Frank Level 1 of the Dungeon (0, 0, D:1) 17 sling bullets (16, -17, D:1) a +0 shield (23, 9, D:1) a +0 dagger a +0 spear (23, 14, D:1) a +0 robe (27, -10, D:1) a +0 dagger (34, -12, D:1) a +2 hand axe of venom (43, 19, D:1) a +0 club (49, 11, D:1) a +0 dagger (53, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Minor Magic (4, 24, D:2) a +0 short sword (5, 24, D:2) a +0 dagger (12, -1, D:2) 22 bolts (13, 5, D:2) a +0 club (16, 44, D:2) a +0 ring mail (20, 22, D:2) 21 stones (22, 49, D:2) 12 arrows (23, 9, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (35, -2, D:3) a +0 spear (40, 3, D:3) a +0 dagger (48, -34, D:3) a +0 pair of boots (61, -6, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Fust's Assorted Antiques the +7 mace "Cuxzudan" {crush, rElec rF++ Int-4 Stlth+} (2092 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-4). It greatly protects you from fire. It insulates you from electricity. It makes you more stealthy. a +2 morningstar of holy wrath (614 gold) a +0 chain mail (144 gold) a +0 rapier (128 gold) a scroll of identify (64 gold) a potion of heal wounds (160 gold) the cursed +1 battleaxe of the Known World {chop, -Tele +Inv Int+3 Dex+3} (1046 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. a scroll of magic mapping (112 gold) a scroll of identify (64 gold) a +2 pair of boots (528 gold) a +0 hand crossbow (112 gold) [Shop] Laringo's Weapon Shop the +5 great mace of Kaoseor {crush, rPois} (459 gold) It inflicts extra damage upon your enemies. It protects you from poison. a +0 spear (30 gold) a +0 club (10 gold) a +0 halberd of protection (68 gold) a +0 long sword (35 gold) 15 stones (15 gold) a +0 rapier (40 gold) (0, 0, D:4) a +0 spear (1, 0, D:4) a +0 whip (1, 1, D:4) a +0 club (2, 1, D:4) a +0 whip (2, 5, D:4) 6 poisoned needles (4, -8, D:4) a +0 falchion a +0 hand axe a +0 club 23 stones a cursed +0 chain mail a +0 short sword a +0 leather armour 3 tomahawks a cursed +0 mace a +0 leather armour (6, -2, D:4) the Volume of Creation Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 (23, -8, D:4) a +0 helmet (42, 4, D:4) a +0 scale mail (56, 12, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 scale mail (1, 0, D:5) a +0 dagger a +0 robe (4, -4, D:5) a poisoned tomahawk (4, -3, D:5) a poisoned tomahawk (8, -21, D:5) a +0 trident (15, 22, D:5) a +0 robe (16, -11, D:5) a +0 dagger a +0 robe (19, -17, D:5) a +0 hand axe a +0 hand axe a cursed +0 leather armour (35, 2, D:5) a +0 chain mail a +0 falchion (38, 3, D:5) a +0 whip (39, -15, D:5) a +1 ring mail of fire resistance (51, -6, D:5) a jackal corpse (skeletalised by now) (54, -5, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Muilleac's Antique Armour Shoppe a +0 plate armour (575 gold) a +2 chain mail of poison resistance (462 gold) a +0 leather armour (50 gold) a +1 cloak (287 gold) a +0 ring mail (100 gold) a +1 chain mail of poison resistance (337 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) the +3 salamander hide armour {+Rage rF++} (1125 gold) It greatly protects you from fire. It lets you go berserk. (6, 4, D:6) 15 gold pieces (19, -8, D:6) a +0 halberd (20, -7, D:6) a cursed +0 whip (21, -28, D:6) a +0 giant club (21, -8, D:6) a throwing net a +0 spear (24, -26, D:6) a +0 leather armour (27, -18, D:6) a book of Maledictions (30, -2, D:6) a +0 dagger of flaming (unseen) (32, -28, D:6) an orc corpse (33, 4, D:6) a book of Necromancy (34, -16, D:6) a +0 helmet