Frank Level 1 of the Dungeon (0, 0, D:1) a cursed +0 plate armour (18, 11, D:1) a +0 pair of gloves (31, -2, D:1) a +0 whip 2 stones (31, 0, D:1) a stone (34, 2, D:1) a +0 short sword (38, 2, D:1) 3 needles of sleeping (42, 20, D:1) a +0 club (44, 16, D:1) 17 stones (51, 21, D:1) a +0 hand axe (53, 22, D:1) 26 arrows (56, 12, D:1) a +0 club (65, -2, D:1) 9 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -5, D:2) a +0 club (1, -4, D:2) a worm corpse (3, 0, D:2) 25 bolts (14, 4, D:2) a leopard gecko corpse (skeletalised by now) (17, -1, D:2) a +0 plate armour (23, -5, D:2) a +0 leather armour (24, -1, D:2) a +0 club (27, 12, D:2) a frilled lizard skeleton (27, 14, D:2) a +0 club (28, 37, D:2) a +0 dagger (31, -13, D:2) a +0 short sword (31, -7, D:2) a scroll of random uselessness (33, 37, D:2) a +0 club (34, 9, D:2) a frilled lizard skeleton (34, 14, D:2) a +0 ring mail (35, 25, D:2) 23 stones (40, 2, D:2) a bat corpse (skeletalised by now) (42, -1, D:2) a +0 long sword (43, 2, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -7, D:3) a jackal corpse (6, 4, D:3) a scroll of random uselessness (13, -6, D:3) a +0 shield (15, -10, D:3) a scroll of identify (16, 3, D:3) 14 gold pieces (17, 4, D:3) an arrow (18, 2, D:3) an arrow (18, 4, D:3) 2 arrows (19, 3, D:3) an arrow (20, 4, D:3) an arrow