Frank Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (0, 3, D:1) a stone (1, -38, D:1) a +0 club (2, 8, D:1) a +0 dagger (4, -24, D:1) a +0 whip (5, -40, D:1) a +0 whip (7, -39, D:1) a +0 spear (10, -11, D:1) a +0 club (11, 4, D:1) a +0 leather armour (28, 7, D:1) a +0 ring mail (29, 3, D:1) a +0 club (38, -45, D:1) a +0 club (42, -31, D:1) 12 bolts (47, -42, D:1) 13 arrows (48, -31, D:1) 9 stones (49, -31, D:1) a +0 club (49, -29, D:1) a +0 club (49, -20, D:1) a +0 whip (50, -45, D:1) a +1 whip of electrocution (55, -44, D:1) a +0 club (58, -43, D:1) a +0 robe (58, -31, D:1) 10 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 20 poisoned needles (6, -4, D:2) a +0 dagger (9, 7, D:2) a +0 ring mail (15, -5, D:2) 18 stones (16, 2, D:2) a +0 rapier (16, 23, D:2) a +0 club (17, 25, D:2) a +0 leather armour (26, -2, D:2) a +0 spear (29, 14, D:2) a book of Maledictions (30, 0, D:2) 21 stones (32, 15, D:2) a +0 leather armour (33, 7, D:2) a +0 short sword (36, 12, D:2) 26 bolts (48, 16, D:2) a +0 dagger (55, 1, D:2) a potion of degeneration (57, 21, D:2) a +0 robe Level 3 of the Dungeon (2, -1, D:3) a +0 club a +0 leather armour a +0 falchion (2, 0, D:3) a +0 short sword (9, -6, D:3) a stone (10, -12, D:3) a +0 dagger 3 stones (10, -1, D:3) a +0 dagger (10, 2, D:3) a +0 club (21, -27, D:3) a +0 short sword (22, -27, D:3) a +0 mace (24, 6, D:3) a +0 falchion (28, 2, D:3) a +0 club (31, -24, D:3) a potion of degeneration (35, -20, D:3) 14 bolts (38, -30, D:3) 13 sling bullets (38, 9, D:3) a +0 dagger (40, -2, D:3) 6 tomahawks (42, -17, D:3) a +0 mace (52, -28, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 2, D:4) a +3 quarterstaff of chaos a +0 cloak of poison resistance (1, 28, D:4) a +0 robe (1, 33, D:4) a tomahawk a +0 flail a +0 whip a +0 ring mail (1, 35, D:4) 4 tomahawks a +0 leather armour (2, 35, D:4) a +0 dagger (3, 23, D:4) a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 club (3, 31, D:4) a +0 hand axe of venom a cursed +0 leather armour (4, 16, D:4) a stone (4, 22, D:4) a +0 hunting sling 19 stones a +0 club (4, 23, D:4) a cursed -3 dagger (7, 15, D:4) a +0 chain mail (15, 11, D:4) 12 poisoned needles (18, 10, D:4) a +0 hand axe (21, -1, D:4) 6 javelins (24, -4, D:4) 21 bolts (27, 25, D:4) a potion of degeneration (28, 9, D:4) a +0 short sword of speed (31, -8, D:4) a +0 falchion (33, 12, D:4) the +2 robe of Card Tricks {rPois MR- Int+4 Stlth+} It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (41, 16, D:4) a +0 war axe (44, -2, D:4) a +0 animal skin (45, -2, D:4) a +0 animal skin a +0 animal skin 3 stones (46, -1, D:4) 12 stones (46, 0, D:4) 5 stones a cursed +0 animal skin (47, -2, D:4) 6 stones (47, 0, D:4) 5 stones a +0 animal skin (48, -5, D:4) 20 stones (49, -3, D:4) a +0 animal skin (49, -1, D:4) 13 stones (50, -3, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail of fire resistance (1, 14, D:5) a +0 leather armour (12, -13, D:5) 4 tomahawks (13, 6, D:5) a +0 giant club (18, 14, D:5) a +0 club a +2 leather armour of cold resistance (23, -10, D:5) an adder skeleton (23, 4, D:5) a +0 mace (28, 17, D:5) 21 sling bullets (32, -10, D:5) a +0 falchion (32, -9, D:5) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (34, -10, D:5) a howler monkey corpse (skeletalised by now) (36, -13, D:5) 19 sling bullets (41, -8, D:5) a +0 flail (45, 1, D:5) 9 stones (46, -2, D:5) 5 curare-tipped needles Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -1, D:6) a +0 flail (unseen) the Ecumenical Temple