Frank Level 1 of the Dungeon (0, 0, D:1) 25 stones (0, 1, D:1) 14 stones (0, 14, D:1) a +0 robe (7, -14, D:1) 2 stones (10, 11, D:1) 17 arrows (15, 7, D:1) a +0 dagger (21, -14, D:1) a +0 club (21, -2, D:1) a throwing net (22, 1, D:1) a cursed +0 whip 2 stones (23, -21, D:1) a stone (26, 10, D:1) 8 poisoned needles (35, -6, D:1) a +0 club (40, -2, D:1) 25 arrows (41, 0, D:1) a +0 club (42, -8, D:1) a cursed +0 club (42, -6, D:1) a +0 whip Level 2 of the Dungeon (5, 24, D:2) 19 bolts (14, 13, D:2) a +0 mace a +0 scale mail (15, 13, D:2) a +0 short sword (16, -2, D:2) a +0 club (18, 6, D:2) a stone (18, 7, D:2) a stone (19, 7, D:2) a stone (20, 8, D:2) a stone (28, 21, D:2) 15 bolts (30, 6, D:2) a stone (31, 5, D:2) a stone (32, 6, D:2) a stone a +0 club (34, -7, D:2) 20 bolts (34, 8, D:2) a stone (36, 9, D:2) a +0 hunting sling 3 stones (51, 14, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 6, D:3) a +0 club (17, -2, D:3) a +0 trident (20, -22, D:3) a +0 robe (20, 18, D:3) a poisoned needle (20, 25, D:3) a +0 blowgun 7 poisoned needles (22, 5, D:3) a +0 club (24, -18, D:3) a scroll of random uselessness (25, 4, D:3) a +0 scythe a +0 robe (27, -19, D:3) a +0 trident (27, -18, D:3) a +0 dagger a cursed +0 robe a +0 short sword a +0 whip a +0 falchion a +0 leather armour (27, -17, D:3) 2 poisoned needles (28, -19, D:3) a +0 dagger a +0 blowgun 5 poisoned needles (31, 20, D:3) a cursed +0 dagger (35, -2, D:3) a +0 ring mail (36, -1, D:3) a +0 leather armour (39, 15, D:3) a +0 club (40, -27, D:3) a +0 whip 4 stones (40, 3, D:3) a wand of random effects (21/48) Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (4, -21, D:4) a +0 club (8, -27, D:4) 22 sling bullets (12, -2, D:4) a wand of random effects (33/48) (13, -6, D:4) 16 stones (15, 11, D:4) a +0 giant spiked club (20, -16, D:4) a cursed +0 chain mail (25, -5, D:4) a +0 club 15 stones (25, -2, D:4) a +0 leather armour (32, 0, D:4) the +2 robe of the Lonely Realms {rF+ rN++} It protects you from fire. It greatly protects you from negative energy. (40, -2, D:4) a cursed +0 ring mail (44, 4, D:4) a +0 giant spiked club (49, 0, D:4) a +0 chain mail a +0 war axe a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a cursed -1 glaive (53, -36, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (2, 0, D:5) a +0 scythe a +0 robe (3, -1, D:5) a +0 scythe a +0 robe (3, 0, D:5) a +0 scythe a +0 robe (5, -15, D:5) a cursed -1 shortbow 29 arrows (8, -15, D:5) an arrow (8, -14, D:5) an arrow (12, -19, D:5) a +0 falchion a +3 leather armour (13, -4, D:5) a +0 spear (15, -19, D:5) 20 stones (15, 31, D:5) a +0 leather armour (16, 21, D:5) the +2 hunting sling of the Spider Nest {velocity, rPois rF+ Str+3 Stlth+} Any stone fired from it inflicts extra damage. It affects your strength (+3). It protects you from fire. It protects you from poison. It makes you more stealthy. (19, -21, D:5) a cursed +0 scale mail (26, -3, D:5) a +0 long sword (41, -8, D:5) a cursed -1 mace (42, -8, D:5) a +4 quarterstaff of chaos a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 14 arrows (20, 12, D:6) a +0 shortbow 23 arrows (20, 26, D:6) 18 arrows (21, 20, D:6) 3 scrolls of amnesia a potion of brilliance (26, -4, D:6) the +4 ring mail of Truth {+Fly} It lets you fly. (26, 31, D:6) a +1 flail of protection a +0 ring mail (27, -8, D:6) a cursed -3 club (32, 11, D:6) a +0 shortbow 15 arrows (38, 0, D:6) a +0 club (38, 25, D:6) 26 arrows (39, -2, D:6) a +0 dire flail 4 exploding tomahawks a +0 chain mail a +0 falchion a +0 ring mail (39, 0, D:6) a cursed +0 dagger (40, 33, D:6) a +0 buckler (42, 17, D:6) 20 stones (42, 28, D:6) a +0 short sword (43, 27, D:6) a +0 hand axe a +0 ring mail (52, 7, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (1, 0, D:7) a +0 club a +0 whip a +0 club a +0 leather armour a +0 spear (2, 2, D:7) a +0 flail (2, 8, D:7) a +0 hand axe a +0 animal skin (4, -13, D:7) 16 arrows (6, -13, D:7) a +2 flail of draining (7, -24, D:7) 3 tomahawks (unseen) (9, 16, D:7) a +0 chain mail (12, -23, D:7) 3 gold pieces (14, -8, D:7) a bullfrog corpse (17, -27, D:7) a scroll of identify (28, -5, D:7) a +0 giant club (35, 12, D:7) a +0 war axe