Frank Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (6, -18, D:1) a +0 short sword (10, 10, D:1) a stone (11, -3, D:1) 27 bolts (12, 8, D:1) a cursed -3 dagger a +0 dagger (25, -9, D:1) a +0 short sword (32, 1, D:1) a +0 chain mail (36, -23, D:1) a +0 club (38, -9, D:1) a +0 club (38, -4, D:1) 20 stones (43, -3, D:1) 21 bolts (43, 6, D:1) a +1 short sword of venom (48, -25, D:1) 15 stones (62, 19, D:1) a +2 hand axe of freezing Level 2 of the Dungeon (0, 0, D:2) 17 poisoned needles (4, -35, D:2) a +0 dagger (10, 0, D:2) a cursed -1 club (11, -25, D:2) a +0 dagger (15, -34, D:2) a +0 robe (24, -32, D:2) a +0 hand crossbow (29, -26, D:2) a +0 club (32, -20, D:2) a +0 hunting sling (33, -7, D:2) 12 sling bullets (40, -20, D:2) a +0 dagger (41, 2, D:2) 23 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (16, -1, D:3) a +5 blowgun 4 poisoned needles (18, -1, D:3) a poisoned needle (18, 17, D:3) a +0 mace (19, -1, D:3) a poisoned needle (24, 12, D:3) a +0 war axe (26, 15, D:3) 2 tomahawks (37, -11, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) 17 poisoned needles (1, -17, D:4) a +0 flail a cursed -2 ring mail (2, -18, D:4) a +0 short sword a +0 scale mail (2, -17, D:4) a +1 mace of draining a +0 ring mail (3, -18, D:4) a +0 whip a cursed +0 leather armour (5, -24, D:4) 4 needles of sleeping (12, -9, D:4) a +0 shield (13, -1, D:4) a +0 ring mail (19, -22, D:4) a +0 quarterstaff (20, -31, D:4) a +3 dire flail of protection a +0 leather armour of poison resistance (21, -22, D:4) 7 poisoned needles (24, -19, D:4) a +0 scale mail (24, -13, D:4) a +0 broad axe (26, -2, D:4) 14 arrows (39, -33, D:4) a +0 long sword a +0 robe (40, -2, D:4) a +0 spear (43, 0, D:4) a +0 flail (48, 0, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 4, D:5) a +0 shortbow 6 arrows (2, 4, D:5) an adder corpse (skeletalised by now) (3, 2, D:5) an arrow (4, -12, D:5) a +0 giant club (4, 1, D:5) 2 arrows (5, 0, D:5) an arrow (7, -14, D:5) a +0 hand axe (9, -17, D:5) a +0 whip a +0 chain mail a +0 whip a +0 leather armour (9, -16, D:5) a +0 hand axe a +0 mace (10, -16, D:5) a +0 falchion a +0 leather armour (11, -4, D:5) a +0 dagger (22, -2, D:5) the +8 hunting sling of Chagrin {venom, +Inv rPois} It poisons the ammo it fires. It protects you from poison. It lets you turn invisible. (23, -17, D:5) a +0 whip (25, -15, D:5) a jackal corpse (skeletalised by now) (25, -14, D:5) a jackal corpse (skeletalised by now) (33, -6, D:5) 11 bolts (34, 4, D:5) a +0 hunting sling (46, -3, D:5) 18 arrows (49, -7, D:5) a +0 short sword (60, 2, D:5) a wand of clouds (3/9) a scroll of amnesia the Ecumenical Temple