +0 robe (36, 31, D:9) 20 stones (45, 3, D:9) a +0 robe (46, 5, D:9) a sling bullet (47, 1, D:9) a +0 quarterstaff of crushing a +0 hunting sling 23 sling bullets a +1 ring mail of cold resistance (47, 5, D:9) a sling bullet (49, 27, D:9) a scroll of amnesia (51, 11, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a book of Geomancy (2, -2, D:10) a potion of degeneration (5, -1, D:10) a +0 naga barding (6, -4, D:10) a +0 club (7, 9, D:10) 26 arrows (8, 3, D:10) a book of Conjurations (14, 17, D:10) 14 stones (19, 7, D:10) 12 stones (25, 36, D:10) 11 stones (27, 29, D:10) 15 stones (35, 27, D:10) a scroll of amnesia (39, 32, D:10) a +0 robe a +0 dagger (40, 6, D:10) a scroll of immolation (41, 31, D:10) 15 stones a +0 dagger a +0 scale mail (42, 33, D:10) a +0 leather armour a +0 short sword (43, 15, D:10) 25 sling bullets (44, 31, D:10) a stone (50, 18, D:10) a +0 falchion (52, 27, D:10) a +0 robe a +0 dagger (54, 11, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (0, 4, D:11) 11 stones (11, 4, D:11) 30 bolts (18, 0, D:11) a +0 shortbow 15 arrows (22, 29, D:11) a +0 chain mail (26, 13, D:11) 5 large rocks (28, 20, D:11) a +0 shortbow 11 arrows (35, 11, D:11) a +0 scythe (38, -12, D:11) a +0 chain mail (40, 7, D:11) a +0 long sword (42, -12, D:11) an uncursed staff of cold (42, 12, D:11) a +0 war axe a +0 shortbow 20 arrows (42, 15, D:11) 29 stones (42, 27, D:11) 15 arrows (43, 7, D:11) a +1 hat (44, 10, D:11) a +0 mace (44, 14, D:11) an arrow (44, 22, D:11) a +0 club a +0 flail (45, 22, D:11) a cursed +0 giant club a +0 giant spiked club (46, 22, D:11) a +0 flail (46, 40, D:11) a +0 giant club (48, 21, D:11) a +0 hand axe a +0 ring mail (50, 22, D:11) a +0 scale mail (58, 32, D:11) 14 stones (59, 15, D:11) 15 arrows Level 1 of the Lair of Beasts [Shop] Temoo's Assorted Antiques a scroll of magic mapping (101 gold) an uncursed ring of protection from cold (725 gold) a +4 hunting sling of flaming (716 gold) a +0 chain mail of positive energy (246 gold) a scroll of noise (29 gold) a scroll of torment (217 gold) a scroll of vulnerability (217 gold) the cursed +1 ring mail of the Mackerel {rC+ SInv} (701 gold) It protects you from cold. It lets you see invisible. It has a curse placed upon it. a potion of heal wounds (145 gold) a potion of mutation (232 gold) a scroll of recharging (275 gold) a potion of flight (87 gold) (0, 0, Lair:1) a +0 trident (1, 7, Lair:1) the +1 scale mail of Exclusion {MR++} It affects your resistance to hostile enchantments. (10, 1, Lair:1) 21 stones (16, 12, Lair:1) a +0 robe (22, -31, Lair:1) 27 stones (26, -7, Lair:1) a +0 leather armour (26, 5, Lair:1) 14 stones (28, -10, Lair:1) a +0 club (32, 1, Lair:1) a +0 flail (35, -3, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed staff of power (8, -2, Lair:2) a +2 demon trident of electrocution (17, 27, Lair:2) 29 stones (18, 37, Lair:2) a +0 hunting sling (18, 38, Lair:2) a +0 whip (18, 50, Lair:2) the amulet "Bemp" {+Rage Str+3} [amulet of rage] It affects your strength (+3). It lets you go berserk. (19, -8, Lair:2) an uncursed staff of death (22, 33, Lair:2) a +0 scimitar (23, 45, Lair:2) a +0 pair of boots (24, 32, Lair:2) a +0 flail (24, 34, Lair:2) a +0 halberd (25, 14, Lair:2) a +3 ring mail of fire resistance a throwing net a +0 trident (25, 20, Lair:2) a book of Clouds (25, 35, Lair:2) 30 stones (27, 1, Lair:2) 13 poisoned needles (27, 19, Lair:2) a throwing net (28, 21, Lair:2) 2 throwing nets (33, 21, Lair:2) a +0 robe a +0 flail (36, 19, Lair:2) a +0 club (48, 15, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (0, 15, Lair:3) a +0 ring mail (13, 45, Lair:3) a book of Changes (18, 29, Lair:3) a wand of random effects (31/48) (27, 35, Lair:3) a book of Minor Magic (31, 17, Lair:3) a +0 buckler (34, 24, Lair:3) 2 tomahawks (43, 15, Lair:3) 10 poisoned needles (46, -6, Lair:3) a cursed -2 chain mail (51, 44, Lair:3) 21 stones (57, 11, Lair:3) a +0 leather armour (59, -8, Lair:3) a +0 halberd (59, 15, Lair:3) a +0 scale mail a cursed -2 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 poisoned needles (2, -4, Lair:4) a +0 great sword (2, 2, Lair:4) a +0 arbalest (9, 37, Lair:4) 15 stones (10, 26, Lair:4) a scroll of amnesia (18, 22, Lair:4) a +0 helmet (20, 14, Lair:4) a +2 double sword a +0 ring mail 5 javelins (21, 14, Lair:4) a javelin (21, 15, Lair:4) a javelin (27, 2, Lair:4) a wand of random effects (22/48) (35, 19, Lair:4) a scroll of immolation (36, 8, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 8 gold pieces (9, -42, Lair:5) 11 gold pieces (19, -42, Lair:5) 25 gold pieces (26, -33, Lair:5) 20 gold pieces (41, -44, Lair:5) 21 gold pieces (64, -9, Lair:5) 16 gold pieces (64, 2, Lair:5) 20 gold pieces