Frank Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, -13, D:1) a +0 whip (6, -9, D:1) a +0 dagger (10, 20, D:1) a +0 short sword (10, 22, D:1) 26 sling bullets (11, 8, D:1) 16 sling bullets (16, 3, D:1) a +0 leather armour (18, 19, D:1) a +0 club (20, 2, D:1) 20 stones (26, 32, D:1) a +0 pair of gloves (27, -10, D:1) 5 curare-tipped needles (27, 37, D:1) 20 bolts (28, -4, D:1) a +0 club (29, -15, D:1) 26 arrows (35, 32, D:1) a +0 dagger (39, 0, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -2 hunting sling (9, 8, D:2) a +0 scale mail (13, -24, D:2) a +0 hand axe (15, -4, D:2) a +0 hand axe (17, 5, D:2) a +2 vampiric hand axe (20, 10, D:2) a stone (24, -8, D:2) a +0 ring mail (25, -25, D:2) a +0 trident (28, -11, D:2) a book of Maledictions (30, -8, D:2) a +0 club (37, -19, D:2) 6 tomahawks Level 3 of the Dungeon (0, 0, D:3) 22 stones (3, -27, D:3) 15 stones (10, -7, D:3) a +0 leather armour (11, -12, D:3) 13 stones (11, -1, D:3) a +0 club 5 stones (15, 16, D:3) a cursed -1 dagger a stone (17, -16, D:3) a +0 club (17, 20, D:3) 19 arrows (19, -21, D:3) 21 arrows (22, -28, D:3) a +0 club (30, -24, D:3) a +0 robe (35, 23, D:3) a +0 ring mail (43, -20, D:3) a +0 trident (51, 20, D:3) a +0 club (52, -26, D:3) a +0 whip (52, -24, D:3) a stone (52, 3, D:3) 23 stones (53, 14, D:3) a cursed -1 whip (53, 15, D:3) 16 bolts (58, 7, D:3) 13 arrows (61, -12, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Nyptaxul's Assorted Antiques a scroll of recharging (285 gold) a potion of flight (90 gold) a box of beasts (600 gold) a cursed +0 robe (3 gold) a scroll of fog (60 gold) a box of beasts (600 gold) a scroll of fog (60 gold) the +8 ice dragon scales "Zeutsas" {rF- rC++ rN+ rCorr Str+6} (3591 gold) It affects your strength (+6). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It protects you from acid and corrosion. a +1 helmet (345 gold) a scroll of identify (60 gold) (17, 38, D:4) a potion of brilliance (19, 5, D:4) a +0 scale mail (22, 4, D:4) a cursed -1 dagger (22, 5, D:4) a +0 flail (23, 5, D:4) a +0 mace (29, 37, D:4) 15 stones (30, 46, D:4) a +0 robe (33, 5, D:4) a cursed +0 hand axe a +0 scale mail a +0 mace (34, 4, D:4) a +0 hand axe (34, 5, D:4) a +0 club a +0 leather armour (34, 24, D:4) a +0 giant club (35, 46, D:4) 8 curare-tipped needles (37, 5, D:4) a +0 club (38, 30, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, 9, D:5) a +0 flail (13, -21, D:5) a +0 short sword of electrocution (17, -25, D:5) a +0 hand axe (17, 2, D:5) 13 poisoned needles (19, -14, D:5) 17 stones (20, -16, D:5) a +0 shortbow 16 arrows (21, -16, D:5) an arrow (22, -15, D:5) an arrow (22, -14, D:5) an arrow (37, 17, D:5) 12 stones (39, -20, D:5) a +0 robe (40, 3, D:5) 19 bolts (43, -15, D:5) a +0 shortbow 9 arrows (49, 20, D:5) a +0 war axe (50, -17, D:5) a +0 leather armour (53, -1, D:5) a +0 mace a +0 ring mail (56, -22, D:5) a +0 flail (65, 4, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) 2 potions of might (17, 6, D:6) a gnoll corpse (skeletalised by now) (17, 7, D:6) a +0 whip (18, 5, D:6) a +0 spear (20, -11, D:6) a giant cockroach corpse (20, 6, D:6) a +0 spear a gnoll corpse (skeletalised by now) (21, -17, D:6) a +0 pair of gloves (43, -36, D:6) the +2 helmet of the Beginning {+Inv Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. It lets you turn invisible. (45, -17, D:6) a +0 short sword