Frank Level 1 of the Dungeon (0, 0, D:1) 17 arrows (9, -4, D:1) a scarf of spirit shield (12, -36, D:1) a +0 club (24, -48, D:1) a +0 club (42, -28, D:1) 19 sling bullets (49, 0, D:1) a +0 hand axe Level 2 of the Dungeon (4, 0, D:2) 13 gold pieces (13, 9, D:2) a +0 club (18, 15, D:2) a +0 hand axe (22, -15, D:2) a stone (22, -11, D:2) a cursed +0 dagger (29, -21, D:2) a +0 club (31, -32, D:2) 18 stones (32, -25, D:2) a +0 dagger (34, 0, D:2) 4 tomahawks (34, 12, D:2) a +0 dagger (40, 6, D:2) a +0 dagger (45, 19, D:2) a +0 spear (57, -14, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +1 leather armour of magic resistance (6, 4, D:3) a +0 club (7, 6, D:3) a +0 leather armour (8, 22, D:3) a +0 long sword (10, 23, D:3) a +0 club (11, 19, D:3) a +0 pair of boots (14, 18, D:3) 22 sling bullets (24, 28, D:3) a +0 leather armour (26, 6, D:3) a +0 dagger (30, -5, D:3) a +0 club (31, 18, D:3) a +0 pair of boots (34, -9, D:3) 14 poisoned needles (34, 20, D:3) a +0 dagger (40, 13, D:3) a +0 club (42, 4, D:3) 22 stones (44, 13, D:3) a +0 club (51, 17, D:3) an uncursed ring of teleportation Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (6, 0, D:4) a +0 morningstar (8, -19, D:4) 24 stones (8, -4, D:4) 21 arrows (9, -23, D:4) a +0 dagger (9, -22, D:4) a +0 giant spiked club (10, -35, D:4) 19 stones (13, -11, D:4) 14 stones (15, -17, D:4) 11 poisoned needles (15, -11, D:4) a scroll of amnesia (18, -25, D:4) 12 bolts (18, -3, D:4) a wand of polymorph (11/24) (19, 0, D:4) a +0 leather armour (21, -13, D:4) a +0 ring mail (21, -1, D:4) 11 stones (22, -39, D:4) a +0 quarterstaff (22, -12, D:4) the cursed +0 scale mail of Experimentation {rPois rC+} It protects you from cold. It protects you from poison. It has a curse placed upon it. (24, -45, D:4) a +0 whip Level 5 of the Dungeon [Shop] Qumunax's Weapon Shoppe 14 stones (15 gold) a cursed -3 hunting sling (1 gold) a +3 scimitar of holy wrath (266 gold) the +6 hunting sling of Cuvugy {freeze, rF+ Str+2 Int-4} (467 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (-4). It protects you from fire. 11 stones (12 gold) a +1 scimitar of pain (187 gold) a +2 battleaxe of chopping (238 gold) a +0 rapier (44 gold) the cursed +1 arbalest "Puafunam" {elec, +Inv rF+++ Int-3 SInv} (661 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (-3). It renders you almost immune to fire. It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. a +2 rapier of draining (211 gold) 4 javelins (35 gold) 16 poisoned needles (70 gold) (0, 0, D:5) a +0 scale mail (1, 8, D:5) a +0 quarterstaff (12, 0, D:5) 24 sling bullets (12, 3, D:5) 18 bolts (13, -33, D:5) a +0 leather armour (15, -37, D:5) a +0 chain mail (16, -28, D:5) a hound corpse (skeletalised by now) (17, -29, D:5) a +0 trident a cursed +0 ring mail (17, 4, D:5) 8 javelins (17, 12, D:5) a cursed +0 flail a +0 club a +0 spear (19, -37, D:5) a +0 ring mail (19, -27, D:5) a +0 club (37, -28, D:5) a +0 shortbow 10 arrows (37, -27, D:5) a +0 shortbow 8 arrows (37, 1, D:5) a scroll of amnesia a potion of brilliance (38, -27, D:5) an arrow (39, -27, D:5) an arrow (39, -26, D:5) 2 arrows (41, -27, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) 20 stones (4, -1, D:6) an iguana corpse (5, -2, D:6) a +0 giant spiked club (5, 0, D:6) a +0 trident (10, 22, D:6) 11 poisoned needles (12, 24, D:6) an adder corpse (18, -13, D:6) a potion of heal wounds (21, -11, D:6) a +0 short sword (22, 3, D:6) a +0 short sword (27, 5, D:6) a +0 giant club (29, -9, D:6) 8 gold pieces (44, 0, D:6) a worker ant corpse